Server Maintenance 5 - 8 - 2013

News & Announcements Started Last reply 91 posts
All game servers will be down for maintenance on Wednesday, May 8th, 2013, at 5am PDT / 7am CDT / 8am EDT / 12pm UTC/GMT. (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Lineage+II+Weekly+Maintenance&iso=20130508T05&p1=137) Estimated downtime is approximately 4 hours.

With this maintenance:

Dragon Rising event begins after the maintenance

Free Teleports

All conventional Gatekeepers will not charge for teleports! (Not the guy that takes you to Primeval Isle; he likes to be the odd one out.)

No XP Loss Upon Death

Non-Chaotic characters that die during the event period will not lose XP for their death.

300% Vitality

The Vitality XP Bonus has been increased from 200% to 300%.

Unlimited Vitality Items

The number of vitality items that can be used in a week has been increased to 9,999.

Store Update

XP Rune I 100% for 1 NCoin on the L2Galleria (http://store.lineage2.com/store/index) (1/day).
A Special Vitality Bundle for the duration of the event (10 Vitality Maintaining Potion 1-hour + 1 Attribute Crystal)


Two new Soul Avatar Agathions will be added to the L2 Galleria (http://store.lineage2.com/store/index) (after the maintenance).
Is there any timer on the XP Rune I 100% for 1 NC Coin on the L2Galleria, or can I buy them on my alts and use them in few months ?

Does the Vitality bonus affect droprate, meaning that the droprate with vitality set to 300% will be higher than the droprate with vitality set to 200% when a character has vitality ?
Is there any timer on the XP Rune I 100% for 1 NC Coin on the L2Galleria, or can I buy them on my alts and use them in few months ?There is no timer on the XP Rune Pack that will be available in the Galleria for 1 NCoin until May 29th. The 1-hour timer countdowns after you open the pack, so make sure to open wisely.

Does the Vitality bonus affect droprate, meaning that the droprate with vitality set to 300% will be higher than the droprate with vitality set to 200% when a character has vitality ?
The increase from 200% to 300% Vitality will not affect the drop rate.
There is no timer on the XP Rune Pack that will be available in the Galleria for 1 NCoin until May 29th.



im in love .
XP Rune I 100% for 1 NCoin on the L2Galleria (1/day).

nice x) ppl can make lvl 86 fast now.
Yes, this is very good idea.

Will the mysterious Hero Power Weapons release tomorrow in the L2 Store too?
Missing so when this event will last ...
Until next week? until the end of the month when it is released the lindvior, or forever? :confused:
I must say, this is a pretty decent event, considering it can be more helpful to most players than harm them. Although it still promotes the L2Galleria/Store for more people to buy those XP/Vitality related items. Good job, NCSoft, no sarcasm this time lol.:)
No 1 Adena fee augment removal? :( oh the inhumanity, why?!
Yes, this is very good idea.

Will the mysterious Hero Power Weapons release tomorrow in the L2 Store too?
Hero Weapons will be available starting next week until a week after Lindvior goes live (6/5).

Missing so when this event will last ...
Until next week? until the end of the month when it is released the lindvior, or forever? :confused:All the event settings and the XP Rune special will last until 5/29. The hero weapons will be available until 6/5.

No 1 Adena fee augment removal? :( oh the inhumanity, why?!
It was originally planned to go with this event, but there were some technical issues with having it. We may bring it back again in the future due to its popularity.
Hero Weapons will be available starting next week until a week after Lindvior goes live (6/5).

All the event settings and the XP Rune special will last until 5/29. The hero weapons will be available until 6/5.


It was originally planned to go with this event, but there were some technical issues with having it. We may bring it back again in the future due to its popularity.

juji, where are the unbind scroll at nc store mate!!!! we need buy them all!!!!!

btw the heroe weapon is a shadown weapon?
Ok not bad, you don't have to buy from the store to enjoy some perks.
Juji, will this XP bonus change be permanent, or it's just for the event?
I must say, this is a pretty decent event, considering it can be more helpful to most players than harm them. Although it still promotes the L2Galleria/Store for more people to buy those XP/Vitality related items. Good job, NCSoft, no sarcasm this time lol.:)

Yes, it was creative idea. It will be a very good way if the NCwest will promote their store like this.
Juji, will this XP bonus change be permanent, or it's just for the event?

it lasts until 5/29, read his responses.
Hero Weapons will be available starting next week until a week after Lindvior goes live (6/5).

