Valiance Patch Notes

General Discussion Started Last reply 22 posts
http://i.imgur.com/i9ta6ik.png (http://www.lineage2.com/valiance/)


The following list of patch notes and functions are Final. Localization of some terms and phrases may change before Valiance launches on December 11, 2013. Please post all questions and discussion about the patch notes here (http://boards.lineage2.com/showthread.php?t=263151).

PATCH NOTES:
Ability System (http://boards.lineage2.com/showpost.php?p=3386564&postcount=2)
Hellbound (http://boards.lineage2.com/showpost.php?p=3386781&postcount=3)
Beleth & Darion Raid (http://boards.lineage2.com/showpost.php?p=3386782&postcount=4)
Seed of Infinity and Seed of Destruction (http://boards.lineage2.com/showpost.php?p=3386783&postcount=5)
Anakim & Lilith Raid (http://boards.lineage2.com/showpost.php?p=3386784&postcount=6)
Changes to Existing Hunting Zones (http://boards.lineage2.com/showpost.php?p=3386785&postcount=7)
New Raid Bosses & Raid Boss Ranking System (http://boards.lineage2.com/showpost.php?p=3386786&postcount=8)
Changes to Existing Raid Bosses (http://boards.lineage2.com/showpost.php?p=3386787&postcount=9)
New Class Skills (http://boards.lineage2.com/showpost.php?p=3386788&postcount=10)
Changes to Existing Class Skills (http://boards.lineage2.com/showpost.php?p=3386789&postcount=11)
Fishing System (http://boards.lineage2.com/showpost.php?p=3386790&postcount=12)
Clan Changes (http://boards.lineage2.com/showpost.php?p=3386791&postcount=13)
Olympiad & Ceremony of Chaos (http://boards.lineage2.com/showpost.php?p=3386792&postcount=14)
Dimensional Siege (http://boards.lineage2.com/showpost.php?p=3386793&postcount=15)
Items (http://boards.lineage2.com/showpost.php?p=3386794&postcount=16)
Beauty Shop (http://boards.lineage2.com/showpost.php?p=3386795&postcount=17)
Game System Changes (http://boards.lineage2.com/showpost.php?p=3386796&postcount=18)
Mentor System (http://boards.lineage2.com/showpost.php?p=3386797&postcount=19)
Quests (http://boards.lineage2.com/showpost.php?p=3386798&postcount=20)
User Interface (http://boards.lineage2.com/showpost.php?p=3386799&postcount=21)
Other Changes (http://boards.lineage2.com/showpost.php?p=3386800&postcount=22)
Ability System

http://www.lineage2.com/valiance/img/abilities-screenshot2.png



The ability system becomes available when a Noblesse character reaches level 99.
Abilities are divided into 3 trees: Knight, Warrior and Wizard.


Knight
Ability Description Noble Haste Lv.1 - Atk. Spd. + 2%
Lv.2 - Atk. Spd. + 4%
Lv.3 - Atk. Spd. + 6%
Lv.4 - Atk. Spd. + 9% Noble Magic Barrier Lv.1 - M. Def. + 3%
Lv.2 - M. Def. + 5%
Lv.3 - M. Def. + 7%
Lv.4 - M. Def. + 10% Noble Blessed Body Lv.1 - Max HP + 6%
Lv.2 - Max HP + 10% Noble Heavy Armor Defense Lv.1 - When equipped with Heavy Armor, P. Def. + 3%
Lv.2 - When equipped with Heavy Armor, P. Def. + 5%
Lv.3 - When equipped with Heavy Armor, P. Def. + 7%
Lv.4 - When equipped with Heavy Armor, P. Def. + 10% Noble Knight Buffs Lv.1 - Paralysis/Stun success rate and defense rate + 5%
Lv.2 - Paralysis/Stun success rate and defense rate + 10% Noble Focus Lv.1 - P. Skill Critical Rate + 5%
Lv.2 - P. Skill Critical Rate + 10% Noble Sting Lv.1 - P. Skill Critical Damage + 5%
Lv.2 - P. Skill Critical Damage + 10% Noble Guidance Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23 Noble Mindset Lv.1 - MP Recovery Bonus + 4
Lv.2 - MP Recovery Bonus + 10 Noble Attributes Lv.1 - Attribute Attack + 20, 6 Attribute Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attribute Resistance + 50 Noble Expertise Lv.1 - P. Atk. + 3% when a melee two-handed weapon is equipped. Atk. Spd. + 3% when a shield is equipped
Lv.2 - P. Atk. + 5% when a melee two-handed weapon is equipped. Atk. Spd. + 5% when a shield is equipped Noble Mind Lv.1 - Physical Skill Cooldown - 3%
Lv.2 - Physical Skill Cooldown - 5%

Warrior
Ability Description Noble Might Lv.1 - P. Atk. + 2%
Lv.2 - P. Atk. + 4%
Lv.3 - P. Atk. + 6%
Lv.4 - P. Atk. + 9% Noble Blessing Lv.1 - P. Def. + 3%.
Lv.2 - P. Def. + 5%. Noble Condition Lv.1 - Max HP + 6%
Lv.2 - Max HP + 10%
Lv.3 - Max HP + 14%
Lv.4 - Max HP + 20% Noble Cost Lv.1 - Physical Skill MP Consumption - 5%
Lv.2 - Physical Skill MP Consumption - 10% Noble Wind Walk Lv.1 - Speed + 5
Lv.2 - Speed + 10 Noble Warrior Buffs Lv.1 - Stun/Aerial Yoke success rate and defense rate + 5%
Lv.2 - Stun/Aerial Yoke success rate and defense rate + 10% Noble Focus Lv.1 - P. Critical Rate + 20
Lv.2 - P. Critical Rate + 40 Noble Backfire Lv.1 - Rear Damage + 3%
Lv.2 - Rear Damage + 6% Noble Eagle Eye Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23 Noble Light Armor Attack Lv.1 - When equipped with Light Armor, P. Atk. + 2%
Lv.2 - When equipped with Light Armor, P. Atk. + 4% Noble Death Whisper Lv.1 - P. Critical Damage + 3%.
Lv.2 - P. Critical Damage + 5%. Noble Anti-Magic Lv.1 - When equipped with Light Armor, M. Def. + 3%
Lv.2 - When equipped with Light Armor, M. Def. + 5% Noble Emblem Lv.1 - Attribute Attack + 20, 6 Attributes Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attributes Resistance + 50

Wizard
Ability Description Noble Empower Lv.1 - M. Atk. + 3% and recovery magic Power + 47
Lv.2 - M. Atk. + 6% and recovery magic Power + 94
Lv.3 - M. Atk. + 9% and recovery magic Power + 141
Lv.4 - M. Atk. + 14% and recovery magic Power + 211 Noble Earth Lv.1 - Physical P. Def. + 3%.
Lv.2 - Physical P. Def. + 5%. Noble Blessed Soul Lv.1 - Max MP + 6%.
Lv.2 - Max MP + 10%. Noble Life Lv.1 - Max HP + 6%.
Lv.2 - Max HP + 10%. Noble Robe Defense Lv.1 - When equipped with a Robe, P. Def. + 3%
Lv.2 - When equipped with a Robe, P. Def. + 5%
Lv.3 - When equipped with a Robe, P. Def. + 7%
Lv.4 - When equipped with a Robe, P. Def. + 10% Noble Acumen Lv.1 - Casting Spd. + 2%
Lv.2 - Casting Spd. + 4% Noble Wizard Buffs Lv.1 - Aerial Yoke/Mental Attack success rate and defense rate + 5%
Lv.2 - Aerial Yoke/Mental Attack success rate and defense rate + 10% Noble Wild Magic Lv.1 - M. Critical Rate + 20
Lv.2 - M. Critical Rate + 30 Noble Robe Attack Lv.1 - When equipped with a Robe, M. Atk. + 3% and recovery skill Power + 47
Lv.2 - When equipped with a Robe, M. Atk. + 6% and recovery skill Power + 94 Noble Vision Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23 Noble Resistance Lv.1 - Debuff Resistance + 5%
Lv.2 - Debuff Resistance + 10% Noble Magic Death Lv.1 - M. Critical Damage + 3% and recovery magic Power + 94
Lv.2 - M. Critical Damage + 5% and recovery magic Power + 211 Noble Spirit Lv.1 - Attribute Attack + 20, 6 Attributes Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attributes Resistance + 50 Noble Skill Mastery Lv.1 - Skill Mastery rate + 30%
Lv.2 - Skill Mastery rate + 50%


Abilities can be learned by consuming Ability Points.
Abilities and Ability Points are applied independently for main and dual classes and cannot be shared.
You can learn more about Abilities after completing the quest "Tapping the Power Within."
Ability Points can be acquired by consuming SP:

1 ~ 4 Points: 250,000,000 SP per Ability Point
5 ~ 8 Points: 500,000,000 SP per Ability Point
9 ~ 12 Points: 750,000,000 SP per Ability Point
13 ~ 16 Points: 1,000,000,000 SP per Ability Point


Abilities effects can only be applied to Level 99 characters.
Characters who de-level below 99 will lose the effects.
Abilities can be reset for 10,000,000 adena.
Resetting your abilities will give you back the Ability Points, but not the SP.
You cannot exceed a total of 16 ability points at any time. [MAXIMUM AP you can have is 16.]

Some Abilities have multiple levels.
After learning an Ability you can only choose the next Ability to one that is adjacent to the Abilities you have already learned.
Some Abilities can only be learned after learning another Ability:

Knight Ability: Noble Focus requires you learn Noble Sting first.
Warrior Ability: Noble Backfire requires you learn Noble Cost first.


To further unlock abilities in your tree, a specific amount of Ability Points must be invested.

