Vitality is now issued to each account instead of each character.
All characters of an account created in the same server share Vitality points.
Players receive 300% Exp. and SP while they have Vitality points remaining.
Monsters hunted while there are Vitality points remaining can drop "Weapon
Pouch", "Armor Pouch", and "Enchant Pouch".
Vitality points are reset during the regular server maintenance every week.
Players are limited to five vitality items (recovering, maintaining, replenishing items, etc.) each week.
Birthday Cakes are not considered as vitality items that have a weekly limit
Hunting raid monsters no longer gives Vitality points.
Vitality does not increase when the character is in a Peace Zone or has logged out.
Vitality herbs are no longer dropped in the field.
The current recommendation system remains unchanged. However, daily deduction has been reduced from 20 to 5.
Deleted Nevit's Blessing system. The effects of items used in the Nevit's Blessing System are changed as follows:
Nevit's Hourglass: Increases Exp. bonus by 50% when used.
Nevit's Voice: Increases Recommendation value by 10 and gains 100,000 Adena when used.
Priest of Blessing no longer spawns.
Nevit's Advent Blessing effect has been deleted.
so i whant to ask gms here, every week we limited to use 5 of them?
and if yes why this limit?