Known Issue: Pets and Servitors Buffs Missing

General Discussion Started Last reply 114 posts
JAJAJAJAJ
Thanks NCsoft for that wonderful bug on wynns.

Fix it after siege please :)
wth are you talking about...
Buff up then summon your wynn, then check buff on summons :)
FFS NcWest do you check what updates you get from Koreans? If not - start to do that... Or this **** was another summons hot "fix".

For those who didn't noticed or don't hawe summons - after last maintenance all summons don't get his owner buffs (we came back to c4). Hope they didn't removed shared attributes also.. impossible to check that..;/
Ahaaa, and I was wondering why pets do not have buffs when previously they inherited from owner. Hope this was a bug and not another ninja patch.
jajajajajajajajaajajajaa
ROFL!!!!!
/facepalm ncsoft.
If Ncsoft have done that ****, i hope they fix at least after siege....... jajajaaj
Can laugh a lot on aden xd
wow wyns got fix ? ) nice no more megaIMBA wynn ? :D
i know im kinda slow on this...
but here's the issue, wynn's pet not receiving buffs as summoner get buffed up prior to summoning pet....
NC really fail on this
It's been added to the Known Issues list and will be submitted as a bug to the devs.
i saw it was quite some patc today and i was wondering what might go wrong today with such big patch xD
welcome to old chronicles summoners. No clue if bug or no but its makes them more balanced
Is it considered as an urgent issue ?

Basically it'll be quite hard for 1/8 of players playing their class ...
Is it considered as an urgent issue ?

Basically it'll be quite hard for 1/8 of players playing their class ...

No, there are quite a lot of bugs, that haven't been fixed yet, for over a month.
Just don't let your summons die, use that mana of yours.
When u summon your summon's they dont have buff's after they died also , thx for another briliant update
same thing on healer's pet.... and any other pet i suppose
Maybe it's a feature then?!?
Is it considered as an urgent issue ?



This.

No, there are quite a lot of bugs, that haven't been fixed yet, for over a month.


Unlike other bugs that are likely .. and plausible to play.

Not how this new known issue, which wasn't promised sucks.
This.



Unlike other bugs that are likely .. and plausible to play.

Not how this new known issue, which wasn't promised sucks.
Yes, it's an urgent bug that needs to be fixed.
and yes confirmed any pets that is summoned after buff will not receive buffs....
which include skill summon, ordinary pet( strider, wolf...ect)
range from 1st class xfer > awaken
Yes, it's an urgent bug that needs to be fixed.

No offense, but I'm fairly certain you never played Lineage II when it the gameplay was far better... back around C5 or so. Back then summons did not receive the buffs of their owners; this made them more balanced in olympiad. If you killed a servitor, they could summon a new one, but it was weaker due to having less buffs. It is only recently that they added the "lazy" patch for summoners which makes fresh summons have full buffs. This made summoners basically overpowered in olympiad.

Maybe it's not a bug, and NCKorea is going back to the old ways? (there is a lot of evidence to support this theory)? Did you consider this?
Maybe it's not a bug, and NCKorea is going back to the old ways? (there is a lot of evidence to support this theory)? Did you consider this?


This change isn't on korean patch notes, so its not in ours, also it would basicaly go against their own plans of trying to make more players playing wynn. This is far from intended..ISSes would get ultra annoyed to have to rebuff everytime for servitors and give 3 harmonys to 1 character.
No offense, but I'm fairly certain you never played Lineage II when it the gameplay was far better... back around C5 or so. Back then summons did not receive the buffs of their owners; this made them more balanced in olympiad. If you killed a servitor, they could summon a new one, but it was weaker due to having less buffs. It is only recently that they added the "lazy" patch for summoners which makes fresh summons have full buffs. This made summoners basically overpowered in olympiad.

Maybe it's not a bug, and NCKorea is going back to the old ways? (there is a lot of evidence to support this theory)? Did you consider this?I played well before that update, but this is definitely a bug and not intended.
No offense, but I'm fairly certain you never played Lineage II when it the gameplay was far better... back around C5 or so. Back then summons did not receive the buffs of their owners; this made them more balanced in olympiad. If you killed a servitor, they could summon a new one, but it was weaker due to having less buffs. It is only recently that they added the "lazy" patch for summoners which makes fresh summons have full buffs. This made summoners basically overpowered in olympiad.

Maybe it's not a bug, and NCKorea is going back to the old ways? (there is a lot of evidence to support this theory)? Did you consider this?

Makes me wonder and ask,what is it you have against summoners?:confused:

It's a bad bug and it must be fixed.

For you a weak as hell summoner with very little fighting chance vs other classes is a fixed summoner.

It's not C3 anymore. And the idea of summons having the summoners buff upon being summoned is nothing recenlty,its been here for years,since gracia i believe.

So stop acting like a bugged out weakened summoner is a fixed summoner,if that's the case then everyone should run without any buffs and we'll call them fixed as well.
I played well before that update, but this is definitely a bug and not intended.