Ability Points required to unlock the First Row - 1 AP
Ability Points required to unlock the Second Row - 4 AP
Ability Points required to unlock the Third Row - 8 AP
Ability Points required to unlock the Fourth Row - 12 AP
Ability Points required to unlock the Fifth Row -16 AP [Currently Disabled]
Ability Points required to unlock the Sixth Row - 20 AP [Currently Disabled]



Skill Points


SP acquired from hunting monsters has changed.
SP acquired from quests has changed.
SP needed to learn new skills has changed.
SP obtained from SP scrolls has been changed to 1/10th of the current amount.
All Character's SP has been changed to 1/10th of the current amount.
Skill Points (SP) will no longer be used to enchant skills. Adena will only be required for skill enchanting. The amount of adena needed to enchant skills will not change.
Pre-Awakening Class Skills will no longer be enchantable. Lesser Giant's Codexes can be exchanged for Treasure Chests at the Aden Reconstruction NPC.
Max SP has been changed from 2.1 billion to 5 billion.
SP scrolls have been removed from Awakening rewards.

http://i.imgur.com/cJ131x7.jpg
Hellbound

http://i.imgur.com/S3DDhVE.jpg


Current Hellbound-specific items dropped from monsters and acquired from quests have been deleted.
Hellbound has been changed to a hunting ground for level 99 characters only.
You can access Hellbound through the Warp Gate located in the Town of Heine.
Steel Citadel, Wounded Lands, Anomic Foundry, and Steel Citadel Outpost can no longer be accessed.
A Sayune Jump located in the Refugee Camp will allow you move easily between hunting zones.
Hellbound monsters are suited for both Physical and Magical classes.
Hellbound hunting grounds are divided into 3 types:

Solo
Small Party
Full Party



Beleth's Circle


Level 99 Solo Hunting Ground.
The existing Enchanted Megaliths and harbor area have been changed to a solo hunting ground.
The harbor area is divided into 2 hunting grounds.
The color of Beleth's Circle located on the outskirts of the harbor area will change depending on the effect applied.
The entrance area of the Beleth Circle, the color does not change.
After a certain amount of monsters have been defeated, the color of the circle may change.
When the Beleth's Circle color changes, an earthquake effect will happen to alert everyone in the area.
The Beleth's Circle color affects hunting as follows:

Green: Regular conditions.
Yellow: Yellow Magic Circle monsters have the same ability as Green Magic Circle monsters, but their title will be different. There is also a slight chance to spawn a NPC every time a monster is killed. This NPC will give a positive or negative buff at a certain probability.
Red: Red Magic Circle monsters are stronger than Green/Yellow Magic Circle monsters but also give more XP and SP.


When hunting around Beleth's Circle, there is a chance that the NPC Vital Duracell will appear. It moves very quickly, and if you successfully defeat it before it gets to the circle it has a chance of dropping a Vitality Herb.
When Beleth's Circle is yellow, there is a chance a helper NPC will spawn. There are 5 different types of helper NPCs that can spawn depending on your character's class, and 3 of them will give useful buffs before disappearing.
The helper NPC buffs are different depending on your character's class, and last for 5 minutes:

Sigel Knight/Tyrr Warrior/Iss Enchanter: Freed Knight buff
Othell Rogue/Yul Archer/Wynn Summoner: Freed Assassin buff
Feoh Wizard/Aeore Healer: Freed Wizard buff
In addition, there is a chance that Guphi and Willy NPCs will spawn
Guphi appears to mock players and then disappears
Willy will cast a buff or debuff on the player. The debuff is a bleed type debuff, while the buff increases Atk.Spd. And Cast Spd.



Desert Quarry


Level 99 Small Party Hunting Ground.
The existing Hellbound Quarry area has been changed to a small party hunting ground.
Monsters in the Desert Quarry can evolve up to 4 stages.
Evolved monsters are more powerful.
Activating the device in the Desert Quarry will give you one of the following:

Nothing
Gives 'Amplify Damage' buff: + 30% damage against monsters
Summons a Berserk Tanya
Gives a Scroll of Blessing: Armor (R95)


If you are hunting with a full party of 7 characters, "Immortal Tanya" may appear and inflict a power attack which can kill the entire party. She cannot be killed.
Monsters can evolve up to stage 3 with 100% probability. However, evolution to stage 4 happens at a low probability.
Monster evolution is based on the final blow dealt to the monster, whether it is a physical or magical attack.
Fire Slave Bridget -> Disciplined Deathmoz/Magical Deathmoz -> Disciplined Tanya/Magical Scarlett -> Berserk Tanya/Berserk Scarlett.
Flox Golem -> Disciplined Floxis/Magical Floxis ->Disciplined Tanya/Magical Scarlett -> Berserk Tanya/Berserk Scarlett.
Edan -> Disciplined Belika/Magical Belika -> Disciplined Tanya/Magical Scarlett -> Berserk Tanya/Berserk Scarlett.
Ravi's Boss Deathmos/Disciplined Lavi/Magical Lavi -> Ravi's Boss Deathmos Sheath/Disciplined Lavisys/Magical Lavisys/Explosive Lavisys/Soothing Lavisys -> Disciplined Tanya/Magical Scarlett -> Berserk Tanya/Berserk Scarlett.
When groups work together against certain monsters, buffs or items which increase damage can be acquired.


Phantasmal Ridge


Level 99 Party Hunting Ground
The existing Sand Swept Dunes and Caravan Post areas have been changed to a party hunting ground.
When hunting in the Phantasmal Ridge, you have a chance of getting the ‘Desert Thirst’ buff. This buff gives positive effects at level 1, 2 and 3 but negative effects at level 4 and 5.
The "Desert Thirst" effect can be removed near the Phantasmal Ridge.
"Desert Thirst" grants the following effects: increased P.Atk. and M.Atk., reduced Atk.Spd. and Casting Spd.
"Desert Thirst" can increase up to level 5, and the farther you are from the Phantasmal Ridge the higher the chance of the effect increasing in level
If one of the party members has the level 4 Desert Thirst, there is a chance that the monster Mirage Viper will spawn. The more party members have level 4 Desert Thirst, the higher the chance of the monster spawning. Mirage Viper is a very powerful monster that only spawns for 30 seconds, but if you can defeat it your party will receive the Thirst Quench buff which increases your stats significantly. If Mirage Viper is not defeated, Desert Thirst buff will increase to level 5.
Under level 5 of the Desert Thirst buff, your fighting abilities will be greatly reduced.
When the Desert Thirst effect is removed, the party's P.Atk. and M.Atk. will be doubled.

Refugee Camp


You can access the Refugees Camp from the warp gate in Heine.
Black Marketeer of Mammon sells Scroll of Escape: Hellbound.

A Sayune Jump located in the Refugee Camp will allow you move easily between Beleth's Circle, Desert Quarry, and Phantasmal Ridge.
Theorn spawns in the Refugee Camp at night. Help him with his research to receive a special reward increasing buff.

Herbs of Growth can drop from monsters in Hellbound:

Herb of Growth: Increases XP/SP by 50% for 10 minutes.
Major Herb of Growth: Increases XP/SP by 100% for 10 minutes.


Eternal Enhancement Stone - PVE and Eternal Enhancement Stone - PVP can also drop from monsters in Hellbound at a low probability.
Since Hellbound is a Level 99 exclusive hunting ground, any level 98 or below character will be automatically teleported to Heine if they attempt to enter Hellbound.
Beleth & Darion Raid

http://i.imgur.com/NZCEV0A.jpg


Once the Beleth/Darion raid bosses have spawned, the entire Hellbound region will get an earthquake effect.
The entry conditions for the Beleth and Darion raid:



The reappearance interval of Beleth and Darion is 7 days.
Only one Command Channel of at least 98 players will be allowed to enter.
Characters that are far from the wormhole will not be able to enter.
The wormhole to the raid is located in the Refugee Camp.




Stage 1


Three Beleth mobs will be spawned. To the back, Leona Blackbird will be spawned.
When you select one Beleth and drop its HP below 50% / HP to 50% or below, a fake Beleth/Darion/Beleth raid monsters will respawn.
If 50+ people are gathered and talked to Leona Blackbird before the raid starts, the Leona Blackbird will start attacking the fake Beleth to inform raiders.

Stage 2 (Beleth/Darion)


Beleth

Once Beleth's HP drops to 10%, 8 copies of Beleth will spawn.
Objective is to find and kill the original.
Once the original is found and taken care of, the rest will disappear.





Darion

Once Darion's HP drops to 10%, two subordinates of Darion will additionally spawn.
The following two minions cannot die.
Objective is to kill Darion as fast as you can. Once he is defeated, the minions will despawn.



Stage 3 (Reward)


Once either raid boss is defeated, Leona Blackbird will respawn.
Talk to Leona Blackbird for the raid rewards. (Leona's Reward box)
If Beleth was defeated, there will be a small chance where you can obtain Beleth's ring from the NPC.

Leona Blackbird (Reward)


Leona Blackbird will spawn for the reward and will disappear after 5 minutes.
Once Leona Blackbird (Reward Version) has spawned, the wormhole entrance will disappear to prevent non-participants of the raid from obtaining rewards.
Since level can go down due to death during the raid, characters below level 99 can receive rewards from Leona Blackbird as well.
Seed of Infinity and Seed of Destruction

Seed of Infinity

http://i.imgur.com/6S0Md5I.jpg


Now a Level 95-99 Hunting Zone.
The different cycles have been deleted and the zone has been changed to an instance dungeon.
Hall of Suffering, Hall of Erosion and Heart of Immortality have been combined into a single instance dungeon zone.
Hall of Suffering:

Objective is to protect the 5 Suppressed Tumors.
Each one destroyed will spawn an additional Evil Tumor during the Ekimus fight.
Raid Bosses Yehan Klanikus/Yehan Klodekus spawn at the end of the room when all monsters are defeated.


Heart of Immortality:


Monsters can be hunted around the Raid Boss Ekimus.


Hall of Erosion:

Yehan Klanikus and Yehan Klodekuswill attempt to retreat 30 seconds after dropping below 20% HP.
If they successfully retreat, they will reappear to fight by Ekimus's side.
When either defeating or forcing the Yehan Bros. to retreat, the room to Ekimus will be accessible via speaking to the NPC that spawns - Jaedin.


Ekimus, Yehan Klanikus and Yehan Klodekus Raid Bosses are now level 99.
The instance timer is reset every Wednesday at 6:30 AM server time.
The command channel is limited to 35 members.
Raid Boss Drop - Ekimus' Belt:

P. Def. + 25, Max HP/CP + 398, Max MP + 176, weight gauge + 12800, additional damage + 5%, inventory slot + 18, and received damage -6%.




Seed of Destruction

http://i.imgur.com/oMmFtk3.jpg


Now a Level 93-97 Hunting Zone.
The different cycles have been deleted and the zone has been changed to an instance dungeon.
The Dragon Steed monsters are now level 93-97.
Tiat Raid Boss is now level 96.
The instance timer is reset every Wednesday at 6:30am server time.
The command channel is limited to 35 members.
Raid Boss Drop - Tiat's Belt:

P. Def. + 25, Max HP/CP + 398, Max MP + 176, weight gauge + 12800, additional damage + 5%, inventory slot + 18, and received damage -6%.
Anakim & Lilith Raid

Anakim

http://i.imgur.com/vflWAo4.jpg


The required level to enter Anakim Raid is 90-94.
The minimum number of players participating in the raid must be 98.
You can teleport to the Disciples Necropolis where Anakim is located from the Gatekeeper in Aden.
Raid Respawn time: Tuesday (21:00) and Saturday (16:00).

Lilith

http://i.imgur.com/7QwOjAz.jpg


The required level to enter Lilith Raid is 85-89.
The minimum number of players participating in the raid must be 98.
You can teleport to the Catacomb of Dark Omens where Lilith is located from the Gatekeeper in Dark Elf Village.
Raid Respawn time: Thursday (21:00) and Saturday (14:00).