It is very nice from you to tell us when and until how long we can calculate about these items in the store.

I had often problem, that I bought X amount of NCoins and on the next week always released a stuff, what often I would buy much more than what I did buy 1 week before, but than I didn't have money for it.

I hope we will get informations what items will available in a month and even which one will be discounted.

This for sure would improve the customer service and even if an item wouldn't release in a month due a technical issue the player will able to buy something else from the L2 Store or save its NCoins to next month and buy it at that time.
Why ncsoft keep false advertising? it is known that Vitality on NCWEST has been 100% since GOD, we have gms via petitions saying that Vitality has been 100% since God...
Why dont u say the truth? 200 my a... lol.

It's indeed 200%. If u want, post an image with the exp earned with vitality and I'll help u do the math.

;)
It's indeed 200%. If u want, post an image with the exp earned with vitality and I'll help u do the math.

;)

if u go on kartia and earn 600k xp per mob without vita and earn 1.200k xp per mob with vita, its clearly 100%......omg these ppl.
Long Time ago (in god) you could see in party vit remain of other chars the leyend "200%" and I remember in and old event it pass to "300%"

But now not showing the real experience in % at over the client.
if u go on kartia and earn 600k xp per mob without vita and earn 1.200k xp per mob with vita, its clearly 100%......omg these ppl.

And if u do the math it's clearly 200%
if u go on kartia and earn 600k xp per mob without vita and earn 1.200k xp per mob with vita, its clearly 100%......omg these ppl.

Pull out that old thing called a calculator and punch in 600,000 x 100% (or make it a decimal, which is 1.0), see what you get. Then do 600,000 x 200% (or as a decimal 2.0), see what you get, its magic!
And if u do the math it's clearly 200%

omg, facepalm.

Pull out that old thing called a calculator and punch in 600,000 x 100% (or make it a decimal, which is 1.0), see what you get. Then do 600,000 x 200% (or as a decimal 2.0), see what you get, its magic!

really ppl?

let me ask u this, what is the 100% of 10? i guess u think 200% is the same thing as 600kxp x2.
omg, facepalm.



really ppl?

let me ask u this, what is the 100% of 10? i guess u think 200% is the same thing as 600kxp x2.

If you just show me a picture where you get only 100% with vit. I insist, if u want I can show you the math. Also i'm alright if you ignore my offering and you just insists on the "lols" and "omg" as they don't make you right.
For the math majors here, there is a clear difference between increasing a number by 100% and having 100% of a number.

While other XP boost items increases the number by 100%, the vitality is 200% of the normal XP value which is the number increased by 100%.

In short 200% of a number = a number increased by 100%

A number increased by 100% =/= 100% of a number.


Therefore the change in "XP rune terms" would be

"Vitality has been increased from a 100% experience increase to a 200% experience increase."

Which means if you are getting 200,000 XP from a mob with vitality now, you will be getting 300,000 XP from a mob with vitality tomorrow. Therefore vitality is 50% more efficient (and will likely deplete 50% faster).
If you just show me a picture where you get only 100% with vit. I insist, if u want I can show you the math. Also i'm alright if you ignore my offering and you just insists on the "lols" and "omg" as they don't make you right.

the bonus ADD xp to ur regular xp. if the bonus add 100% to ur xp.

(600k " regular xp")+(600k "100% bonus") = 1200k

so they mean we got 200%, so they should give us:

(600k " regular xp")+(1200k "200% bonus") = 1800k

200% is not the same x2.

but comming from ncwest i can handle, i think most of the guyz who work there, never heard about neper.
If you just show me a picture where you get only 100% with vit. I insist, if u want I can show you the math. Also i'm alright if you ignore my offering and you just insists on the "lols" and "omg" as they don't make you right.