So was the **** losing of PETS and boost they should gotten etc. but Wynn's got the shaft like usualy. Why not say it's a new feature implemented and live with it like last time? My hopes for the Summoner class to be properly fixed is none. Just embarrassing how it's handled, please give all us Wynn's Tickets or something to change classes for free to one that works properly!
I almost never post...coz except juji ..and maybe one more Gm etch , noone cares. Ppl sarcasm at players that reported it as urgent bugs.. recalling c5 times and staff like this. are u f serious? u think its nice? u all ppl complain about wynns,but noone stated that they had 5 nerfs in like...the last 7-8 months. they only added something on the Lindvior update(due to 5th class or however u call it)Noone said they werent Oped.Then,why didnt u try to lvl one also?
The point is,and im talking about a legit player without the wish to buy those xp Runes for that awfully "low" price , that if u decide to create a toon , u must not consider his skills and abilities on the time beeing...since,when u reach a legit high lvl of 95 96 97 etch...some months will pass and so many changes/nerfes will have been added. It took me 10 months to get my 99 ,having a CP from 90+ lvl,playing daily-instances mainly,hardly ever xp pt. This game is already draining too much of our real l ife time
Back to topic:There was an announcement some mins ago, problem is there,and....ncFail specifically announced: .. bla bla... We are currently working to find what caused...bla bla...and we will add a fix --HOLD ON- on next maintanance .. "

haha, i cant stop laughing.

p.s this is the 4th maintanance u are having...and all u fixed was todays "LAME FIX LIST " ? who even reported those bug-fixes u posted?except the underwear augment (WHICH IS 2 MONTHS OLD!!!!) all the rest are what ?

im sorry to inform u sirs: u are just fooling us

have fun MONEY LOVERS
Rollback now plz!!! This is stupid
i send a support ticket and they answer me the next:

Thanks for contacting Lineage II Game Support Team.
This is currently a known issue and the Development Team is working to correct this in a future update.

that means all sumonners are screw for at least a week, thats if they find a solution for the next wenesday :S so i cant even do a decent instance or pvp cuz every time a summon die or when i need to change ranged or melee pets im gonna need rebuff -.-
This is just embarrassing i think, the hope that NC west has the least bit of concept of customer care is like wishing for santa to be real. $$$ issues they fix, faster than anything.

God forbid customers would be right in NC west!
Are you done crying? Is a bug. Gonna be fixxed in next maintenance. Just deal with it 'till next maintenance , like Othells did when they lost their Maximum critical for 1 week 'cause it got bugged ^^ if your summon die, you've about 7-8 seconds without the chance to re-summon it , so i guess in PvP you are dead already in those 7-8 seconds without TP :)
There's the level of ineptness we've come to expect from NCWest. It's always a crap shoot on Wednesdays. Would it be possible to test updates before they're implemented? Because crossing your fingers and hoping for the best before you bring the servers back up after an update isn't cutting it.
Are you done crying? Is a bug. Gonna be fixxed in next maintenance. Just deal with it 'till next maintenance , like Othells did when they lost their Maximum critical for 1 week 'cause it got bugged ^^ if your summon die, you've about 7-8 seconds without the chance to re-summon it , so i guess in PvP you are dead already in those 7-8 seconds without TP :)

It's 30 seconds, not 7 or 8.
fix it ;-)
Maybe we must donate to buy them a test server and check every update given from devs before goes to live machine. You are so unprofessional guys of ncscrew up!:confused:
I played well before that update, but this is definitely a bug and not intended.

Juji to be honest THIS so called BUG make them balanced class in PVP so DO NOT FIX ! PLEASE imo otherway sumoners are overpowered.
Are you done crying? Is a bug. Gonna be fixxed in next maintenance. Just deal with it 'till next maintenance , like Othells did when they lost their Maximum critical for 1 week 'cause it got bugged ^^ if your summon die, you've about 7-8 seconds without the chance to re-summon it , so i guess in PvP you are dead already in those 7-8 seconds without TP :)

It's 30 seconds, not 7 or 8.

Yes resummoning new pets time is 30 secs.
And about talk of "Maximum Critical" xHaseo it's skill that u mostly use to do dps? I don't think so from what i know it's a passive skill what boost increasly but it's not your dmg skill, let me show u mine way of thinking if your skills would be without half-kill what u would do at dagger? You would be probably annoyed. This is the point of this Wynn's without buffs on pets can't do much, and like someone else said it's gonna annoy Iss'es like hell to rebuff every time when pets die.
Dont suppose there will be an emergency maintenance on this? cause like, this is a killer for wynns in oly.
Are you done crying? Is a bug. Gonna be fixxed in next maintenance. Just deal with it 'till next maintenance , like Othells did when they lost their Maximum critical for 1 week 'cause it got bugged ^^ if your summon die, you've about 7-8 seconds without the chance to re-summon it , so i guess in PvP you are dead already in those 7-8 seconds without TP :)

Sorry i got to say check something and compare the bugs and get facts straight. 1skill versus lossing all buffs. Imagine a DC, also the raid bosses has a keen eye for the poor pet's. If not most of them have silly AoE and you dont have a 100% accurate control of the pets. Anyhow TY for worthless input and comparing daggers vs. summoners which i call stupid with hide, Half kills etc. stupid OP skills.

Juji to be honest THIS so called BUG make them balanced class in PVP so DO NOT FIX ! PLEASE imo otherway sumoners are overpowered.

Well OP:ed is something we might been and where expected to be. But then now people are going to QQ about other classes being OP anyway. The fact is that people miss Summoners to have a 70% TP is remarkable and how Easy the pets are to kill accept the tank pet's but they do no damage almost, any how.... Hope your a buffer/healer class and have to suffer this problem more than anyone else, when Summoners shout for buffs =)
Sorry i got to say check something and compare the bugs and get facts straight. 1skill versus lossing all buffs. Imagine a DC, also the raid bosses has a keen eye for the poor pet's. If not most of them have silly AoE and you dont have a 100% accurate control of the pets. Anyhow TY for worthless input and comparing daggers vs. summoners which i call stupid with hide, Half kills etc. stupid OP skills.



Well OP:ed is something we might been and where expected to be. But then now people are going to QQ about other classes being OP anyway. The fact is that people miss Summoners to have a 70% TP is remarkable and how Easy the pets are to kill accept the tank pet's but they do no damage almost, any how.... Hope your a buffer/healer class and have to suffer this problem more than anyone else, when Summoners shout for buffs =)

Im worst class in this game atm. And if i knew it before i exped it to 99 i would do something more usefull for example wynn ? :D
Juji to be honest THIS so called BUG make them balanced class in PVP so DO NOT FIX ! PLEASE imo otherway sumoners are overpowered.