Anakim & Lilith Raid Process

There is 1 hour time limit on the last stage of the raid when you fight the boss. If you fail to complete the raid in the 1 hour time frame, you will be teleported to the dungeon entrance.
Stage 1: Clear the entire dungeon (kill all monsters).

Stage 2: Kill two Seal of Remnant monsters to get 2 Traces of Seal.
The Seal of Remnant monsters randomly teleport around when their HP is low.

Having a party in each section will allow you to quickly find the target.
After killing 2 Seal of Remnants, Ziggurat Gatekeeper will spawn to teleport you to the Raid Boss.
During the final raid battle, minions will attack players who cast a healing spell.
Anakim and Lilith use ranged stun attacks.

Seven Signs Talismans


New talismans have been added that can be obtained as drops from Lilith and Anakim.
You can combine talismans from Lilith, Anakim and Seven Signs Energy (1 each) to create a Seven Signs Talisman through the Talisman Manager.

Lilith Talisman:

M.Def +552/Restore MP +3/Dark Attribute Defense +10/Damage Reflection +6. Effect does not apply when Seven Signs Talisman is worn. When wearing the same Talisman, only one effect is applied.


Anakim Talisman:

P. Def. +971/Restore HP +3/Dark/Holy Attribute Defense +10/Damage Reflection +6. Effect does not apply when Seven Signs Talisman is worn. When wearing the same Talisman, only one effect is applied.


Seven Signs Talisman:

M. Def. +736/P. Def. +1126/Restore MP +4/Restore HP +8/All Attribute Defense +10/Damage reflection +14.




When a Talisman of Longing is equipped with the Seven Signs Talisman, a player will receive the following additional effects:

+3% resistance to all weapon types.
+50 to the element attack attribute that has been attributed to your weapon already.
Changes to Existing Hunting Zones

Raider's Crossroads


SP earned from killing monsters has been increased.
To prevent excessive herding in the Raider’s Crossroads using the Feoh Wizard’s Shadow Snare, we have given resistance to Pull attacks to some monsters.
We have decreased enmity toward normal attack damage to enable better hunting and decrease excessive danger posed to normal attack classes.

Land of Chaos

SP and XP earned from killing monsters has been increased.
The terrain has been adjusted to improve the hunting experience.
All monsters have had their stats reduced.
Land of Chaos monsters have been made more resistant to polearm attacks.
When a Blue Horn dies, the type of monsters that spawn have been changed.
When a Red Horn dies, the type of monsters that spawn have been changed.
Killing a Blue Horn now spawns 5 Yellow Horns.

Bloody Swampland

The location of monsters in Bloody Swampland and Altar of Evil was changed:

The proportion of monsters on flat ground and hills has been adjusted.
The behavior of monsters has been changed to prevent gathering of large groups for AoE hunting.



Ruins of Agony/Despair

The respawn time of monsters has been reduced.

Varka Silenos/Ketra Orc Outpost/Forest of the Dead

Debuff duration from monsters was reduced.
The location and respawn time of monsters has been adjusted.

Sel Mahum Training Grounds

The South Gate teleport location was removed.

Kartia's Labyrinth

Zellaka's P.Atk./M.Atk. from the Lv85 Solo Kartia's Labyrinth has been decreased and the fear skill frequency has been decreased.
SP earned upon completion of the Solo Kartia instance has been reduced.

Guillotine Fortress

Items which can be acquired from Spoiling monsters have been changed.
The animation of the Chaos Shield around Guillotine Fortress monsters has been removed.

The amount of monsters has been adjusted.
The Knockback effect that was applied to monsters in Guillotine Fortress when their Chaos Shield is destroyed has been removed.
The respawn time of Mandragora monsters has been reduced.

Crystal Caverns/Steam Corridor

The amount of monsters has been reduced.

Delusion Chamber


The cooldown for Delusion Chamber (Great Seal) and Delusion Chamber (Tower of Seal) will be 1 minute after entry.

The cooldown will be reset every day at 6:30am.



General

Drop and Spoil items obtained from Lv1-99 hunting grounds have been changed.
Monsters no longer drop recipes and ingredients below S80-grade.
Recipes and ingredients below S80-grade can now be purchased from Recipe Merchants in each town.
The rewards have been decreased in hunting zones for Levels 1~85 where the BOT activity is high:



The Giant's Cave


Ketra Orc Outpost


Varka Silenos Barracks


Wall of Argos

Stakato Nest


The Fields of Silence/Whispers


Delusion Chamber

Cruma Tower 1st Level

Plains of the Lizardmen


Frozen Labyrinth


Antharas’ Lair


Monastery of Silence 2nd Floor


Forge of the Gods Top Floor




Bug Fixes


Fixed an issue where the information on the Aden Gatekeeper and World Info was wrong for the Entrance to the Cemetery.
Fixed an issue where areas in Magmeld and Orbis Temple could not be accessed due to graphical terrain bugs.
Fixed an issue where corroded materials were acquired from "Treasure Sack Ancient Times" in Silent Valley.
Fixed an issue where the Kasha's eye debuff in Den of Evil was not being properly applied.
Fixed an issue where enraged monsters in Ruins of Despair would appear with wooden sticks.

Fixed an issue where the Key to the Hall of Jewels item could be used without a target.
Fixed an issue where the Raid Boss Guillotine of Death would sometimes be duplicated.
Fixed an issue where sometimes the Hate skills from the Mysterious Assassin would not be properly applied.
Fixed an issue where the attack motion for the Raid Boss Crook the Mad was not properly displayed.
Fixed an issue where some characters could not attack when Gainak's status changed from peace zone to battlefield.
Fixed an issue where a pet/servitor would not respond to the Raid Boss attacks in the Palaika instance "Song of Ice and Fire."
New Raid Bosses & Raid Boss Ranking System

http://i.imgur.com/gZBU1c0.jpg


The Raid Boss Point Ranking system has been changed:

All Raid Boss Points have been reset.
When you successfully defeat a raid boss, you will earn at least one raid point.


Level Location Hunting Ground Respawn Raid Boss Names 88 Oren Near Altar of Evil Periodic Spawn Bloody Earth Dragon Gagia
Demon Fardune
Demon Harsia
Demon Bedukel
Bloody Witch Rumilla
Shilen's Priest Sasia 88 Gludio Gludio Castle Town Area Fixed Spawn 21:00 Monster Minotaur
Monster Sarga
Monster Hogliff
Monster Artarot
Monster Centaur
Monster Laum 92 Gludio Orc Barraks Periodic Spawn Amden Orc Turahot
Amden Orc Turation
Amden Orc Turamathia
Amden Orc Turabait
Nerva Orc Nermion
Nerva Orc Nergatt 93 Magmeld Fairy Settlement Area Periodic Spawn Ekidna's Statue Ixignon
Ekidna's Statue Pantasaus
Ekidna's Statue Kathargon
Ekidna's Statue Kimesis
Ekidna's Statue Abelsnif
Ekidna's Statue Tarstan 93 Oren Elven Village Area Fixed Spawn 21:00 Harp's Clone
Isadora's Avatar
Maliss' Avatar
Embryo Garron
Embryo Nigel
Embryo Dabos 94 Goddard Garden of Beasts Area Periodic Spawn Enhanced Mahum Supercium
Tiverga
Tycepton
Timarga
Typheron
Enhanced Mahum Radium 97 Innadril Fields of Silence Area Periodic Spawn Evil Magikus
Kerfaus
Milinaus
Sarkaus
Shimeus
Evil Kinigos 97 Giran Gorgon Flower Garden/Brekas Stronghold Area Periodic Spawn Zetahl
Tabris
Stelos
Ravolas
Stelo Soma
Dephracor 97 Dion Cruma Tower Periodic Spawn Garamor's Herald Gariott
Varvacion
Varmoni
Varvinos
Varmonia
Varkaron 98 Schuttgardt Orc Village/Immortal Plateau Fixed Spawn 21:00 Megaloprepis
Antharas' Herald Komabor
Skellrus' Herald Iskios
Valakas' Herald Potigia
Lindvior's Herald Numa
Fafurion's Herald Aquarion 98 Rune Valley of Saints Area Periodic Spawn Fallen Angel Tiera
Corrupted Goblier
Corrupted Cherkia
Corrupted Harthemon
Corrupted Sarboth
Fallen Angel Eloule 98 Aden Seal of Shilen/Aden Cemetery Periodic Spawn Dark Messenger Afjak
Dusk Knight Feilnor
Chaos Wizard Amormio
Insolence Knight Lahav
Death Priest Borhunt
Destruction Knight Zeruel 98 Aden Kamael Village/Isle of Souls Periodic Spawn Vengeful Eligos
Vengeful Agarez
Vengeful Lerazia
Vengeful Oretross
Vengeful Edaire
Vengeful Agonia


Each Raid boss can drop an "Apparition Stone" at a certain probability
Three types of "Apparition Stones" that can be acquired this way: Lv88, Lv93 and Lv98.
You can use the "Apparition Stone" on the Altar of Soul to summon Raid Bosses:

Level Name Location Hunting Ground How To Spawn 88 Raid Boss - Earth Terakan Gludio Altar is near the east exit of Dark Elf Village Need an Apparition Stone (Lv. 88) 93 Raid Boss - Wind Cassius Oren Altar is near the south exit of Elven Village Need an Apparition Stone (Lv. 93) 98 Raid Boss - Flaming Ladar Schuttgardt Altar is west of Orc Village Need an Apparition Stone (Lv. 98)


Open field Raid Bosses have had their difficulty greatly reduced.
P. Atk. And M. Atk. of Lv95+ Raid Bosses has been increased.
P. Atk. And M. Atk. of Lv1-94 Raid Bosses has been decreased.
You can now earn Raid Points from the Raid Bosses in Crystal Caverns.
When killing an Open Field Raid Boss, there is a 50% chance of spawning Raid Spirit Linea for 1 minute.
Raid Spirit Linea grants "Raid Blessing" buff to players.
Buff can increase the amount of points acquired. Buff can be advanced up to 3 stages:

Stage 1: +30% Raid Points
Stage 2: +60% Raid Points
Stage 3: +100% Raid Points


http://i.imgur.com/2IyfIPe.jpg


Aria in Hunter's Village can exchange raid points for items.
Each Aria's Bracelet gives +3 to one stat.
Aria's Life Stone can be used to augment Raid Boss jewels - 100 R-grade Gemstones to add an augment.
There is a 16 million adena fee to remove the augment.
Aria can also redeem Raid Points for Istina/Octavis/Tauti Bracelets - 100 Raid Points.