Normally 200% is 2 times but only when it's reffered as the value itself (so you can say your xp will increase by 100% of the base) on our case becoming turning the base xp 200% of the usual would also actually be a false assumption once you get other xp boosters into account, because it would mean it would stack and accumulate.
So instead, vitality is a BONUS, a value from outside and what the advertising claims vitality to be... So if it claims to give a xp BONUS (or increase) of 200% it means X + 2X, which totals 3X as a final value and which is different than the allegation of X becoming 2X.
the bonus ADD xp to ur regular xp. if the bonus add 100% to ur xp.

(600k " regular xp")+(600k "100% bonus") = 1200k

so they mean we got 200%, so they should give us:

(600k " regular xp")+(1200k "200% bonus") = 1800k

200% is not the same x2.

but comming from ncwest i can handle, i think most of the guyz who work there, never heard about neper.

I was going to answer this post, but then I saw it was HolyOx posting.

If you fail at understanding english AND basic mathematics, you may play less and go back to school more
A simple pic. Just a simple pic that shows what you claim...
I was going to answer this post, but then I saw it was HolyOx posting.

If you fail at understanding english AND basic mathematics, you may play less and go back to school more

Location: Brazil
If you just show me a picture where you get only 100% with vit. I insist, if u want I can show you the math. Also i'm alright if you ignore my offering and you just insists on the "lols" and "omg" as they don't make you right.


I'll do it for you since HolyOx needs a little nudge:

600/x=100/100
(600/x)*x=(100/100)*x
600=1*x
600/1=x
600=x
x=600

so....100% of 600k=600k
Let's say a monster gives a given xp, 100k.

If you get 100% of the Xp, you get 100k

If you get 50% of the Xp (Malus !), you get 0.5 * 100k = 50k

If you get 200% of the Xp (Bonus !) you get 2.00 * 100k = 200k

Magic ! \o/
I'll do it for you since HolyOx needs a little nudge:

600/x=100/100
(600/x)*x=(100/100)*x
600=1*x
600/1=x
600=x
x=600

so....100% of 600k=600k

Most epic piece of math I've ever seen
Store Update

XP Rune I 100% for 1 NCoin on the L2Galleria (http://store.lineage2.com/store/index) (1/day).
A Special Vitality Bundle for the duration of the event (10 Vitality Maintaining Potion 1-hour + 1 Attribute Crystal)



The Special Vitality bundle will be available from Store or Galleria?
All game servers will be down for maintenance on Wednesday, May 8th, 2013, at 5am PDT / 7am CDT / 8am EDT / 12pm UTC/GMT. (http://www.timeanddate.com/worldclock/fixedtime.html?msg=Lineage+II+Weekly+Maintenance&iso=20130508T05&p1=137) Estimated downtime is approximately 4 hours.

With this maintenance:

Dragon Rising event begins after the maintenance

Free Teleports

All conventional Gatekeepers will not charge for teleports! (Not the guy that takes you to Primeval Isle; he likes to be the odd one out.)

No XP Loss Upon Death

Non-Chaotic characters that die during the event period will not lose XP for their death.

300% Vitality

The Vitality XP Bonus has been increased from 200% to 300%.

Unlimited Vitality Items

The number of vitality items that can be used in a week has been increased to 9,999.

Store Update

XP Rune I 100% for 1 NCoin on the L2Galleria (http://store.lineage2.com/store/index) (1/day).
A Special Vitality Bundle for the duration of the event (10 Vitality Maintaining Potion 1-hour + 1 Attribute Crystal)


Two new Soul Avatar Agathions will be added to the L2 Galleria (http://store.lineage2.com/store/index) (after the maintenance).

After Maintenance vitality will refill ?
I'll do it for you since HolyOx needs a little nudge:

600/x=100/100
(600/x)*x=(100/100)*x
600=1*x
600/1=x
600=x
x=600

so....100% of 600k=600k

tyvm for ur help. i hope ppl can understand now.