You're the cry wolf type.

You want every class that you're not playing to get nerfed..

HOW THE HELL DOES THIS BUG MAKES WYNN'S BALANCED? :mad:

Kill their summons and make sure they don't have a fighting chance? dafuq?

If that's the case then remove the nobles buff,get killed,lets see how balanced you are after getting ressed without buffs.

You know this bug is going to get fixed,so take advantage of a weakned wynn while you can, if you can.

This just means that I'm going to run around with my buffer following me...

More clients active more lagg right? This seems balanced alright.
You're the cry wolf type.

You want every class that you're not playing to get nerfed..

HOW THE HELL DOES THIS BUG MAKES WYNN'S BALANCED? :mad:

Kill their summons and make sure they don't have a fighting chance? dafuq?

If that's the case then remove the nobles buff,get killed,lets see how balanced you are after getting ressed without buffs.

You know this bug is going to get fixed,so take advantage of a weakned wynn while you can, if you can.

This just means that I'm going to run around with my buffer following me...

More clients active more lagg right? This seems balanced alright.

Its a feature, just juji dosent know it yet.
And when your summon dies, you still got your marks, invincibility, rev skills and so on.

Now as I think, we need another major fix for the servitors => Line of sight to be abe to attack the target.
Its a feature, just juji dosent know it yet.
And when your summon dies, you still got your marks, invincibility, rev skills and so on.

Now as I think, we need another major fix for the servitors => Line of sight to be abe to attack the target.

What feature? summons not having buffs when they get summoned?
Its a feature, just juji dosent know it yet.
And when your summon dies, you still got your marks, invincibility, rev skills and so on.
You can't use Servitor Barrier when both servitors are dead/unsummoned.

You can keep your sarcasm for yourself, as this is a truly game-breaking bug for a whole class.
Wynns with bugged summons are not a real problem. for their selfs. they're for the iss that must rebuff if one summon die , lol. I repeat : if you lose the main summon with TP , in a PvP , you're dead even before to re-summon it. (even if for wynns now is enough to spam 4 marks twice + cage + 1 hit and you won)

OP skills? what? a skill that can be removed if you do AoE? half kills OP? i'm an assassin , should i mention the old Focus Death and old Full Lethals? :) i bet that you was one of those that in unofficial servers was crying in forum/gm pm to get daggers nerfed 'cause you was unable to stand 2 blows trololol
No offense, but I'm fairly certain you never played Lineage II when it the gameplay was far better... back around C5 or so. Back then summons did not receive the buffs of their owners; this made them more balanced in olympiad. If you killed a servitor, they could summon a new one, but it was weaker due to having less buffs. It is only recently that they added the "lazy" patch for summoners which makes fresh summons have full buffs. This made summoners basically overpowered in olympiad.

Maybe it's not a bug, and NCKorea is going back to the old ways? (there is a lot of evidence to support this theory)? Did you consider this?
No.

Summoners were walways strong in Olympiad. They could beat almost anything in the Olympiad, except maybe the Spectral Master, pre-Death Spike. It was the one area of the game where they didn't suck back then.

Yes, they are bordering on Overpowered right now.

A lot of that has to do with Servitor Share. It was added to counter the effects of the pet not scaling properly due to the way their stats were laid out. It really should have been discarded moving to GoD, IMO.
You're the cry wolf type.

You want every class that you're not playing to get nerfed..

HOW THE HELL DOES THIS BUG MAKES WYNN'S BALANCED? :mad:

Kill their summons and make sure they don't have a fighting chance? dafuq?

If that's the case then remove the nobles buff,get killed,lets see how balanced you are after getting ressed without buffs.

You know this bug is going to get fixed,so take advantage of a weakned wynn while you can, if you can.

This just means that I'm going to run around with my buffer following me...

More clients active more lagg right? This seems balanced alright.

dude sumoner cast his marks and in 3 seconds any class run without hp. 3 Fliping seconds.
and with that you want have transfer pain , balance hp between 2 extra pets and heal them and have pdef mdef on pets 10k ? Its all ok you just want to be fliping unkilable all the way.
and now when u got this NERF u started emorage in forums because it became much HARDER to play. and yes i WILL ENJOY KILLING WYNS NOW!
Whuahaha )
dude sumoner cast his marks and in 3 seconds any class run without hp. 3 Fliping seconds.
and with that you want have transfer pain , balance hp between 2 extra pets and heal them and have pdef mdef on pets 10k ? Its all ok you just want to be fliping unkilable all the way.
and now when u got this NERF u started emorage in forums because it became much HARDER to play. and yes i WILL ENJOY KILLING WYNS NOW!
Whuahaha )

1. If you couldn't kill wynns before, you won't kill them now.

2. You have to be a really terrible feoh as the feohs in my clan crit people for an average of 15k+ which is enough to kill most players in 3 shots. The more well geared feohs critting for 30-40K+.

From a summoner, you'd get maybe 8K at the most from them with an average of 4K crits from mark crits and servitor crits and the more the summoner wants to live, the less damage they do. Factor in olympiad pots and without exile, their damage is still ignorable. Summoners are not taken along for their damage, their taken for their support through debuffs and their even better support since they can fulfill the old SWS role of support tanking.

TL;DR

You are a bad feoh.
This isnt a nerf, it's an annoyance, a wynn can reach 32k m def on tank pet(any top wynn can probably reach over 45k m def on pet without party UD), 6,5k on itself at 97 with +4 jewels...you really think you'll kill them with feoh? No.