Aria Items Items Required Stats Aria's Life Stone 100 Raid Points None Aria's Bracelet - CON 1000 Raid Points
Need Enhanced Istina's Bracelet CON+3
HP+531 Aria's Bracelet - MEN 1000 Raid Points
Need Enhanced Istina's Bracelet MEN+3
HP+531 Aria's Bracelet - DEX 1000 Raid Points
Need Enhanced Octavis' Bracelet DEX+3
HP+531 Aria's Bracelet - WIT 1000 Raid Points
Need Enhanced Octavis' Bracelet WIT+3
HP+531 Aria's Bracelet - STR 1000 Raid Points
Need Enhanced Tauti's Bracelet STR+3
HP+531 Aria's Bracelet - INT 1000 Raid Points
Need Enhanced Tauti's Bracelet INT+3
HP+531
Changes to Existing Raid Bosses

Baium

Baium Raid has been changed to only allow characters between level 76 and 84.
Characters above level 84 will receive a Raid Curse.
Baium's level and HP has been increased. Baium is now level 78.

The Command Channel must now have at least 98 players to participate in the Raid.
You can enter the zone again after 1 hour if Baium has been awoken.
If the Raid is successful, the command channel will be sent to the 1st floor of the Tower of Insolence after talking to the Teleportation Cubic.

If the Raid is unsuccessful, the same command channel can attempt the raid again after 1 hour.

Bloody Cloth is no longer required to enter the Raid.
You cannot switch to Dual Class or Subclass or summon other players during a Baium Raid.

Lindvior

Lindvior's HP has been reduced by 1/3.

The overall difficulty of the raid has been reduced.
Lyn Draco monster stats have been reduced.
When a character is disconnected during the Lindvior Raid, they can reconnect inside the Altar of Sacrifice for the next 20 minutes.
When a character logs out during the Lindvior Raid, they will be automatically moved to the Town of Rune.

The required level to enter the Lindvior Raid has been changed to 95-99.
The minimum number of players participating in the raid must be 98.
The maximum number of players who can participate in the raid is 200.
Only one Command Channel can enter the Lindvior Raid.
Lindvior's drop list has been updated:

Unbind Scrolls have been removed.
Scroll of Blessing: Weapon (R99-grade/small chance to change to Blessed), Scroll of Blessing: Armor (R99-grade/small chance to change to Blessed), and Bloody Eternal Enhancement Stone have been added.




Orfen

Orfen's HP has been reduced.

Antharas

The required level to enter Antharas Raid has been changed to 95-99.
The minimum number of players participating in the raid must be 98.
The maximum number of players who can participate in the raid is 200.
A maximum of 2 Command Channels can enter the raid.
Antharas' drop list has been updated:

Unbind Scrolls have been removed.
Scroll of Blessing: Weapon (R99-grade/small chance to change to Blessed), Scroll of Blessing: Armor (R99-grade/small chance to change to Blessed), and Bloody Eternal Enhancement Stone have been added.


If Antharas' HP is below 25% for more than 10 minutes, he will go into Berserk status.
Some NPCs in the Antharas Expedition instance dungeon have been deleted.

The Dragon Bomber will no longer appear in the final stage of the Antharas Expedition instance dungeon.


Valakas

The required level to enter Valakas Raid has been changed to 95-99.
The minimum number of players participating in the raid must be 98.
The maximum number of players who can participate in the raid is 200.
A maximum of 2 Command Channels can enter the raid.
Valakas' drop list has been updated:

Unbind Scrolls have been removed.
Scroll of Blessing: Weapon (R99-grade/small chance to change to Blessed), Scroll of Blessing: Armor (R99-grade/small chance to change to Blessed), and Bloody Eternal Enhancement Stone have been added.


If Valakas' HP is below 25% for more than 10 minutes, he will go into Berserk status.
The Lavasaurus Alpha, which appears during the Valakas raid, can now be targeted.
Fixed an issue where a character would sometimes be teleported to town during the Valakas Raid.

Frintezza

Frintezza's drop list has been changed as follows:

S80-grade weapons and Elegia armor have been added.
Vesper weapons/armor and adena have been removed.



Kimerian


The frequency of skill usage from the Kimerian Epic Raid Boss has been reduced.

General

Soul Crystal stage 16-18 can now be acquired from the following Raid Bosses:

Freya (Normal): Stage 16 Soul Crystal
Frintezza: Stage 17 Soul Crystal
Freya (Extreme): Stage 18 Soul Crystal
New Class Skills

http://i.imgur.com/wwLbxpR.jpg

Tyrr Duelist
New Skill Description Faceoff Engages the target in 1:1 combat. Ignores all normal attacks, skills, and debuffs, except those of the opponent. Increases your P. Atk., Spd., and debuff resistance.

Tyrr Dreadnought
New Skill Description Thunder Spear Attacks nearby enemies by throwing a spear. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel.

Tyrr Grand Khavatari
New Skill Description Wolf's Cry Shouts loudly to invoke the power of the Wolf. For 5 minutes, P. Def. and M. Def. + 50%, Max HP + 25%, and Spd. + 20. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword.

Sigel Hell Knight
New Skill Description Death Touch The Dark Panther increases the target's received Critical Damage + 35%. Buff triggers on target when Dark Panther attacks.

Sigel Eva's Templar
New Skill Description Templar's Will Removes your debuffs Summon Guardian Cubic Summons a Guardian Cubic. Increases Shield P.Def, Shield Defense, and Speed.

Sigel Shillien Templar
New Skill Description Mass Lightning Strike Strikes the target and nearby enemies with a lightning bolt that inflicts non-attribute damage. Paralyzes for 5 seconds.

Othell Adventurer
New Skill Description Critical Adventures For 5 minutes, Critical Damage + 304 and vital spot attack success rate + 10%. Front Critical Damage - 30%, Side Critical Rate + 20% and Critical Damage + 20%. Rear Critical Rate + 40% and Critical Damage + 40%. Requires a dagger or dual dagger.

Othell Wind Rider
New Skill Description Critical Chances For 5 minutes, Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. Critical Expansions Max P. Critical increases. Applies when a dagger or dual dagger is equipped.

Othell Ghost Hunter
New Skill Description Critical Prowess For 5 minutes, Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger.

Feoh Mystic Muse
New Skill Description Aqua Crash Inflicts damage to the target. Activates an abnormal status to decrease Spd. When the final stage abnormal status accumulates, you become frozen for 2 seconds. The stage is not accumulated with double casting. Inflicts frozen for 3 seconds. Over-hit.

Feoh Soultaker
New Skill Description Sacrificial Soul Sacrifice your servitor to become immune to debuffs for 3 sec

Iss Sword Muse
New Skill Description Prevailing Song For 5 minutes, increases party members' Atk. Spd. + 15%, Casting Spd. + 30%, Max HP + 30%, and MP recovery bonus + 20%. Decreases magic skill MP Consumption - 10% and the magic cancel rate. Daring Song For 5 minutes, increases party members' P. Atk. + 8%, M. Atk. + 16%, Atk. Spd. and Casting Spd. + 8%. Decreases P. Def. - 3%, M. Def. - 11%, and P. Evasion - 4. Chance of applying 8% Vampiric Rage effect. Reflects 10% of incurred damage back to the enemy. Refreshing Song For 5 minutes, increases party members' HP Recovery Bonus + 20%, P. Accuracy + 4, P. Evasion + 3, and Spd. + 20. Decreases skill MP Consumption - 20% and skill Cooldown - 10%. Song of Protection For 30 seconds, increases your P. Def. + 5000 and M. Def. + 5000. Restores 1000 HP. (Self-Buff)

Iss Spectral Dancer
New Skill Description Prevailing Dance For 5 minutes, increases party members' Atk. Spd. + 15%, Casting Spd. + 30%, Max HP + 30%, and MP recovery bonus + 20%. Decreases magic skill MP Consumption - 10% and the magic cancel rate. Daring Dance For 5 minutes, increases party members' P. Atk. + 8%, M. Atk. + 16%, Atk. Spd. and Casting Spd. + 8%. Decreases P. Def. - 3%, M. Def. - 11%, and P. Evasion - 4. Chance of applying 8% Vampiric Rage effect. Reflects 10% of incurred damage back to the enemy. Refreshing Dance For 5 minutes, increases party members' HP Recovery Bonus + 20%, P. Accuracy + 4, P. Evasion + 3, and Spd. + 20. Decreases skill MP Consumption - 20% and skill Cooldown - 10%. Battle Rhapsody Dance Increases P. Atk./M. Atk./Atk. Spd./Casting Spd. by 50%/60%/70%/100%. (Self-Buff)

Wynn Arcana Lord
New Skill Description Arcane Rage Use Arcana Wrath to inflict severe damage on a target Arcane Link Servitor's wrath. P. Atk. + 35%, M. Atk. + 75%, Critical Rate + 30%, and Critical Damage + 35%. Has a small chance to trigger when using Arcane Rage.

Wynn Elemental Master
New Skill Description Elemental Rage Use Elemental Wrath to inflict severe damage on a target Elemental Link Servitor's wrath. P. Atk. + 35%, M. Atk. + 75%, Critical Rate + 30%, and Critical Damage + 35%. Has a small chance to trigger when using Elemental Rage.

Wynn Spectral Master
New Skill Description Spectral Rage Use Spectral Wrath to inflict severe damage on a target Spectral Link Servitor's wrath. P. Atk. + 35%, M. Atk. + 75%, Critical Rate + 30%, and Critical Damage + 35%. Has a small chance to trigger when using Spectral Rage.
Changes to Existing Class Skills

Changes to Third Class Skills


Enchanted 2nd/3rd Class skills have been reset for characters who have not awakened and "Essence of the Lesser Giants" will be provided as compensation in their warehouses.

