dominator awakening class?

General Discussion Started Last reply 11 posts
Is there any news.on what will happen to this unique class after awakening?
Edit...i am ****** off to see that wc and ol will be merged to one class...




- The Dominator and the doomcryer are going to be merged to same class. And because they are same race, is there still going to be any difference?

Current skills don't disapear all at once, so depends on what's left, in the beginning they are still going to be different. However, at the end they will be one.

Source: http://boards.lineage2.com/showthread.php?t=215602
you kind of answered your own question there as that's the latest information and this doesn't impact only OL's.. plenty of SwS/BD's feel the same..

check my post in that same topic as from the looks of it we either suck it up (accept becoming a GoD enchanter with fluffy pink fairies when we do a skill) , reroll (using the free pick another 4th class option) or quit (leave it all behind and enjoy real life).

it's a pity as ~80% of the GoD update is quite cool, too bad the class mergers and party reduction ruins it completely.
it surely is a pity, however i don't quite think its the same thing as swm/sd being combined. rather the two orc classes have very similar skill sets to begin with, which will mean very little when the classes awaken; on the contrary the swm and sd have VERY different skill sets and even though they may awaken similarly, they will still have unique skill sets.

much as all the warriors. very different pre 85 skill sets.
@spudnik mate domi and dc have totaly different skill sets and play style
even from buffs you can see that domi focuses on cp and dc cant even heal
Domis survivability is much higher than a dcs since he can cast cp heal and have more pdef through a stance
Dc is a buffer and a bit of croud controller in pvp and in pve yet a domi is a buffer a healer in pvp one of the best if not the best debuffer
These 2 classes have as common the looks and some buffs yet they are totally different in both playstyle and place in battlefield!
Yet though swm and sd have totally different skill you will see that their place in party is almost the same
They both need to d/s every 2 mins and do it coordinated so to save mana, both try to protect healers with their aggro and arrest and both will try to croud control and put enemy mobs or player chars out of the game through debuffing, may it be petrify or silence, lower enemy attacks or defs
thats exactly what i mean, blond.

the buffs are very similar, save for the odd one or two. with the songs and dances you have two very different classes, elfs with self heal vs darkelf with drain. its completely different.

its similar how domi and dc play sure, similar classes, and yes small differences that make big differences in some situations. however they for all intents and purposes can really be used interchangeably.

the short end of the stick in this case is the Domi of course. if the classes merge then for what did Overlord stay un-subbable for so long? everyone who subbed dc now gains some really powerful ability.

there needs to remain some distinction pre awakening, and all i am trying to say is that i think there will yet be some distinction.
thats exactly what i mean, blond.

the buffs are very similar, save for the odd one or two. with the songs and dances you have two very different classes, elfs with self heal vs darkelf with drain. its completely different.

its similar how domi and dc play sure, similar classes, and yes small differences that make big differences in some situations. however they for all intents and purposes can really be used interchangeably.

the short end of the stick in this case is the Domi of course. if the classes merge then for what did Overlord stay un-subbable for so long? everyone who subbed dc now gains some really powerful ability.

there needs to remain some distinction pre awakening, and all i am trying to say is that i think there will yet be some distinction.

You do know bd and SW +PP will merge also with DC and domi? ITS 8 classes total.
Also a big issues is one dominator can buff a whole clan, in GoD no class can buff the whole clan.

Also CP heals are huge in PvP, in GoD update no one heals CP.

Enchanther class does not even come close to the amount of debuffs a Dominator has. Also Enchanter does not have soul guard or warcryer removing two key differences of dominators never mind their mana drain when they attack.

This whole update makes no sense what so ever. A Silver Ranger, Phantom Ranger, and Hawkeye all play their classes completly different trust me so combining all into one is ********izing their classes.

If you want to combine thats fine but leave their prior skills complelty in place, when you hit level 40 you didn't lose your pre 40 skills but most were not use anymore. When you hit 76 you didn't lose your pre 75 skills but some were not use as much but some were used even more.

How many archers will have to change their playstyle complelty without a stun shot? Or after they lose the UE 1? Or evade shot?

How many daggers will change their playstyles without shadowstep or hide?
they have said that this update will be bigger than any previous update.

i wonder just exactly what the point is. if they are going to rewrite all the rules, all the gameplay, what will be left of the existing game that will keep us convinced we are just playing an extension and not a new game completely.
I was thinking about this....

They should make the L3 game instead....
get the option for a char do die in L2 and reborn in L3, instead of awakening! :D
useless still talk about classes this part will and will can change mostly under the pts.
i think they are trying to hit TERA , all this crossed skills and whatever make me think they are killing the game.....but time will tell.