I was going to answer this post, but then I saw it was HolyOx posting.

If you fail at understanding english AND basic mathematics, you may play less and go back to school more

read the oldbartz quote please.
I am tired of your trolls. What OldBartz posted is not even mathematics, it's just ********
After Maintenance vitality will refill ?
Vitality refills are independent from maintenances. So the answer is no.
I am tired of your trolls. What OldBartz posted is not even mathematics, it's just ********

..... i m disapointed with u, and u talk about school, you should make a visit to your college.
I'll do it for you since HolyOx needs a little nudge:

600/x=100/100
(600/x)*x=(100/100)*x
600=1*x
600/1=x
600=x
x=600

so....100% of 600k=600k
seriously dude? wow...
HolyOx...what I posted shows that you are wrong....100% of 600k xp is 600k xp. 200% is 1.2k xp.

Laby..why trash my explanation? I was validating what you posted. You and I are in agreement on the fact that 100% of 600k xp is still 600k.
Vitality works fine..you just misunderstand how it works.
The point is that you think that vitality gives you an EXTRA 200% of the base exp, while it simply gives you the 200% of the normal exp..
Are two totally different things.

how you think it works:
° X + X*2 --> would be a 300% exp increase

how it works:
° X*2 --> you recive the 200% exp from a kill instead 100% (or better said, instead of base exp)
Hmm... i never been good at math (if i would convert it to USA system, i always got D from math)

But i think that if its written that you have 200% vitality, you will got 2x more xp...

So if 600k XP is 100%, 200% must be 1,200k XP
HolyOx...what I posted shows that you are wrong....100% of 600k xp is 600k xp. 200% is 1.2k xp.

Laby..why trash my explanation? I was validating what you posted. You and I are in agreement on the fact that 100% of 600k xp is still 600k.

of course i m not wrong, i said the same thing u did, that 600k is the 100%.

that 600k is without vita, so this is the xp u got from mobs, if u got a 100% bonus from that 600k it ll be 600+600=1200, if u add more 100% on this,that u already showd to ppl is 600k, it ll be 600+600=1200+600=1800k.

Hmm... i never been good at math (if i would convert it to USA system, i always got D from math)

But i think that if its written that you have 200% vitality, you will got 2x more xp...

So if 600k XP is 100%, 200% must be 1,200k XP

so it ll be better to put +100% bonus xp from mobs xp without vita.

all this thread ends here.

http://static.fjcdn.com/pictures/The_d6009f_253614.jpg

please someone post the other one with the temperature system.
when a character has any Vitality at all, that character's XP gain is 200%. Raid monsters no longer award Vitality.

means you get the 200% of normal exp, not that you recive normal exp + the 200% of it.
Is not a math problem here, is a text understanding one..
But i think that if its written that you have 200% vitality, you will got 2x more xp...
In the sense that 200% means "double", yes, that's what I always believed it was how the vitality system works.

And by the way, I'm bad at calculations as well. Just the sight of numbers and percentages makes my eyes cross... :p
means you get the 200% of normal exp, not that you recive normal exp + the 200% of it.
Is not a math problem here, is a text understanding one..

yep i said that, one post before this one.
Laby..why trash my explanation? I was validating what you posted. You and I are in agreement on the fact that 100% of 600k xp is still 600k.
Because at first I was thinking you were making fun of me. All my apologies, even if your way to do math is quite different than mine
O.O

I hope you guys are kidding...right??
Correct me if I am wrong Juji, but the XP Rune That you are selling.. Is only for levels 1-95.. Correct? So the 96-99 Get nothing!! Boooo Booooo
For the math majors here, there is a clear difference between increasing a number by 100% and having 100% of a number.

While other XP boost items increases the number by 100%, the vitality is 200% of the normal XP value which is the number increased by 100%.

In short 200% of a number = a number increased by 100%

A number increased by 100% =/= 100% of a number.


Therefore the change in "XP rune terms" would be

"Vitality has been increased from a 100% experience increase to a 200% experience increase."