It will just be a pain in the *** for the Iss to rebuff everytime. In oly it will be same shiiet..problem is vs fighters and sieges.
doesnt mean i agree with him but how about giving these feohs real gear, i mean more common between players, like +4 and some jewels that dont have 7-8 figures. see how that 15k goes to around 5k-8k... 40k you do to ppl with old boss jewels, having also +16 weapon and all the other stuff
you also give the example of olympiad where feoh is kinda bad and summoner is kinda op... then you tell him he is bad at his class
So many QQ to not to fix the bug when a summoner gets nerfed. GET REAL and LEARN how to play your class. Summoners are not GODS, they are players just like you. SUmmoners are getting nerfed all the time, and they still play. so why dont you all summoner haters just play too?
dude sumoner cast his marks and in 3 seconds any class run without hp. 3 Fliping seconds.
and with that you want have transfer pain , balance hp between 2 extra pets and heal them and have pdef mdef on pets 10k ? Its all ok you just want to be fliping unkilable all the way.
and now when u got this NERF u started emorage in forums because it became much HARDER to play. and yes i WILL ENJOY KILLING WYNS NOW!
Whuahaha )

summoners are easy to kill, you just need to know how baddie
lol... is still one of the easy classes to play and still have great dps
its funny when random summoners complain about nerfs after nerfs yet 90% of summoners never use marks, just auto attack with bows, and like 99% think its enough one summoner to cast marks. a good amount never buff ultimate servitor share, other good amount never use transfer pain, others dont use shots for pets and so on.... and there are always random idiots who tink its nice to throw a mass exile.
im not talking about this bug that needs to be fixed, talking about incompetent players who demand something they already have.
lol... is still one of the easy classes to play and still have great dps
its funny when random summoners complain about nerfs after nerfs yet 90% of summoners never use marks, just auto attack with bows, and like 99% think its enough one summoner to cast marks. a good amount never buff ultimate servitor share, other good amount never use transfer pain, others dont use shots for pets and so on.... and there are always random idiots who tink its nice to throw a mass exile.
im not talking about this bug that needs to be fixed, talking about incompetent players who demand something they already have.

well there's a guy that never played summoner :p
well there's a guy that never played summoner :pi guess my 2 summoners lvled up by themselves
doesnt mean i agree with him but how about giving these feohs real gear, i mean more common between players, like +4 and some jewels that dont have 7-8 figures. see how that 15k goes to around 5k-8k... 40k you do to ppl with old boss jewels, having also +16 weapon and all the other stuff
you also give the example of olympiad where feoh is kinda bad and summoner is kinda op... then you tell him he is bad at his class

Did you happen to notice he cry about all class being better than his?

Like Yamino said, if he wasn't killing wynns before..he won't kill them now either, oly or not.
Its a feature, just juji dosent know it yet.
And when your summon dies, you still got your marks, invincibility, rev skills and so on.No, it's not a feature. This is a bug that is happening to all pets and servitors. This issue happened in Korea as well and was fixed here (http://lineage2.plaync.co.kr/board/update/view?articleId=531855) (5. 캐릭터가 받은 버프 스킬********* 펫에게 즉시 전*********되지 않는 문제를 수정하였습니다.).

I don't have an ETA at the moment on when we'll receive this fix for the bug.
oh :P Jacky is feoh :D Just now I read someone talking about it, this explain ur QQ posts about othell :rolleyes:
dude sumoner cast his marks and in 3 seconds any class run without hp. 3 Fliping seconds.
and with that you want have transfer pain , balance hp between 2 extra pets and heal them and have pdef mdef on pets 10k ? Its all ok you just want to be fliping unkilable all the way.
and now when u got this NERF u started emorage in forums because it became much HARDER to play. and yes i WILL ENJOY KILLING WYNS NOW!
Whuahaha )

What type of gear do you have?

What is your lvl?

What is the lvl of the wynn you're trying to kill?

What type of gear does that wynn have?

I was on my feoh dual class and i managed to kill a wynn who was a lvl 89 while I was 85.. you just have to know how to play your class..

Your version of a fair fight is, YOU fully buffed vs ANYONE ELSE unbuffed...

IF you still fail now while summoners are bugged and weakened then you really need to reroll to a different class or play a different game.

Once this bug gets fixed,get ready for more QQing lol
The problem with this bug is the time loss in everything. I am a wynn 97, used a 7 days week rune of exp and now i just sit and watch how i kill at less speed, i really unneeded on pvp, and on raids, i get the agro usually (yes you really did a good job with tank agro.... they dont keep agro on anything) and the summons get killed in one hit by some rb skills... so the iss need to wast all his mp in rebuffing. It is not a thing about qq about a simple bug like yuls and stances. this is a game mechanic bug that korea allready had and fixed (why the hell they send files with know issues...) and now we have to see...

So now i will use the xp rune on dual and well... we will see if i still want to play on the next week.
No, it's not a feature. This is a bug that is happening to all pets and servitors. This issue happened in Korea as well and was fixed here (http://lineage2.plaync.co.kr/board/update/view?articleId=531855) (5. 캐릭터가 받은 버프 스킬********* 펫에게 즉시 전*********되지 않는 문제를 수정하였습니다.).

I don't have an ETA at the moment on when we'll receive this fix for the bug.

Like Aconyte pointed out in the maintenance thread (http://boards.lineage2.com/showthread.php?p=3357212#post3357212), this raises serious questions about procedure. In the announced bug fixes (http://boards.lineage2.com/showthread.php?t=259251) it says "fixed issue in which some servitors would sink beneath the terrain", so I am hoping that you tested at least this feature of the patch. Did you not notice then that the servitors had no buffs when they were summoned?

Or did you notice it and the handing out of buffs (http://boards.lineage2.com/showthread.php?t=259197) on Monday (when the patch was sent out) was an attempt to preemptively appease the enraged masses? Did you apply the patch knowing fully well that it was bugged?

You should really stop blindly following orders.

