Maphr's Runes will be available for purchase in the L2 Store for only 2 weeks (July 12-July 25). 3-hour, 5-hour, and 7-day versions are available for both the 100% and 200% Maphr's Runes.
How do Maphr's Runes work?
When you have a Maphr's Rune in your inventory while hunting it will increase your probability to receive drops from mobs. In terms of Adena drops, you will not receive double or triple the normal amount that is dropped. It will just increase the probability that you receive Adena from mobs. The runes work on all mobs including raid bosses.
Maphr's Rune 100%
Drop Rate x2. It will NOT make the drop rate for items 100%. If an item normally has a 5% chance to drop, it will be increased to 10% with the Maphr's Rune 100%.
Maphr's Rune 200%
Drop Rate x3. It will NOT make the drop rate for items 200%. If an item normally has a 5% chance to drop, it will be increased to 15% with the Maphr's Rune 200%.
Party Use:
When using the runes in a party, it will be divided by the number of party members. In a group of 3, if Player A has Maphr's Rune 100%, Player B has 200%, and Player C has no rune it will be a 100% Bonus. ((100+100)) + (100+200) +100) / 3 = 100% Bonus (200-100).
NOTE: Maphr's 100% does not stack with Maphr's Rune 200%.
Works for raid bosses same way like with mobs?
Yes, these work exactly the same for raid bosses. You'll probably see more of a difference with raid bosses than regular mobs, while using these runes.
Maphr's Runes more looks like money scam tool for naive customers. Our cp got blloody nothing as drop from fortuna, spez, orbis, kart.
And there is no point to buy megadroprune if 14 raidmembers got critical error after Istina killing, no exp no drop, nothing! And in the same day got same **** after Freya killing!
If with exp rune i can see result then with drop rune i can see only money scam.
dear Juji,
I am interested if it influences the spoil rate too, so if the one person that got the rune is spoiling/plunder for 3x chance the individual player (300%) or if its the entire party (1 player with rune and 6 others with nothing in this example) of 7 for an increase of
(100+100+100+100+100+100+100+200)/7 = 129%
or if it ONLY influences the drop rate and not the spoil rate?
greetings
FM
PS: poor kranks, i hope this stays your first and only post lol
dear Juji,
I am interested if it influences the spoil rate too, so if the one person that got the rune is spoiling/plunder for 3x chance the individual player (300%) or if its the entire party (1 player with rune and 6 others with nothing in this example) of 7 for an increase of
(100+100+100+100+100+100+100+200)/7 = 129%
or if it ONLY influences the drop rate and not the spoil rate?
greetings
FM
PS: poor kranks, i hope this stays your first and only post lol
The runes only work on drop rate.
Got a Maphr's Rune last night for the week and haven't gotten any event drops since I started using it. Awesome NC, thx. 2k NC Coins down the drain.......
Got a Maphr's Rune last night for the week and haven't gotten any event drops since I started using it. Awesome NC, thx. 2k NC Coins down the drain.......
Depends on the time of day too. Prime time they drop more often.