Which means if you are getting 200,000 XP from a mob with vitality now, you will be getting 300,000 XP from a mob with vitality tomorrow. Therefore vitality is 50% more efficient (and will likely deplete 50% faster).

its what he said. you guys need to stop getting wound up about phrasing things differently. many of you coming from brazil are simply getting confused or confusing others due to a language barrier. this reminds me about the guy from yesterday who insisted that he lost 40% XP on death after his CH rez.
here its the same thing, one side is talking about a 200% increase and the other side is from brazil :D
I think they just should say that with vita you get 2x exp normal, and now you will get 3x exp.

The problem is on the way the description is made:

"The Vitality XP Bonus has been increased from 200% to 300%."

There should be a clarification on what is the meaning ofthe 200% means. For example, if i mean that the total exp will be 200% exp of the normal mob exp, that is just 2x, like it is in the server. But if the 200% is a plus over the original exp you will have normal exp + 2x normal exp, so that is 3x exp.

On math notation:
Mob exp 10 (Yes i am lazy...)

Method one:
If "Bonus" word means total exp acquired per mob:

200 % of 10
100%=>10
200%=> X
Total exp=10*200/100=20

Method 2:
If the word "bonus" means extra exp over the normal exp of mobs:

Exp= Mobs exp+Bonus exp= Exp taken by char
Again Mobs exp =10
Bonus exp
100%=>10
200%=> X
X=200*10/100=20

Total exp=10+20=30


So the problem lays on the way the word "Bonus" is used. It can be a language barrier like most of you say, but to me, is just a way to mislead the buyer of vitality items. You want to be right, put a foot note on the sentence so the ppl know how you calculate the exp of the mobs.

By the way i am not from brazil or from the U.S. and the way you guys are saying that some educations systems sucks just because it is not yours show that in your education was a problem and need to be fixed.

If i made a mistake (probably) with my english, sorry for that, is not my main language.
I think they just should say that with vita you get 2x exp normal, and now you will get 3x exp.

The problem is on the way the description is made:

"The Vitality XP Bonus has been increased from 200% to 300%."

There should be a clarification on what is the meaning ofthe 200% means. For example, if i mean that the total exp will be 200% exp of the normal mob exp, that is just 2x, like it is in the server. But if the 200% is a plus over the original exp you will have normal exp + 2x normal exp, so that is 3x exp.

On math notation:
Mob exp 10 (Yes i am lazy...)

Method one:
If "Bonus" word means total exp acquired per mob:

200 % of 10
100%=>10
200%=> X
Total exp=10*200/100=20

Method 2:
If the word "bonus" means extra exp over the normal exp of mobs:

Exp= Mobs exp+Bonus exp= Exp taken by char
Again Mobs exp =10
Bonus exp
100%=>10
200%=> X
X=200*10/100=20

Total exp=10+20=30


So the problem lays on the way the word "Bonus" is used. It can be a language barrier like most of you say, but to me, is just a way to mislead the buyer of vitality items. You want to be right, put a foot note on the sentence so the ppl know how you calculate the exp of the mobs.

By the way i am not from brazil or from the U.S. and the way you guys are saying that some educations systems sucks just because it is not yours show that in your education was a problem and need to be fixed.

If i made a mistake (probably) with my english, sorry for that, is not my main language.

i agree with u on all the things u said.
Why the hell people bother looking for answers to such dull questions? just enjoy game :D you are taking it too seriously :D
Anyone knows how much costs:
Vitality Maintaining Potions (10) + Attribute Crystal Pack: This awesome bundle contains 10 Vitality Maintaining Potions and 1 Attribute Crystal Pack. *Note: The Attribute Crystal Pack is Tradable.
Coz I'm at work and cannot check here :)
More important than all this math mumbo jumbo is they have the same Soul Avatar Agathions as last week and we were promised two new Soul Avatar Agathions will be added to the L2 Galleria!

OH THE HORROR!
Correct me if I am wrong Juji, but the XP Rune That you are selling.. Is only for levels 1-95.. Correct? So the 96-99 Get nothing!! Boooo BoooooIts 1-85 for the XP Rune.