Bugged patches - just say no!
I WILL ENJOY KILLING WYNS NOW!
Whuahaha )

guess what :) u won't how yami said it as well.
when a summon dies, usually summoner will die as well, so resummoning doesn't matter too much. only if u run around somehow and resummon but in practice won't happen to often, wynn will die ....

so about u vs wynn, this bug, which will be fixed, won't give u any advantage, u'll still suck hard vs wynn.

about awsomness of wynn - there are manny classes who can beat wynn, ofc with the right knowledge of their own classes. at a second thought the only class who may not beat the wynn might be ISS.

i'm wynn 99 and is true i can kill almost everything, except very good othells sometimes, and very well equipped yulls (++++ weaps and sets) but is true as well that manny have no clue how to fight or what to do. i guess u are one of them.

this bug is mostly annoying for ISS not for WYNN.
p.s. and i don't recall any feoh killing me ever after lindvior, not sure if u feoh, read smth about it in a previous post i guess. but if u are u have to make peace with urself :) u will not kill wynns :) leave with it. or u wanna be imba pownz0r, killing everything that moves on the map? :) bad news for u - u won't
No, it's not a feature. This is a bug that is happening to all pets and servitors. This issue happened in Korea as well and was fixed here (http://lineage2.plaync.co.kr/board/update/view?articleId=531855) (5. 캐릭터가 받은 버프 스킬********* 펫에게 즉시 전*********되지 않는 문제를 수정하였습니다.).

I don't have an ETA at the moment on when we'll receive this fix for the bug.

Juji, this is a translate of your link at korea server. Look at the day that was published.
They gave you, us , a very old and bugged patch.
Every week there is l2 store update that works fine without bugs because it makes profit when there are other problems that closes one month without a solution so i advise all wynn to stop buying things and spend money in ncoins, in protest till this bug fixed.

"Wed, January 23 Updated Information (more)
Wed Jan 23 09:13:03 KST 2013 | Views 19495
Lineage 2 guests, hello.
I have a love Lineage 2 wouId Iike to thank our guests
Wed, January 23 will guide you to the following for updates."




[Skills]
1. 'Bless The Body' skill to disable the hostile target was changed.
Two. When invulnerable second MP recovery effect Fixed a problem that does not apply.
Three. Sometimes pet / pet boarding the wrong system message is displayed when the problem has been fixed.
Four. 'PC for the room - Rose transforming Order PC room only' item description 'character is only available before awakening' phrase was modified.

Five. This pet has received a character buff skills that are not transferred immediately to the problem has been fixed.


Six. 'Item Skill - target not' use the skills that are released when their target problem has been fixed.
Seven. Summoned character that appears in the pop-up window has been modified to prevent the Enter key to cancel.
Eight. Peoria Archmage's 'Elemental Buster' skill bulsokseong property is designated as a non-issue that has been fixed.
Juji, this is a translate of your link at korea server. Look at the day that was published.
They gave you, us , a very old and bugged patch.
...



hello "foolish" player from NCWest server, we are early on about six months about ... :p

Signed by NCKorea.
hello "foolish" player from NCWest server, we are early on about six months about ... :p

Signed by NCKorea.

The whole think, 'clever':p player is that korean fixed this bug since January and the passed us the non fixed file(s).
As I said, about six months light years ahead of us...
By the way, that we blame the Koreans there are more efficient than the Koreans disguised here ... :D
Since the major part of bots are based on summoners as MA and main DD, this is a good bug. When summon die, they need rebuff all or summon will die fast and bot will die.
This issue are not good for players who play with summoner.
Blood Panther is also effected by this bug not just summoners. And let me tell u its no fun having to ask ur ISS for rebuff cuz u need re summons your panther... As well clan Advent doesnt transfer to them either which is uber gey
Blood Panther is also effected by this bug not just summoners. And let me tell u its no fun having to ask ur ISS for rebuff cuz u need re summons your panther... As well clan Advent doesnt transfer to them either which is uber gey
All servitors are included.
Since the major part of bots are based on summoners as MA and main DD, this is a good bug. When summon die, they need rebuff all or summon will die fast and bot will die.
This issue are not good for players who play with summoner.


Maybe its just a ninja patch ;d to fight with bots? ;d
Maybe its just a ninja patch ;d to fight with bots? ;d
Delusional wish.
Yes resummoning new pets time is 30 secs.
And about talk of "Maximum Critical" xHaseo it's skill that u mostly use to do dps? I don't think so from what i know it's a passive skill what boost increasly but it's not your dmg skill, let me show u mine way of thinking if your skills would be without half-kill what u would do at dagger? You would be probably annoyed. This is the point of this Wynn's without buffs on pets can't do much, and like someone else said it's gonna annoy Iss'es like hell to rebuff every time when pets die.

that's interesting thinking u have there. summons aren't dmg skills too as you said about maximum crit. w/o buffs summons can do dmg (it is lower tha buffed summon but..) and you know, wynns aren't the only class that is bugged atm
Anything more on this "bug" that's stopping me from playing the game getting fixed? I didn't realise Lineage had the 'Let's release a patch with a major bug because we either don't care or couldn't be bother testing it' attitude, I expect it from other MMOs I won't mention but not here.
First of all - why we receive updates with bugs that were fixed half a year ago? Koreans do send buggy updates even if they know they are buggy? They do not have QA? NC West does not have QA?
First of all - why we receive updates with bugs that were fixed half a year ago? Koreans do send buggy updates even if they know they are buggy? They do not have QA? NC West does not have QA?