Phoenix Knight
Third Class Skill Skill Change Sacrifice Max level increased to 34 Mass Shackling Max level increased to 14 Soul of the Phoenix Max level increased to 4

Shillien Templar
Third Class Skill Skill Change Lightning Strike Max level increased to 14

Duelist
Third Class Skill Skill Change Master of Combat Max level increased to 8.
Reduces P./M. Critical damage by 5%/10%/15%/20%/25%/30%/35% from levels 2-8. Triple Sonic Slash Max level increased to 31 Sonic Rage Max level increased to 12 Sonic Storm Max level increased to 41

Dreadnought
Third Class Skill Skill Change Provoke Max level increased to 12 Thunder Storm Max level increased to 46 Wrath Max level increased to 14

Titan
Third Class Skill Skill Change Rage Max level increased to 7 Frenzy Max level increased to 9 Guts Max level increased to 9

Grand Khavatari
Third Class Skill Skill Change Fury Fists Max level increased to 4 Raging Force Max level increased to 12 Force Storm Max level increased to 41

Doombringer
Third Class Skill Skill Change Rush Impact Max level increased to 5 Stun duration has been reduced Disarm Max level increased to 16 Sword Shield Max level increased to 8
P.Def. bonus has been increased
Skill cooldown has been reduced Soul Barrier Max level increased to 7
Crossbow resistance has been increased
Skill Casting time has been reduced
Skill MP cost has been reduced
Skill cooldown has been reduced Bloodthirst Max level increased to 4

Adventurer
Third Class Skill Skill Change Critical Wound Max level increased to 5

Wind Rider
Third Class Skill Skill Change Critical Wound Max level increased to 5 Mortal Strike Max level increased to 8

Ghost Hunter
Third Class Skill Skill Change Critical Wound Max level increased to 5 Mortal Strike Max level increased to 8

Storm Screamer
Third Class Skill Skill Change Empowering Echo Max level increased to 2

Soul Hound
Third Class Skill Skill Change Lightning Shock Skill Power has been increased
Paralysis effect changed to 3 seconds
Added an effect which reduces the effectiveness of heals

Soultaker
Third Class Skill Skill Change Curse Gloom Max level increased to 21
Changed attribute damage to non-attribute
Decreased effect duration to 10 seconds
Increased the Attribute reduction effect
Skill Cooldown has been decreased
Skill casting time has been increased Summon Cursed Man Max level increased to 13 Summon Reanimated Man Max level increased to 13 Transfer Pain Max level increased to 10

Hierophant
Third Class Skill Skill Change Superior Divine Lore Max level increased to 4 Superior Advantage Skill Mastery Effect 10%/20%/50%/100% Added

Sword Muse
Third Class Skill Skill Change Song of Silence Max level increased to 7
Duration has been decreased to 10 seconds

Spectral Dancer
Third Class Skill Skill Change Dance of Medusa Max level increased to 8.

Dominator
Third Class Skill Skill Change Pa'agrio's Fist Max level increased to 7 Seal of Blockade Max level increased to 7 Seal of Limit Max level increased to 6
Decreased effect duration to 30 seconds

Doomcryer
Third Class Skill Skill Change Freezing Flame Max level increased to 10
Decreased effect duration to 10 seconds
Increased effect during PvP Soul Cry Max level increased to 15

Deleted Awakening Skills


The following awakened class skills have been deleted and re-issued as 3rd Class skills
If a deleted Awakening skill was enchanted then the 3rd Class skill replacement will have the equivalent enchant value.

Old Skill New Skill Sigel Phoenix Knight
Deleted Holy Sacrifice
Deleted Provoking Shackle
Added Sacrifice
Added Mass Shackling Sigel Shillien Templar
Deleted Lightning Root
Added Lightning Strike Tyrr Duelist
Deleted Superior Combat Mastery
Deleted Triple Sonic Slash
Deleted Hurricane Blaster
Deleted Hurricane Storm
Added Master of Combat
Added Sonic Triple Slash
Added Sonic Rage
Added Sonic Storm Tyrr Dreadnought
Deleted Broad Pull
Deleted Thunder Slasher
Added Provoke
Added Thunder Storm Tyrr Titan
Deleted Primal Rage
Deleted Berserker
Added Rage
Added Frenzy and Guts Tyrr Grand Khavatari
Deleted Fist of Fury
Deleted Hurricane Blaster
Deleted Hurricane Storm
Added Fury Fists
Added Raging Force
Added Force Storm Tyrr Doombringer
Deleted Infinite Rush
Deleted Disarmament
Added Rush Impact
Added Disarm Othell Wind Rider
Deleted Maximum Mortality
Added Mortal Strike Othell Ghost Hunter
Deleted Maximum Mortality
Added Mortal Strike Feoh Soul Hound
Deleted Death Soul Shock
Added Lightning Shock Feoh Soultaker
Deleted Dark Curse
Deleted Arcane Barrier
Added Curse Gloom
Added Transfer Pain Iss Sword Muse
Deleted Mass Song of Silence
Added Song of Silence Iss Spectral Dancer
Deleted Mass Medusa's Dance
Added Dance of Medusa Iss Dominator
Deleted Pa'agrio's Bravery
Deleted Mass Blockade
Deleted Mass Restriction
Added Pa'agrio's Fist
Added Seal of Blockade
Added Seal of Limit Iss Doomcryer
Deleted Greater Freezing Flame
Deleted Combat Cry
Added Freezing Flame
Added Soul Cry

Changes to Fourth Class Skills

Sigel Knight (All)
New Skill Description Focus Shield Skill MP Consumption has been increased True Vanguard Max level increased to 3

Sigel Phoenix Knight
New Skill Description Fortress Shield Shield Defense Rate effect has been added

Sigel Hell Knight
New Skill Description Vampirism HP Regen has been increased by 50% for all skill levels

Sigel Eva's Templar
New Skill Description Superior Guard Stance Shield Defense + 5%, Shield P.Def + 2% Summon Buff Cubic Cubic will now recover MP in addition to HP

Aeore Healer (All)
New Skill Description Superior Inquisitor Max level increased to 3

Tyrr Warrior (All)
New Skill Description Spirit of the Hunter P. Atk. effect decreased to 10% Spirit of the Slayer P. Atk. effect decreased to 10% Superior Weapon Mastery A +30% P.Atk. effect has been added Giant Barrier Skill can now be used when HP is below 70%
Skill casting time has been reduced Superior HP Mastery Add effect of when you receive hits for a certain amount of damage, a chance to recover 10% of maximum HP. Power Revival Skill casting time has been reduced Giant Punch Knockdown time has been increased to 5 seconds
Skill cooldown has been reduced Power Bomber Knockdown time has been increased to 3 seconds
Knockdown distance has been reduced Jump Attack The speed reduction effect has now a fixed value of 180 Mega Strike Skill Power has been increased Infinity Strike Skill Power has been increased
Skill Critical Rate has been increased Sonic Star Skill Power has been increased
Knockdown effect has been added
Skill Critical Rate has been increased Boost Skill Cooldown has been reduced Related Skills Using state of the targets related to the knockdown skill cooldown reduction Last Attack Skill Power has been increased
Instant Kill effect has been added
Skill Cooldown has been increased
Skill MP cost has been increased
Skill can now be used when the target's HP is below 10%

Tyrr Duelist
New Skill Description Superior Dual Weapon Mastery P. Accuracy effect has been increased from 3 to 8

Tyrr Dreadnought
New Skill Description Superior Polearm Mastery A flat P.Atk. Increase has been added

Tyrr Titan
New Skill Description Superior Two-Handed Weapon Mastery A flat P.Atk. Increase has been added Superior Polearm Mastery A flat P.Atk. Increase has been added

Tyrr Grand Khavatari
New Skill Description Wild Roar P. Atk. Effect has been increased
P. Critical Damage effect has been increased
P. Critical Rate effect has been decreased
An Atk. Spd. decrease effect has been added
Skill duration has been increased Superior Fist Mastery A flat P.Atk. Increase has been added

Tyrr Doombringer
New Skill Description Superior Two-Handed Weapon Mastery A flat P.Atk. Increase has been added

Tyrr Maestro
New Skill Description Crafting Mastery Max level increased to 4 Superior Polearm Mastery A flat P.Atk. Increase has been added

Othell Rogue (All)
New Skill Description Scorpion Poison Skill effect has been changed to Spd. Decrease Maximum Critical The chance of triggering Critical level 1 has been removed
A Critical Damage effect for Side/Rear attacks has been added Power Bluff Stun duration has been increased to 5 seconds
A reduced resistance to Critical Hits effect has been added
The immobilize effect has been removed Blood Stab Skill Power has been increased Chain Blow Skill Power has been increased Heart Breaker Skill Power has been increased
A Rear Critical Damage increase effect has been added

Othell Adventurer
New Skill Description Superior Vitality Skill effect has been increased
A Resistance to Poison/Bleed/Stun effect has been added

Othell Fortune Seeker
New Skill Description Plunder Skill damage effect has been removed
The Skill casting time is now affected by Atk. Spd. Mug The Skill casting time is now affected by Atk. Spd. Superior Vitality An increase damage inflicted to NPC effect has been added

Feoh Archmage
New Skill Description Elemental Burst Skill Power has been increased A M.Def. Reduction effect has been added Superior Wizardry A debuff resistance effect has been added

Feoh Mystic Muse
New Skill Description Elemental Destruction Skill Power has been increased

Feoh Soul Hound
New Skill Description Physical Soul Barrier Max level increased to 4

Yul Archer (All)
New Skill Description Impact Shot Skill Cooldown has been reduced from 60 to 30 seconds Slow Shot Speed decrease effect has been changed to -70 Recoil Shot Skill success rate has been increased

Yul Sagittarius
New Skill Description Sniping Increases M. Def. by +5%/+6%/+7%/+10% has been added

Yul Moonlight Sentinel
New Skill Description Rapid Fire Stance A decreased chance of receiving a Magic Critical attack effect has been added

Yul Ghost Sentinel
New Skill Description Hawk Eye Hawk Eye decreases incoming Magic Critical Damage by 5%/7%/10%/15% has been added

Yul Trickster
New Skill Description Vengeful Sniper Magic Damage taken in PvP is reduced by 5%/6%/7%/10% has been added

Iss Enchanter (All)
New Skill Description Superior Dual Weapon Mastery Damage against monsters has been increased
A P. Accuracy increase effect has been added Superior Sword/Blunt Weapon Mastery Damage against monsters has been increased
A P. Accuracy increase effect has been added

Iss Dominator
New Skill Description All Frenzy Skills Duration for all frenzy skills changed to 30 minutes at all sklll levels from 30/30/42/51. All frenzy skills can now be enchanted for increased duration or decreased MP consumption.

Wynn Summoner (All)
New Skill Description Superior Summon Mastery Use rage to transfer effects onto your servitor

General


Pre-awakening class skills can no longer be enchanted.
The Superior Armor Mastery skill effect for all Awakening classes has been increased:

Sigel - Superior Heavy Armor Mastery
P. Def. +315 -> +1592
Tyrr - Superior Heavy Armor Mastery
P. Def. +104 -> +1327
Tyrr - Superior Light Armor Mastery
P. Def. +89 -> +1271, Chance of receiving critical attack -5% -> -35%
Othell - Superior Light Armor Mastery
P. Def. +89 -> +1386
Yul - Superior Light Armor Mastery
P. Def. +89 -> +1386
Feoh - Superior Robe Mastery
P. Def. +72 -> +1126
Iss - Superior Light Armor Mastery
P. Def. +73 -> +1040
Iss - Superior Heavy Armor Mastery
P. Def. +73 -> +1194
Iss - Superior Robe Mastery
P. Def. +91 -> +1033
Wynn - Superior Robe Mastery
P. Def. +135 -> +845
Wynn - Superior Light Armor Mastery
P. Def. +132 -> +1155
Aeore - Superior Armor Mastery
P. Def. +109 -> +1126 (Robe)
P. Def. +73 -> +809 (Light Armor)


The M.Def. bonus of the Superior Armor Mastery skill for Aeore Healers and Feoh Wizards has been increased:

Feoh Wizard - Superior Robe Mastery
M. Def. +300 -> +610
Aeore Healer - Superior Armor Mastery
M. Def. +300 -> +610


The animation and skill effect for the following have been improved:

Hurricane Blaster
Force Blaster
Impact Shot
Recoil Shot
Lure Shot


The 6 Frenzies, 3 Sonatas and 3 Harmonies of the Iss Dominator can now be enchanted.
You can now use Force of Nature +HP or +CP at 15 momentum.
All chain skills for Awakening classes now have increased effect
The P.Def. Bonus of the Shield Mastery skill when wearing Heavy Armor has been increased:

Skill Lv.3 P. Def. +10% -> +81
Skill Lv.4 P. Def. +10% -> +131


The Spd. Reduction effect of the following skills has been changed to a fixed value:

Last Judgment - Reduce Movement Speed 70
Mischief - Reduce Movement Speed 70
Throw Dagger - Reduce Movement Speed 180
Cougar Pounce - Reduce Movement Speed 100
Feline Pounce - Reduce Movement Speed 100
Unicorn's Pounce - Reduce Movement Speed 100
Phantom Pounce - Reduce Movement Speed 100


The Hex cubic debuff has been changed to work like the Mark of Lumi debuff:

Hex Cubic debuff now reduces M.Def in addition to P.Def.