More important than all this math mumbo jumbo is they have the same Soul Avatar Agathions as last week and we were promised two new Soul Avatar Agathions will be added to the L2 Galleria!

OH THE HORROR!
The Kamael Soul Avatars are new this week. They accidentally made an appearance a few weeks ago on the L2 Galleria for less than a few hours.

-------------------------------------------------------------

Vitality Example: [lv85 Character vs lv85 Mob]
Dartanion (lv85) without Vitality - 595,659 XP
Dartanion (lv85) with 200% Vitality - 1,191,318 XP
Dartanion (lv85) with 300% Vitality - 1,786,977 XP
Dear friend´s

many events and many update, but the problem of the bot continues to rise :mad:
http://i137.photobucket.com/albums/q225/boizinhu/hahaforumwarriors_zps58d91ff3.jpg http://i137.photobucket.com/albums/q225/boizinhu/hahaforumwarriors1_zpsbb5926ca.jpg

.......
unfortunately that the highest lvl of math you have achieved
and tbh it can be resumed one very small line but what you guys did is to draw circles around while there is a straight line to the final result
and if you need math to know what is 100% of something that you already know is 100%.... .... moar doats
The Kamael Soul Avatars are new this week. They accidentally made an appearance a few weeks ago on the L2 Galleria for less than a few hours.

-------------------------------------------------------------

Vitality Example: [lv85 Character vs lv85 Mob]
Dartanion (lv85) without Vitality - 595,659 XP
Dartanion (lv85) with 200% Vitality - 1,191,318 XP
Dartanion (lv85) with 300% Vitality - 1,786,977 XP

LMAO... so I bought the wrong ones last week and didn't even know. How do I now get the ones I am missing from last week?
Juji, will this XP bonus change be permanent, or it's just for the event?

It's just for this event. It could very well return for a later event.
XP Rune I 100% for 1 NCoin on the L2Galleria (http://store.lineage2.com/store/index) (1/day) will be delete when event finish? or will remain at inventory?

The only thing we'll be removing at the end of the event are the Hero Weapons.
The Special Vitality bundle will be available from Store or Galleria?

L2 Store
its just amazing how people think, it makes wonder how you go through life...

mob gives 100k exp with no runes
mob gives 50k more exp with a 50% rune = 150k total
mob gives 100 more exp with a 100% rune = 200k total
mob gives 200 more exp with a 200% rune = 300k total

what is it so hard to understand? yes 1x2 is 2, but you forget to include the original exp the mob gives which is 100k
Any chance we will be getting those flying carpets this update?
1 Entire Cake = 100%

1 Entire Cake + (1 Entire Cake + 1 Entire Cake) = 100% + (100% + 100%) = 100% + 200%

NOT 100% + 100%.

There must be something as base of the pattern of measurement, if not there will be nothing to calculate (on this way, the red sentence as base).

So:

Base mob exp = 100%

Base mob exp + (base mob exp + base mob exp) = 100% + (100% + 100%) = 100% + 200%.

The thing is if bonus says that " you get base exp + x2 exp bonus per mob " OR " you will get base exp x 2 per mob", but as this vitality is talking about "%" sooo... you must have any reference to this 200%.

If you no get it, the school have been trolling you from the beginning till this moment.
The only thing we'll be removing at the end of the event are the Hero Weapons.

Nice to know, but I read Juji, this XP runes are only to char 1-85???

Most of my characters are over level 95, and some 90 +, this event is useless for us?

why?

This XP runes, will complement the new mentor XP is only 50% nothing more ...
unfortunately that the highest lvl of math you have achieved
and tbh it can be resumed one very small line but what you guys did is to draw circles around while there is a straight line to the final result
and if you need math to know what is 100% of something that you already know is 100%.... .... moar doats

u again? bro u dont even know what Nth root means.


its just amazing how people think, it makes wonder how you go through life...

mob gives 100k exp with no runes
mob gives 50k more exp with a 50% rune = 150k total
mob gives 100 more exp with a 100% rune = 200k total
mob gives 200 more exp with a 200% rune = 300k total

what is it so hard to understand? yes 1x2 is 2, but you forget to include the original exp the mob gives which is 100k

there is one more on the right path.

