Hopefully, when Juji finds some time he will be able to test M.accuracy effect on landing rate. As for debuffs: ISS enchanters have debuffs that as a skill it is magical, but as an effect it is physical (for example Dark root). It is really hard in GoD to figure out what affects what (apart from jewels/buffs that explicitly mention effect).
Hopefully, when Juji finds some time he will be able to test M.accuracy effect on landing rate. As for debuffs: ISS enchanters have debuffs that as a skill it is magical, but as an effect it is physical (for example Dark root). It is really hard in GoD to figure out what affects what (apart from jewels/buffs that explicitly mention effect).
Im really confuse what skill to learn for my ISS. I mainly go for Defence and rebuff success rate. Or Defence and Critical Rate . What opt is good?
I have my Dual R95 +14 2SA Health and Haste , full bess R95 +5 (armor +6) , boss jewel
And how to know what debuff skill is physical attribute what debuff skill is mental attribute. This really make confusion
Don't worry so much. Although it depends on race and gear, my suggestion is to go with critical increase, accuracy and evasion. Accuracy is always good (even if Juji proves that it doesn't affect debuffs). Evasion is also always good, helps both in PvP and PvE. In case you decided that you made a mistake in your choices, you can re-learn the skills for a fee.