The following Tyrr Warrior skill animations have been changed:

Sonic Storm
Sonic Rage
Sonic Flash
Raging Force
Force Storm


The skill sound effects have been changed to synchronize more closely with the graphical animation.
The "Summon CP Potion" skill has been changed as follows:

BEFORE: 50 Soul Ore for 20 Greater CP Potions which restore 200 CP
AFTER: 500 Soul Ore for 20 Top-grade CP Potions which restore 1000 CP


It has been changed so that you cannot use the "Polymorph" skill while under the "Disparition" skill effect.
Using Agathion Collection to collect energy seeds will remove hide status.
The Kamael Trooper class skill Rush has been renamed to "Elementary Rush."

The skill "Blessed Body" has been changed so that it cannot be used on hostile targets anymore.
The following skills have been changed so that they cannot be used on a pet/servitor anymore:

Emblem of Salvation
Salvation
Soul of the Phoenix


The projectile effect from the skill "Elemental Spike (Earth)" has been changed.
It has been changed so that the Feoh Wizard skill "Devil's Sway" can be used in Olympiad.
The "Fall of the Dragon" buff has been changed as follows:

BEFORE: +100% XP for 1 hour
AFTER: +100% XP/SP for 1 hour


The "Blessing of Light" buff has been changed as follows:

BEFORE: +3% XP for 1 hour
AFTER: +3% XP/SP for 1 hour


Sound effects of skills can be heard from further away.

Bug Fixes


Fixed an issue where if a "Hide" skill is used when summoning a pet, the hide effect would be removed.
Fixed an issue where when using the "Ultimate Servitor Share" skill some stats were not properly applied.
Fixed an issue where the "Maximum Blow" skill of Othell Adventurers would not properly activate when having the "Assassin's Reflex" buff.
Fixed an issue where sometimes the damage cap effect of the "Final Ultimate Defense" skill would disappear when used at the same time with the "Party Rescue" skill.
Fixed an issue where the "Empowering Echo" skill effect would be deleted when used at the same time with the "Curse Gloom" skill.
Fixed an issue where MP recovery would not be applied when invulnerable.
Fixed an issue where the master's buff skills would not be immediately applied to its servitor.
Fixed an issue where the effect of the "Horn Melody" and "Pride of Kamael" skills would stack.
Fixed an issue where the Dual Dagger mastery would not properly increase the Vital Spot attack rate.
Fishing System
http://i.imgur.com/1Q6ydDX.jpg

The fishing system has been completely revamped.
Fishing Rods, Lures and Shots have been changed:

New Fishing items can be purchased from Fishing Guild Member NPCs in town.
Existing Fishing Rods can be exchanged for new ones at the Fishing Guild Member NPCs.
Prices for new fishing items will be affected by the local town tax rate.


You can now earn XP and SP through fishing. This is only for characters level 40 or above.
Existing Fishing-related items will become "corroded" and can be exchanged through the Aden Reconstruction System.
Fishing shots can now be automated similar to regular soulshots or spiritshots.
It has been changed so that monsters will not spawn anymore while fishing.
Fishing in the same area for a long period of time will decrease your chances to catch fish.
New Fishes have been added. You can acquire items when double-clicking on them. There is chance to fail and not obtain anything.
The items obtained from the new fish can be exchanged for items through the Fishing Guild Member NPCs.
When fishing, there is a low probability that an event NPC named "Goldeen (http://i.imgur.com/g8dmGNK.jpg)" will spawn:

"Goldeen" appears for 5 minutes and has a chance of giving special rewards (Hero's Fishing Rod).


A fishing instance called "Fantasy Fishing (http://i.imgur.com/kUFWfW4.jpg)" has been added to Fantasy Isle:

To enter "Fantasy Fishing" you will need a "Fantasy Fishing Pass - 1 hour" which can be obtained from "Goldeen" NPC at a low probability or from the L2 Store.
Talk to NPC Fiz Herman in Fantasy Isle to enter the Fantasy Fishing instance.
The Fantasy Fishing instance has a higher probability of obtaining more fishes and grants a special buff called "Fantastical Energy."
The buff "Fantastical Energy" decrease the fish nibble time and increases the Fishing skill damage.
You also have a chance to catch "Whales" which can be used to acquire "Whale Blubber."


Hair Accessory Recipes and Ingredients can be purchased with Fish Gems at any Fishing Guild NPC.
The Aden Reconstruction NPCs can now add a pendant to hair accessories purchased with fishing items.
The Fishing Competition system and rewards have changed as follows:

It will be held once a month, starting on the 1st at 00:00 AM and ending on the 15th of the month at midnight.
Rewards are given out on the 16th of the month at 00:00 AM until the end of the month at midnight.



The top 5 players of the Fishing Competition will win an agathion based on the Zodiac sign of each month:

January (http://i.imgur.com/IjSydO3.jpg)
February (http://i.imgur.com/Yoqke0N.jpg)
March (http://i.imgur.com/6zB19ok.jpg)
April (http://i.imgur.com/XRqQZvm.jpg)
May (http://i.imgur.com/RdfGgs5.jpg)
June (http://i.imgur.com/cFqlQyJ.jpg)
July (http://i.imgur.com/LHtyDKr.jpg)
August (http://i.imgur.com/mMaqQtE.jpg)
September (http://i.imgur.com/zUOtxmR.jpg)
October (http://i.imgur.com/C4kWX33.jpg)
November (http://i.imgur.com/wR9IXug.jpg)
December (http://i.imgur.com/dwZwchM.jpg)





Fishing Rods
Fishing Equipment Price Purchase NPC Fishing Rod (Novice) 2,400,000 Adena Fishing Guild Member NPC Fishing Rod (Experienced) 18,000,000 Adena Fishing Guild Member NPC Fishing Rod (Expert) 240,000,000 Adena Fishing Guild Member NPC Fishing Rod (Hero) No Price Adena Fishing Reward from Goldeen

Fishing Bait
Bait Type Price Purchase NPC Normal Bait Normal Daytime Fishing 1,200 Adena Fishing Guild Member NPC Prize-Winning Bait Advanced Daytime Fishing 1,560 Adena Fishing Guild Member NPC Luminous Bait Normal Nighttime Fishing 1,800 Adena Fishing Guild Member NPC Luminous Prize-Winning Bait Advanced Nighttime Fishing 2,160 Adena Fishing Guild Member NPC Hot Spring Bait Hot Springs Fishing 200 Adena Klaus (Goddard) or Galba (Rainbow Springs Chateau)

Fishing Shots
Shot Type Effect Price Purchase NPC Normal Fishing Shot Damage x 2 for Pumping and Reeling 360 Adena Fishing Guild Member NPC High-Grade Fishing Shot Damage x 3 for Pumping and Reeling 600 Adena Fishing Guild Member NPC

New Fishing Skills


Current Fishing skills "Fishing", "Reeling", "Pumping" and "Fishing Expertise" have been changed as follows:

Existing fishing skills have been removed, adena compensation will be deposited in your warehouse.
New fishing skills cost adena and can be learned through the Fishing Guild Member NPCs.



Skill Max Level Description Fishing 1 Required to fish. 1,000 Adena. Reeling 13 Use when a fish tries to escape. Pumping 13 Use when a fish is exhausted. Fishing Expertise 13 Higher expertise gets you better fish

Skill Costs
Skill Level Level Learned Adena Price Fish Species 1 1 100,000 Green Mackeral, Killifish 2 11 500,000 Green Mackeral, Killifish 3 21 600,000 Blue Mackerel, Minnow 4 31 700,000 Blue Mackerel, Minnow 5 41 1,000,000 Flatfish, Mandarin 6 51 2,000,000 Flatfish, Mandarin 7 61 3,000,000 Rockfish, Goldfish 8 71 5,000,000 Rockfish, Goldfish 9 81 10,000,000 Salmon, Eel 10 86 20,000,000 Salmon, Eel 11 91 30,000,000 Marlin, Catfish 12 96 40,000,000 Marlin, Catfish 13 98 50,000,000 Tuna, Carp

Fishing Expand Skills


Marks of Fishing are no longer required to buy fishing skills. Elcyum Powder are now used to purchase Expand Skills.
The Marks of Fishing can be exchanged for Treasure Chests at the Aden Reconstruction NPC.

Skill Name Description Elcyum Powder Required Expand Common Craft Increase the number of recipes that can be recorded in the common recipe book. Lv1 - 1x
Lv2 - 3x
Lv3 - 5x
Lv4 - 7x
Lv5 - 9x
Lv6 - 11x
Lv7 - 13x
Lv8 - 20x Expand Trade Increase the number of items that can be bought and sold in private stores. Lv1 - 10x
Lv2 - 100x
Lv3 - 200x Expand Inventory Increase the number of items an individual can possess. Lv1 - 5x
Lv2 - 10x
Lv3 - 15x
Lv4 - 20x
Lv5 - 25x
Lv6 - 30x
Lv7 - 50x
Lv8 - 100x Expand Warehouse Increase the number of items that can be stored in private warehouses. Lv1 - 5x
Lv2 - 10x
Lv3 - 15x
Lv4 - 20x
Lv5 - 25x
Lv6 - 30x
Lv7 - 50x
Lv8 - 100x Expand Dwarven Craft Increase the number of recipes that can be recorded in the dwarven recipe book. Lv1 - 5x
Lv2 - 10x
Lv3 - 15x
Lv4 - 20x
Lv5 - 25x
Lv6 - 30x
Lv7 - 50x
Lv8 - 100x


Whale Blubber Items from Fishing Guild NPC


New Expertise Runes allow characters to use higher-grade equipment without an equipment penalty for 2 hours.
Example: A level 76 character using a R99-grade Expertise Rune can use Eternal/Amaranthine equipment without penalty.