Quality Assurance does not happen, neither in Seoul nor in Orange County. One reason is simply a lack of personnel. After the December layoffs, the staff in the development department has been greatly reduced, one man now needing to do the work of two. Check the areas of responsibility of the developers here:

http://static.plaync.co.kr/gaiaupload/Lineage2/bbs/201304/9_120130419183634.jpg?1366364206055
http://lineage2.plaync.co.kr/board/l2online/view?articleId=540416

Team Leader An on the left is responsible for economy and class struggle, Team Leader Jeon on the right for hunting grounds and politics (the man in the middle is Nam Taek-lim, the current Chief Developer). Drop rates and NPC prices have nothing to do with skills and class balance, the monster density on Hellbound has nothing to do with the way clan wars are started. Both Team Leaders have to split their time and attention between totally unrelated subjects. Chaos is preprogrammed.

Then you have of course political reasons. The USA have supported the military regime in South Korea all the way to 1987 (http://en.wikipedia.org/wiki/History_of_South_Korea). The predominantly male developers make the USA's refusal to sign a peace treaty with North Korea responsible for them having to spend two years out of their life in the army (http://en.wikipedia.org/wiki/Conscription_in_South_Korea). From the fact that the developers on the group photo call themselves 3인방 (http://ko.wikipedia.org/wiki/%EC%82%AC%EC%9D%B8%EB%B0%A9) resp. Gang of Three (http://en.wikipedia.org/wiki/Gang_of_Four) you can see that even taking into account a certain amount of role playing they are located far to the left.

And then there is simple racism. To Asian eyes our coarsely structured faces, our way of speaking and eating are deeply disgusting. The developers can barely be bothered to overcome their revulsion for 5 minutes to attend to overseas bugs. We are truly third class customers :p

NCWest technically has a QA department, but they lack the guts to act on their findings. The obvious solution would be to shut down the operations for a month or two, if necessary by sabotage, until the worst bugs are fixed. Children with ADHD can go play Counterstrike in the meantime (and hopefully never come back). The lack of revenue would motivate the developers to put in some effort :D
Quality Assurance does not happen, neither in Seoul nor in Orange County. One reason is simply a lack of personnel. After the December layoffs, the staff in the development department has been greatly reduced, one man now needing to do the work of two. Check the areas of responsibility of the developers here:

http://static.plaync.co.kr/gaiaupload/Lineage2/bbs/201304/9_120130419183634.jpg?1366364206055
http://lineage2.plaync.co.kr/board/l2online/view?articleId=540416

Team Leader An on the left is responsible for economy and class struggle, Team Leader Jeon on the right for hunting grounds and politics (the man in the middle is Nam Taek-lim, the current Chief Developer). Drop rates and NPC prices have nothing to do with skills and class balance, the monster density on Hellbound has nothing to do with the way clan wars are started. Both Team Leaders have to split their time and attention between totally unrelated subjects. Chaos is preprogrammed.

Then you have of course political reasons. The USA have supported the military regime in South Korea all the way to 1987 (http://en.wikipedia.org/wiki/History_of_South_Korea). The predominantly male developers make the USA's refusal to sign a peace treaty with North Korea responsible for them having to spend two years out of their life in the army (http://en.wikipedia.org/wiki/Conscription_in_South_Korea). From the fact that the developers on the group photo call themselves 3인방 (http://ko.wikipedia.org/wiki/%EC%82%AC%EC%9D%B8%EB%B0%A9) resp. Gang of Three (http://en.wikipedia.org/wiki/Gang_of_Four) you can see that even taking into account a certain amount of role playing they are located far to the left.

And then there is simple racism. To Asian eyes our coarsely structured faces, our way of speaking and eating are deeply disgusting. The developers can barely be bothered to overcome their revulsion for 5 minutes to attend to overseas bugs. We are truly third class customers :p

NCWest technically has a QA department, but they lack the guts to act on their findings. The obvious solution would be to shut down the operations for a month or two, if necessary by sabotage, until the worst bugs are fixed. Children with ADHD can go play Counterstrike in the meantime (and hopefully never come back). The lack of revenue would motivate the developers to put in some effort :D

I see you again prepare to the World War III.

For sure everyone has its political or ethnic viewpoints and may also right, that in Asia and East Europe people aren't maximally US friends, but this far not so serious stuff anymore or even it never was.

In Korea important the honor too and the job of the developers, that develop, improve the game, fix the bugs.
If a worker doesn't work well only would show, that this worker is unexperienced or lazy what would decrease his honor.

So probably your first points is one of the reason, that maybe they haven't enough people to fix the bugs currently with same speed as before.
Or simply, they want to fix all of the bugs and send a fixed version and not send the fixes back 1 by 1, what would increase the chance to release even new bugs, what would result, that they need to oversee the whole client again.
Yes, it's an urgent bug that needs to be fixed.

it doesnt need to get fixed, this balances the fact a Wynn can take down about any class within 10 seconds on his own without pets , just cast marks and lay back to enjoy your opponent die to dmg over time spells.
it doesnt need to get fixed, this balances the fact a Wynn can take down about any class within 10 seconds on his own without pets , just cast marks and lay back to enjoy your opponent die to dmg over time spells.

make summons dont get any buff doesnt means balance the game.
so lets also make yuls can't wear any weapon, they need to hit only with hands, this is not balance, is make a class weak, balance is all an other thing.
it doesnt need to get fixed, this balances the fact a Wynn can take down about any class within 10 seconds on his own without pets , just cast marks and lay back to enjoy your opponent die to dmg over time spells.
overpowered or underpowered.... none really cares because this class is like extinct in korea and that tells me they are way underpowered
it doesnt need to get fixed, this balances the fact a Wynn can take down about any class within 10 seconds on his own without pets , just cast marks and lay back to enjoy your opponent die to dmg over time spells.

No. Try to mark a dagger on aod, a tyr on rage, a iss on angelic>rock>angelic>rock.

Let's make so clones dont get buffs so they die in 1 hit from 85 char.
Before spiting out crap, play the class.
Its a feature, just juji dosent know it yet.
And when your summon dies, you still got your marks, invincibility, rev skills and so on.