1 Entire Cake = 100%

1 Entire Cake + (1 Entire Cake + 1 Entire Cake) = 100% + (100% + 100%) = 100% + 200%

NOT 100% + 100%.

There must be something as base of the pattern of measurement, if not there will be nothing to calculate (on this way, the red sentence as base).

So:

Base mob exp = 100%

Base mob exp + (base mob exp + base mob exp) = 100% + (100% + 100%) = 100% + 200%.

The thing is if bonus says that " you get base exp + x2 exp bonus per mob " OR " you will get base exp x 2 per mob", but as this vitality is talking about "%" sooo... you must have any reference to this 200%.

If you no get it, the school have been trolling you from the beginning till this moment.

agree with u mate.
Yeah, that's a nice way to explain how the XP Rune works, but i thought we were talking about vitality.
Yeah, that's a nice way to explain how the XP Rune works, but i thought we were talking about vitality.

Vitality works the same as runes. You add the bonus not multiply.
Vitality works the same as runes. You add the bonus not multiply.

They don't work the same. A 100% Rune works like a 200% Vit bonus, so clearly they don't work the same. Even the description of them tells you so.

A few post before Juji explained how vit works.



Vitality Example: [lv85 Character vs lv85 Mob]
Dartanion (lv85) without Vitality - 595,659 XP
Dartanion (lv85) with 200% Vitality - 1,191,318 XP
Dartanion (lv85) with 300% Vitality - 1,786,977 XP

Misteriously it works the same as the patch notes says.
From the Patch notes of Goddess of Destruction:
"Now, when a character has any Vitality at all, that character's XP gain is 200%." (see, its XP*2)

The problem is not that people thinks that Vitality and runes works the same way, or that they don't know how vit works. The problem is how stubborn they are. If this people would take just a few seconds to search for how vit works instead of making "fancy" maths, they would realize they are wrong.



how vit works...
exp = base*vit/100

how rune/mentee/buff works...
exp=base*(100+rune)/100
u again? bro u dont even know what Nth root means.\
so thats your highest math you know. dam i feel like talking with a limax now
tsk tsk we learn that in primary school here. i dont want to scare you but the high school math is way too advanced for you and the advance math that was in college is beyond klingonian to you

anyway now i know the reason it took you so many lines to prove 1=1
This is stated in the updates:
No XP Loss Upon Death

Non-Chaotic characters that die during the event period will not lose XP for their death.


Well a friend of mine died yesterday fighting drako's and she lost exp. We thought that this wasn't suppose to happen while this event is on. Also she doesn't pvp at all so that wouldn't have caused it. Has anyone else noticed still loosing exp while hunting.

Thank you
It's not a matter of who's math is right. It's a matter of who has reading comprehensions skills. And not to be mean but from what I've seen mostly in game anyway, English literacy is not abundant and that's mostly due to many people here knowing English only as a second or third language. Thus anything written that takes more than a 5th grade reading level (average for newspapers) to comprehend correctly will be met with lots of confusion here.
its what he said. you guys need to stop getting wound up about phrasing things differently. many of you coming from brazil are simply getting confused or confusing others due to a language barrier. this reminds me about the guy from yesterday who insisted that he lost 40% XP on death after his CH rez.
here its the same thing, one side is talking about a 200% increase and the other side is from brazil :D

God that was painful!
..... i m disapointed with u, and u talk about school, you should make a visit to your college.

...No you just fail basic arithmetic.

Derailing the thread nao:

Seriously, I don't understand how South American players make online gaming so unpleasant...

Just nao, I had a K90 group...the archer from Piratas was literally facetanking K90's AoE...
Had to push him twice, and he continued to attack as if nothing happened.
And our "legit" (RMT) Iss in Twilight was made of paper...d/c's and dies 6 times, yet somehow gets the apoc cutter drop from the boss...

Rerailing thread.