Item Name Whale Blubber Required Expertise Rune Pack D-Grade 1 Expertise Rune Pack C-Grade 2 Expertise Rune Pack B-Grade 3 Expertise Rune Pack A-Grade 4 Expertise Rune Pack S-Grade 5 Expertise Rune Pack S80-Grade 6 Expertise Rune Pack R-Grade 8 Expertise Rune Pack R95-Grade 10 Expertise Rune Pack R99-Grade 20 Elcyum Powder x3 5

Fishing Appearance Items
Item Name Fishing Items Required Fish Hat 50 Fish Jewel
15,000,000 Adena Puffer Hat 50 Fish Jewel
15,000,000 Adena Shark Hat 50 Fish Jewel
15,000,000 Adena Turtle Hat 50 Fish Jewel
15,000,000 Adena Blue Mackerel Appearance Change Stone - One-Handed Sword (30-Day)
Trumpet Fish Appearance Change Stone - Dagger (30-Day)
Shark Appearance Change Stone - One-Handed Sword (30-Day)
Squid Appearance Change Stone - Spear (30-Day)
Sea Horse Appearance Change Stone - Two-Handed Magic Blunt (30-Day)
Lobster Appearance Change Stone - Fist (30-Day)
Giant Crab Appearance Change Stone - Bow (30-Day)
Crayfish Appearance Change Stone - Crossbow (30-Day)
Starfish Appearance Change Stone - Sigil (30-Day)
Turtle Appearance Change Stone - Shield (30-Day)
Blue Mackerel Appearance Change Stone - Dual Sword (30-Day)
Blue Mackerel Appearance Change Stone - Dual Blunt (30-Day)
Trumpet Fish Appearance Change Stone - Dual Daggers (30-Day)
Mackerel Appearance Change Stone - One-Handed Blunt (30-Day) 120 Fish Jewel Blue Mackerel Appearance Change Stone - One-hand sword
Trumpet Fish Appearance Change Stone - Dagger
Shark Appearance Change Stone - One-Handed Sword
Squid Appearance Change Stone - Spear
Sea Horse Appearance Change Stone - Two-Handed Magic Blunt
Lobster Appearance Change Stone - Fist
Giant Crab Appearance Change Stone - Bow
Crayfish Appearance Change Stone - Crossbow
Starfish Appearance Change Stone - Sigil
Turtle Appearance Change Stone - Shield
Blue Mackerel Appearance Change Stone - Dual Sword
Blue Mackerel Appearance Change Stone - Dual Blunt
Trumpet Fish Appearance Change Stone - Dual Daggers
Mackerel Appearance Change Stone - One-Handed Blunt 400 Fish Jewel Samurai Sword Appearance Change Stone
Apprentice's Spellbook Appearance Change Stone
Crystal Dagger Appearance Change Stone 200 Fish Bone Hellblade Appearance Change Stone (30-Day)
Butcher Blades Appearance Change Stone (30-Day)
Claw of Destruction Appearance Change Stone (30-Day)
Blades of Delusion Appearance Change Stone (30-Day)
Blood Brother Appearance Change Stone (30-Day)
Mardil's Fan Appearance Change Stone (30-Day) 6,000 Fish Bone Hellblade Appearance Change Stone
Butcher Blades Appearance Change Stone
Claw of Destruction Appearance Change Stone
Blades of Delusion Appearance Change Stone
Blood Brother Appearance Change Stone
Mardil's Fan Appearance Change Stone 20,000 Fish Bone Samurai Sword Appearance Change Stone
Apprentice's Spellbook Appearance Change Stone
Crystal Dagger Appearance Change Stone 100 Fish Scale Hellblade Appearance Change Stone (30-Day)
Butcher Blades Appearance Change Stone (30-Day)
Claw of Destruction Appearance Change Stone (30-Day)
Blades of Delusion Appearance Change Stone (30-Day)
Blood Brother Appearance Change Stone (30-Day)
Mardil's Fan Appearance Change Stone (30-Day) 3,000 Fish Scale Hellblade Appearance Change Stone
Butcher Blades Appearance Change Stone
Claw of Destruction Appearance Change Stone
Blades of Delusion Appearance Change Stone
Blood Brother Appearance Change Stone
Mardil's Fan Appearance Change Stone 10,000 Fish Scale Samurai Sword Appearance Change Stone
Apprentice's Spellbook Appearance Change Stone
Crystal Dagger Appearance Change Stone 200 Fish Oil Hellblade Appearance Change Stone (30-Day)
Butcher Blades Appearance Change Stone (30-Day)
Claw of Destruction Appearance Change Stone (30-Day)
Blades of Delusion Appearance Change Stone (30-Day)
Blood Brother Appearance Change Stone (30-Day)
Mardil's Fan Appearance Change Stone (30-Day) 6,000 Fish Oil Hellblade Appearance Change Stone
Butcher Blades Appearance Change Stone
Claw of Destruction Appearance Change Stone
Blades of Delusion Appearance Change Stone
Blood Brother Appearance Change Stone
Mardil's Fan Appearance Change Stone 20,000 Fish Oil Samurai Sword Appearance Change Stone
Apprentice's Spellbook Appearance Change Stone
Crystal Dagger Appearance Change Stone 100 Fish Fin Hellblade Appearance Change Stone (30-Day)
Butcher Blades Appearance Change Stone (30-Day)
Claw of Destruction Appearance Change Stone (30-Day)
Blades of Delusion Appearance Change Stone (30-Day)
Blood Brother Appearance Change Stone (30-Day)
Mardil's Fan Appearance Change Stone (30-Day) 3,000 Fish Fin Hellblade Appearance Change Stone
Butcher Blades Appearance Change Stone
Claw of Destruction Appearance Change Stone
Blades of Delusion Appearance Change Stone
Blood Brother Appearance Change Stone
Mardil's Fan Appearance Change Stone 10,000 Fish Fin

Fish Stew Buffs


New Fish Stew items have been added:

Items increase one stat (STR, DEX, CON, WIT, INT, MEN) by 3 points for 30 minutes and a re-use time of 5 minutes.
Players can only receive the effect of one Fish Stew at a time.



Item Name Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fishing Items (Only 1 Type of Fish out of 7 Required per Stew) Fish Stew - WIT 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp Fish Stew - INT 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp Fish Stew - MEN 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp Fish Stew - DEX 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp Fish Stew - STR 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp Fish Stew - CON 20 Small Green Mackerel
18 Small Blue Mackerel
16 Small Flatfish
14 Small Rockfish
12 Small Salmon
10 Small Marlin
8 Small Tuna 15 Green Mackerel
13 Blue Mackerel
11 Flounder
9 Rockfish
7 Salmon
5 Marlin
3 Tuna 7 Large Green Mackerel
6 Large Blue Mackerel
5 Large Flatfish
4 Large Rockfish
3 Large Salmon
2 Large Marlin
1 Large Tuna 20 Small Killifish
18 Small Minnow
16 Small Mandarin Fish
14 Small Goldfish
12 Small Eel
10 Small Catfish
8 Small Carp 15 Killifish
13 Minnow
11 Mandarin Fish
9 Goldfish
7 Eel
5 Catfish
3 Carp 7 Large Killifish
6 Large Minnow
5 Large Mandarin Fish
4 Large Goldfish
3 Large Eel
2 Large Catfish
1 Large Carp
Fishing Quests

The following fishing quests have been deleted along with quest-related items:

Chest Caught with Wind Bait
Chest Caught with Icy Air Bait
Chest Caught with Earth Bait
Lanosco's Special Bait
O'Fulle's Special Bait
Willie's Special Bait
Quest for Fishing Shot
Clan Changes

Clan Academy Reputation has been changed as follows:
Level Clan Reputation Points Level Clan Reputation Points Level Clan Reputation Points 40 5 41 5 42 5 43 6 44 6 45 6 46 6 47 7 48 7 49 8 50 8 51 8 52 9 53 9 54 9 55 10 56 10 57 10 58 11 59 11 60 12 61 12 62 12 63 13 64 13 65 14 66 14 67 14 68 15 69 15 70 16 71 16 72 17 73 17 74 18 75 18 76 19 77 19 78 20 79 20 80 21 81 21 82 22 83 22 84 23 85 90


The Level 40 quest "Follow Me" has been deleted.
Characters who join a Clan Academy can now get the Academy Circlet from the Gludio Academy NPC.
The Academy Circlet grans the skill "Academy Benefaction"
Academy Benefaction gives the following bonus: Can acquire additional 10% XP. The death XP penalty decreases by 50%. Can only be used by characters at levels 1~84.
The adena limit for Clan Hall Auction has been raised from 20 billion to 99 billion.
The Auction Start Price, Weekly Fee and Security Deposit for existing Clan Halls have been changed as follows:

Rank A Clan Halls: Auction Start Price: 200m / Cost per week: 50m / Security deposit: 100m
Rank B Clan Halls: Auction Start Price: 100m / Cost per week: 40m / Security deposit: 50m


Failing to pay the Weekly Fee on time will automatically register the Clan Hall for auction.
The amount of Giant's Energy that can be purchased from Clan Halls has been increased to 5.
Giant's Energy can no longer be purchased from Provisional Clan Halls.
10 New Clan Halls have been added:

Gludio: Emerald Hall
Gludio: Crystal Hall
Gludio: Sapphire Hall
Gludio: Aquamarine Hall
Dion: Blue Barracks
Dion: Brown Barracks
Dion: Yellow Barracks
Dion: White Barracks
Floran: Black Barracks
Floran: Green Barracks


The list of items that can be purchased in all Clan Halls has been updated.
The Clan Cloak can now be purchased from the Rune Town NPC Mulia and Aden Town NPC Ilia.
Olympiad


The Grand Olympiad participation time has been changed to every Friday and Saturday between 20:00 and 00:00.
The maximum number of matches for 1 week has been changed from 50 to 30.
The minimum number of matches required per month has been changed from 15 to 10.
The type of matches has been changed as follows:

BEFORE: week 1 to 3 is non-class based / week 4 (or 5) is class-based.
AFTER: week 1 is class based / week 2 to 4 (or 5) is non-class based.


The Olympiad admission notification message has been changed. Now your position in the waiting list is displayed.
Now before a match starts, chat will be disabled. During a match, whispering is now possible.
Olympiad points ranking has been changed as follows:

Hero: 200 (before) / 70 (after)
Top 1%: 200 (before) / 60 (after)
Top 10%: 200 (before) / 50 (after)
Top 25%: 200 (before) / 45 (after)
Top 50%: 200 (before) / 40 (after)
Less than 50%: 200 (before) / 30 (after)
10 Matches and more than 1 win: 0 (before) / 10 (after)





The list and price of items which can be purchased with Olympiad tokens has been changed as follows:

Items deleted:

All hair accessories except the Eyepatch
Lesser Giant's Codexes (all types)
Warrior's Quick Healing Potion


Items added:

Potions of Protection (Stun, Hold, Bleed, Paralyze, Mental, Sleep, Poison, Knock Back/Knock Down, Aerial Yoke).
Enhanced Warrior's Quick Healing Potion.

http://i.imgur.com/R2inWCo.jpg



The amount of tokens earned per match has been changed as follows:

BEFORE: non-class battle victory awards 40 tokens, class-based victory awards 50 tokens.
AFTER: non-class and class-based battle victory awards 100 tokens, and the loser will be awarded 60 tokens.