Now as I think, we need another major fix for the servitors => Line of sight to be abe to attack the target.

Sure, and lets add servitors being able to smack moving targets, when their runspeed exceeds the target.

Also, we could bump up the pvp damage on servitors, pve dmg seems adequate atm.
The problem with this bug is the time loss in everything. I am a wynn 97, used a 7 days week rune of exp and now i just sit and watch how i kill at less speed, i really unneeded on pvp, and on raids, i get the agro usually (yes you really did a good job with tank agro.... they dont keep agro on anything) and the summons get killed in one hit by some rb skills... so the iss need to wast all his mp in rebuffing. It is not a thing about qq about a simple bug like yuls and stances. this is a game mechanic bug that korea allready had and fixed (why the hell they send files with know issues...) and now we have to see...

So now i will use the xp rune on dual and well... we will see if i still want to play on the next week.

What raid bosses one shot your pets?

Ive done both Istina and Octavis on my summoner, and Octavis skills barely dent them, the only annoying thing with Istina is the acid, which seems to remove half your hp twice, rather than doing actual dmg. It was still no problem doing a single party Istina run on summoner though.

As for lvling at half speed, I have 2 days left on my 7 day rune and I already got from 90 to 95 and 15%.

Tell your iss to use Wizard harmony on it self when rebuffing your pets, will save him lots of mp. Also, remind him that his debuffs last 20 seconds and dont need to be spammed every time they are up, and that he also get mp back from just hitting the mob. He should have no trouble rebuffing you currently.
why it should be the iss problem? wynn has pet buffs on their own, they should deal with it.
why it should be the iss problem? wynn has pet buffs on their own, they should deal with it.
Well i can tell you same, why healers need iss buffs? They can buff themself. Think before you write something please.
except even pet buff are stronger than healer buffs. then every **** comes and ask for buffs, others dunno how to remove their higher lvl buffs and you end up buffing the party 2-3 times... and now you have to buffs pets too... all i can say is, deal with it, dont let the pets die or use summoner buffs.
except even pet buff are stronger than healer buffs.

LOL wuuuut?

Where is crit rate+ 100% and crit dmg +35% on pets buffs?
i wasnt aware that crit and crit damage affect summons skills
get yourself a buff pet and problem solved
Summons dmg skills for raid boss?

For pvp?

Oh i forget ppl farm here without looking at screen..
idc how they farm, im just saying... plenty of iss already have too many idiots to buff for w/e reason, why this should one more of the iss problems?
Why are people even arguing ?

+1 To Smittie, Summons should be able to hit and run as any Character ingame
+1 To Smittie, Summons should be able to hit and run as any Character ingame
thats an old engine problem, you have to stop to atk...
this might be also the reason you dont see wynn tyrr othell in pvp on korean servers
for example, watch a whole movie and you dont see any of those classes in so many parties of 99' http://www.youtube.com/watch?v=KNPNQPiuqW0
Juji or anyone involved with the server.. Shall we get this bug fixed during tomorrows update 17th July 2013, or shall we class this as a feature for otherwise broken class to be a summoner, or whats the deal:confused:
thats an old engine problem, you have to stop to atk...
this might be also the reason you dont see wynn tyrr othell in pvp on korean servers
for example, watch a whole movie and you dont see any of those classes in so many parties of 99' http://www.youtube.com/watch?v=KNPNQPiuqW0

And yet many players here complain about wynn summoners, othell rogues, and tyrr warriors being too powerful.

Hmmm... what does that say about Koreans?

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Yeah lets stop considering Koreans when we talk about PvP. Actually while we're on the subject, everyone here under level 99 needs to stop talking about PvP and go level or you can go study the koreans PvE videos so you can hit 99 sometime this decade.

Tyrr warriors and othell rogues don't have issues with hitting running targets as 1. their hitboxes are large enough (50 range) and 2. their attack speed is quick enough to hit moving targets before they move out of range (50). They also can instantly cover distance, stun and DRASTICALLY slow moving targets. Summons have this hitbox issue, but this is why they introduced ranged summons. Tank summons shouldn't be considered because their damage is awful and their purpose (tanking) is adequate since their skills have enough range and radius to hit moving targets. Melee summons are meant for PvE and are still sufficient for PvP in tight areas since people tend to move a lot less than in open fields.
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Interesting, thanks for reply.
Though when it comes to business and money speaks, apparently cashflow does not discriminate, see latest love-hate Apple-Samsung deals and many many other :D (Korea being on the top in microelectronics therefore very demanded) - but that's very offtopic from this online game.
And yet many players here complain about wynn summoners, othell rogues, and tyrr warriors being too powerful.

Hmmm... what does that say about Koreans?

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Yeah lets stop considering Koreans when we talk about PvP. Actually while we're on the subject, everyone here under level 99 needs to stop talking about PvP and go level or you can go study the koreans PvE videos so you can hit 99 sometime this decade.

Tyrr warriors and othell rogues don't have issues with hitting running targets as 1. their hitboxes are large enough (50 range) and 2. their attack speed is quick enough to hit moving targets before they move out of range (50). They also can instantly cover distance, stun and DRASTICALLY slow moving targets. Summons have this hitbox issue, but this is why they introduced ranged summons. Tank summons shouldn't be considered because their damage is awful and their purpose (tanking) is adequate since their skills have enough range and radius to hit moving targets. Melee summons are meant for PvE and are still sufficient for PvP in tight areas since people tend to move a lot less than in open fields.
then why dont you study those movies yourself?
what does it say about koreans? that they are very smart imo...
have you seen NA dagger movies? if they hit decent geared players and they dont half kill, most of them hit for very bad damage and most of the time they are running after targets... isnt that bad dps compared to range? with archer you dont have this problem with running, you hit 20x times harder and can half kill too, not to mention the aoe's. what they can usually kill fast on our servers? mostly robe but have you seen korean mages sporting 9k defense in robe with wiz and with knight can get up to 15k and not even as soulhound? that is double or more than our server stats also mages can kite the melees and make them lose target... useful in mass pvp, at least on servers with no auto target. summons can get that much from master stats... but i bet in those korean server they hit for ~100 damage and they also get 1 shoted. does pvp atk/def even work for summons. they also dont have duelist spirit and w/e else we have here. not the last, there they have the majority of players decent equipped, on our servers the majority are poorly equipped and stand still in pvp... bad plus bad only make these melees look better than they actually are. ppl there do mass pvp and working as a group, here ppl are individualists...
why it should be the iss problem? wynn has pet buffs on their own, they should deal with it.