I <3 you Juji, Cryo, and Vali. You guys helped me get my Bishie to 76 and my pp to 84 this week. :)
...No you just fail basic arithmetic.

Derailing the thread nao:

Seriously, I don't understand how South American players make online gaming so unpleasant...

Just nao, I had a K90 group...the archer from Piratas was literally facetanking K90's AoE...
Had to push him twice, and he continued to attack as if nothing happened.
And our "legit" (RMT) Iss in Twilight was made of paper...d/c's and dies 6 times, yet somehow gets the apoc cutter drop from the boss...

Rerailing thread.

I <3 you Juji, Cryo, and Vali. You guys helped me get my Bishie to 76 and my pp to 84 this week. :)

http://www.trollpaitrollfilho.com.br/wp-content/uploads/2012/08/aham.png


hueaheuaheuaheuahe http://www.youtube.com/watch?feature=endscreen&v=4xSZHqnQy7I&NR=1
Just nao, I had a K90 group...the archer from Piratas was literally facetanking K90's AoE...
Had to push him twice, and he continued to attack as if nothing happened.


Well if archer is not from paper, it is okay to hug Kartiaboss to get CC buff...
Well if archer is not from paper, it is okay to hug Kartiaboss to get CC buff...

I do this and i have never died in kartia on my archer.
I do this and i have never died in kartia on my archer.

I am always doing that in kartia, mostly in solo 95 one, because the boss always gives CC, you use mind eye and he dies in 1min :)
I am always doing that in kartia, mostly in solo 95 one, because the boss always gives CC, you use mind eye and he dies in 1min :)

I have died in kartia solo.. was a bit greedy and had too many minions CCing me ;-)
Anyone knows how much costs:
Vitality Maintaining Potions (10) + Attribute Crystal Pack: This awesome bundle contains 10 Vitality Maintaining Potions and 1 Attribute Crystal Pack. *Note: The Attribute Crystal Pack is Tradable.
Coz I'm at work and cannot check here


So where is this cause I can't find it anywhere?..
Anyone knows how much costs:
Vitality Maintaining Potions (10) + Attribute Crystal Pack: This awesome bundle contains 10 Vitality Maintaining Potions and 1 Attribute Crystal Pack. *Note: The Attribute Crystal Pack is Tradable.
Coz I'm at work and cannot check here


So where is this cause I can't find it anywhere?..
I would like to say that Vitality maintenance potions for 80 Ncoin each is a really good price. I would like to see them be lowered to that permanently, even if only in bundles of 10 for 800 coin. Maybe once I bought one at 160 while 83/84 on my dual class, but otherwise its too much.

And looking at the Runes, I think creating a 86-94 Rune 2.5 would be nice.

And for those with no character 1-85 for the event, make yourself a RSS mentee toon maybe? If 1 Ncoin is an acceptable price =p I think they are designed for new or returning players and of course maybe people still have duals and subs to do.
...No you just fail basic arithmetic.

Derailing the thread nao:

Seriously, I don't understand how South American players make online gaming so unpleasant...

Just nao, I had a K90 group...the archer from Piratas was literally facetanking K90's AoE...
Had to push him twice, and he continued to attack as if nothing happened.
And our "legit" (RMT) Iss in Twilight was made of paper...d/c's and dies 6 times, yet somehow gets the apoc cutter drop from the boss...

Rerailing thread.

I <3 you Juji, Cryo, and Vali. You guys helped me get my Bishie to 76 and my pp to 84 this week. :)
reminds me about the 93+ spezi party i was in where it took 5 93+ BR's 16 balls to farm 7 fragments.
(a clan mate joked about this and said that yesterday they where level 20, today they do spezi with you and next week they PVP on their 99's and never had time to actually learn the game... kinda sad that that is the truth.)

ps: last week i PVP'd 10 of the same clan at our fort and died the first time when they brought 2 more tanks and a 2nd healer. best was they where complaining that i was cheating by using warrior pots.
You want a good drop rate in an instance? Die MORE. It's amazing, really. I sometimes wonder if some ppl pug groups just for this reason.