If someone/something doesnt have buffs in the party, then how should it be anyones problem but the ISS?

It dont cost that much to rebuff, once you are fully buffed on the ISS. And if the is lacks the mp to do it, guess what, its the healers job to supply mp for a rebuff.

There are many ways to bring buff mp cost down.

But they are fixing it in a week, for now maybe the ISS can try to just deal with it? It's only really a problem in pvp and Istina.
hope this bug get solved today... or i quit L2
hope this bug get solved today... or i quit L2


Sorry to disappoint you but in the MAINTENANCE thread, they announced it WOULDN'T be fixed today, only, possibly, maybe next week...! :confused::eek:

Thx NC crap.
why it should be the iss problem? wynn has pet buffs on their own, they should deal with it.

If you're in a party then it's in your own interest that the grp perform to its max capabilities, and that means the servitors have full buffs. The main job of an ISS is to provide buffs and debuffs. Besides, this is going to be patched shortly, so it shouldn't be an issue much longer.

To the ppl talking about quitting, I have to lol. While I think it's pretty dumb that Korea hands us patches that they know/should know will break something, it's not as if this is a perma change.
hope this bug get solved today... or i quit L2

Can I have your stuff?

Whether someone has buffs or not is in Iss' own interest, as well as healer's because, well, protections shields and everything is gone, plus will need to recharge Iss as needed (not needed much though, very rarely).

I'd like to kindly ask Isses to remind people take out servitors out, and if summoners and other chars utilizing servitors would take this into account and possibly take out servitors before Iss starts buffing, unlike tank summoning panther on an easy raid or grind and then requesting full rebuff 2 minutes after it has been done.
If you're in a party then it's in your own interest that the grp perform to its max capabilities, and that means the servitors have full buffs. The main job of an ISS is to provide buffs and debuffs. Besides, this is going to be patched shortly, so it shouldn't be an issue much longer.

maybe in a decent group but not in those where for example a summoner let his pets die over and over and he continues to auto atk with the bow... let alone ask for marks or try to heal pets (healers can help with the healing). then there is another one who doesnt know how to remove his higher lvl buffs, others afk behind and doesnt get buffs, others die with no nobless and so on. these are the new players nowadays...
So teach them.

The only mob capable of giving my pets a beating ever, was Istina, and she cheats by not really doing actual dmg but rather hp reduction on her acid. If the mobs moved with me quicker, that would also not be a problem though.

Ppl just need to realize the benifit of having elemented gear.
Well, even in Raider's Crossroads pets can survive 1 hit if they have Knight Harmony... Problem is, they're always first targets for the Nerva Orcs, when the tank loses aggro.
so the bug hasnt been fixed yet even after update?
Embarrassing NC West just Embarrassing! Yet another failure up on failures! I guess last update before this happened with the pets.

Seams like the Purchase of worthless packs people buy is more important than really give the customers any care and service. As long as the $$ is there for you guys you don't care. Just hand out general and copy pasted answers to the customers and players. You know you have one of the worst reputations for care for customers/players right?

How hard would it be to roll back to a state where thing worked somewhat and people can actually play?

Even thou i will continue to play it's very discouraging to even think of buying any sort of packages. i spent $XXXX dollars through out the years it was a monthly cost and received nothing special for it, but the game worked somewhat.
+1000000000000000000000000000000000000000000000000 00000000000000
great work NCSOFT - today maintainance = standard maint.
so we summoners cant play 1 more week. this is pain in the as.s for us and the ISS who buff us ... this is so stupid i cant even PVP good if 1 pet die i die too cuz if summon new i need to wait 1min for buffs in the battle ...

Is it so hard to rollback this changes from last week, that made this ****s
(fix only stupid things , but made a 1 MAJOR BUG that made summoner class hard to play)
great work NCSOFT - today maintainance = standard maint.
so we summoners cant play 1 more week. this is pain in the as.s for us and the ISS who buff us ... this is so stupid i cant even PVP good if 1 pet die i die too cuz if summon new i need to wait 1min for buffs in the battle ...

Is it so hard to rollback this changes from last week, that made this ****s
(fix only stupid things , but made a 1 MAJOR BUG that made summoner class hard to play)

At this time they count your money from purchases and do vacations on places most people couldn't get to. Sit down and wait till spring.
Btw innova hasn't that stupid bug with servitor's and the char load and get viewable directly. Korea has fixed for Europe but no for Usa. Lol.
Good job NCsoft, now we really know how much NC West really means to you... Fix bugs all over the world but not USA, just great. Keep up good job and more servers will end up being DEAD because I am LEAVING for good. Just wasted money on stupid packs and appearance stones.
This already exists. Open the community server, there is a "Note" tab
indeed. there i used to memorize how many mats i have left to farm for a craft, in the old days
But they are fixing it in a week, for now maybe the ISS can try to just deal with it? It's only really a problem in pvp and Istina.
so, where is the fix?
enchanters still have to deal with the buffing bs for one more week (hopefully) because now nobless is broken.
the real question is, what is going to be broken next maintenance?
The Iss buffs ? So now you can keep them if you die but you can't buff them anymore :D