The Olympiad quest "Olympiad Starter" has been changed as follows:

BEFORE: A reward is given for completing 3/5/10 olympiad matches.
AFTER: A reward is given for completing 5/10/50 olympiad matches.



Ceremony of Chaos


The Ceremony of Chaos was changed to run on Monday, Tuesday, Wednesday, and Thursday instead of every day.
The amount of Mysterious Marks awarded has been increased by a factor of 2.
Ceremony of Chaos challengers will now all have a unique number.
New items which can be purchased with Mysterious Marks have been added:

Eternal Belt R99-grade: 156 Marks / 0 Reputation / 17,900,000 adena.
Low-grade Magic Rune Clip (R99-grade): 14 Marks / 5,445 Reputation / 4,743,200 adena.
Mid-grade Magic Rune Clip (R99-grade): 36 Marks / 16,830 Reputation / 14,374,800 adena
High-grade Magic Rune Clip (R99-grade): 90 Marks / 38,610 Reputation / 33,154,000 adena
Top-grade Magic Rune Clip (R99-grade): 179 Marks / 77,220 Reputation / 66,792,000 adena
Low-grade Magic Ornament Clip (R99-grade): 14 Marks / 5,445 Reputation / 4,743,200 adena
Mid-grade Magic Ornament Clip (R99-grade): 36 Marks / 16,830 Reputation / 14,374,800 adena
High-grade Magic Ornament Clip (R99-grade): 90 Marks / 38,610 Reputation / 33,154,000 adena
Top-grade Magic Ornament Clip (R99-grade): 179 Marks / 77,220 Reputation / 66,792,000 adena



http://i.imgur.com/F19De1e.jpg
Dimensional Siege


The Dimensional Siege has been changed to a 2-week cycle instead of every week.
The rewards for taking and holding a castle on the Dimensional Server has been improved:

1 week: Aden/Rune: Elcyum x 10 - Dion, Giran, Gludio, Goddard, Innadril, Oren, Schuttgart: Elcyum x 5
2 weeks: Aden/Rune: Eternal Enhancement Stone - PVP x 10 - Dion, Giran, Gludio, Goddard, Innadril, Oren, Schuttgart: Eternal Enhancement Stone - PVP x 5
3 weeks: Aden/Rune: Eternal Enhancement Stone - PVP x 20/Amaranthine Enhancement Stone - PVP x 1 - Dion, Giran, Gludio, Goddard, Innadril, Oren, Schuttgart: Eternal Enhancement Stone - PVP x 10
4 weeks: Aden/Rune: Amaranthine Enhancement Stone - PVP x 2 - Dion, Giran, Gludio, Goddard, Innadril, Oren, Schuttgart: Eternal Enhancement Stone - PVP x 20
5 weeks: Aden/Rune: Amaranthine Enhancement Stone - PVP x 3


The prerequisite for participating in the Dimensional Siege have been changed as follows:

BEFORE: Rune and Aden castle owning clans
AFTER: All castle owning clans
Items

Crafting

http://i.imgur.com/CqZPLUF.jpg


The Scroll of Blessing R/R2/R95/R99 can now be crafted:

Recipe: Scroll of Blessing: Weapon (R-Grade)
Recipe: Scroll of Blessing: Armor (R-Grade)
Recipe: Scroll of Blessing: Weapon (R95-Grade)
Recipe: Scroll of Blessing: Armor (R95-Grade)
Recipe: Scroll of Blessing: Weapon (R99-Grade)
Recipe: Scroll of Blessing: Armor (R99-Grade)


The Crafting recipe can only be registered by Tyrr Maestros:

Scroll of Blessing R-Grade Requires level 90 - Create Item Level 12
Scroll of Blessing R95-Grade Requires level 95 - Create Item Level 13
Scroll of Blessing R99-Grade Requires level 99 - Create Item Level 14


The new crafted Scroll of Blessing has the same effect as an existing Scroll of Blessing. However, the chance to change the item to Blessed is now 5%.
When using a crafted Scroll of Blessing, no adena fee will be charged.
The recipe "Metallic Thread (100%)" now drops from monsters.
Critical Craft only applies to Weapons, Armor, and Accessories now. Anything else such as Soulshots or Crafting Materials will NOT give a critical craft.

Wondrous Cubic

http://i.imgur.com/JXkqz1m.jpg


The Wondrous Cubic and Cubes have been changed as follows:

The adena fee for exchanging a Cube Fragment for Enchant Scrolls has changed.
When using the Wondrous Cubic, a new item called a "Wondrous Fragment" can be acquired.
Wondrous Fragments can be exchanged for Lv1-3 Dyes at the Warehouse Keeper.



Scroll Adena Amount Before Adena Amount After Scroll: Enchant Weapon (D-grade) 30,000 30,000 Scroll: Enchant Armor (D-grade) 5,000 5,000 Blessed Scroll: Enchant Weapon (D-grade) 600,000 600,000 Blessed Scroll: Enchant Armor (D-grade) 100,000 100,000 Scroll: Enchant Weapon (C-grade) 120,000 120,000 Scroll: Enchant Armor (C-grade) 20,000 20,000 Blessed Scroll: Enchant Weapon (C-grade) 1,500,000 1,500,000 Blessed Scroll: Enchant Armor (C-grade) 250,000 250,000 Scroll: Enchant Weapon (B-grade) 500,000 500,000 Scroll: Enchant Armor (B-grade) 80,000 80,000 Blessed Scroll: Enchant Weapon (B-grade) 3,500,000 7,000,000 Blessed Scroll: Enchant Armor (B-grade) 1,200,000 750,000 Scroll: Enchant Weapon (A-grade) 1,800,000 1,800,000 Scroll: Enchant Armor (A-grade) 300,000 240,000 Blessed Scroll: Enchant Weapon (A-grade) 7,500,000 15,000,000 Blessed Scroll: Enchant Armor (A-grade) 1,000,000 1,800,000 Scroll: Enchant Weapon (S-grade) 2,500,000 5,000,000 Scroll: Enchant Armor (S-grade) 250,000 500,000 Blessed Scroll: Enchant Weapon (S-grade) 25,000,000 30,000,000 Blessed Scroll: Enchant Armor (S-grade) 6,000,000 4,500,000 Scroll: Enchant Weapon (R-grade) 32,000,000 16,000,000 Scroll: Enchant Armor (R-grade) 1,200,000 1,250,000 Blessed Scroll: Enchant Weapon (R-grade) 250,000,000 150,000,000 Blessed Scroll: Enchant Armor (R-grade) 75,000,000 18,000,000

Hellbound Items


Recipes and key ingredients for R99 crafting and Recipes for Upgrade/Downgrade/Combination can now be acquired from Hellbound:

They can be purchased from NPC Budenka with Sealed Demonic Tome and Bloodied Demonic Tome.
R99 recipes and key ingredients: Sealed Demonic Tome + Adena.
Upgrade/Downgrade/Combination recipes: Sealed Demonic Tome + Bloodied Demonic Tome.
Sealed Demonic Tome and Bloodied Demonic Tome can be acquired from hunting monsters and quests in Hellbound.



Merchant of Mammon

http://i.imgur.com/RGiuIi1.jpg


The following items have been added to the Merchant of Mammon:

Giant's Energy: 7,000,000 Adena
Dynasty Essence: 10,000,000 Adena
Dynasty Essence II: 30,000,000 Adena
Calculator: 5,000,000 Adena



Mysterious Dyes


The existing mysterious dyes from the L2 Store have been improved.

A new revelation skill has been added to each of the existing race dyes.
Mysterious Dye Revelation skills can stack with race revelation skills.

Mysterious Human Dye – Unbind
Mysterious Elf Dye – Prevision
Mysterious Dark Elf Dye – Disparition
Mysterious Orc Dye – Savage
Mysterious Dwarf Dye – Endurance
Mysterious Kamael Dye – Soul Protection





Quest Inventory


The following items will now appear in the quest inventory:

Proof of Courage
Proof of Justice
Proof of Fidelity
Aku’s Mark
Mark of the Resistance
Mark of Challenge



R-Grade Armor Set

http://i.imgur.com/1nbmhTw.jpg


When R-grade and higher grade armor are enchanted above a certain value, new graphic effects will be displayed:

When a full set is enchanted to +6 or +7, a silver effect will be displayed
When a full set is enchanted to +8 or higher, a gold effect will be displayed


The following effects for R-grade and higher grade armor have been added:

Heavy Armor enchanted to +7: Physical skill MP consumption decreased, MP recovering increased while running.
Light Armor enchanted to +7: Skill success rate increased, chance of Vampiric Rage effect.
Robe enchanted to +7: Max HP is increased.
Heavy Armor enchanted to +8: Chance to reflect debuffs, P.Def. Increased.
Light Armor enchanted to +8: Skill cooldown decreased, Spd. Increased.
Robe enchanted to +8: Debuff resistance increased, Magic cancel chance decreased.



Steel Door System


Special Abilities and enchantement are now possible on weapons purchased with Steel Door Coins.

BEFORE: Purchased Steel Door weapons were 60-Day limited time and did not have special abilities and could not be enchanted.
AFTER: Purchased Steel Door weapons are permanent and have one preassigned special ability. Special ability cannot be removed or changed. Augmenting and Elemental Attributing are not possible. Enchantment is possible.


Steel Door Coin items that can be purchased with coins cannot have a permanent change to the item.
All coins are returned when refunding Steel Door Coin items.

Vesper Noble Stones


The quantity of Olympiad Tokens to purchase Vesper Noble Stones has been reduced from 2000 to 200
The quantity of Vesper Noble Stones needed to upgrade a Vesper armor has been changed as follows:

Armor Type Armor Stones Needed (LINDVIOR) Stones Needed (VALIANCE) Common Helmet 430 344 Common Boots 290 232 Common Gloves 290 232 Heavy Breastplate 1150 920 Heavy Gaiters 720 576 Light Leather Breastplate 860 688 Light Leather Leggings 540 432 Robe Tunic 860 688 Robe Stockings 540 432

Brooch System


A brooch system has been added, but it is currently unavailable at this time. The compound function in your inventory window is apart of this system.
More details will be released in the future.

General


The sound effect when a monster drops a full item has been changed.
When creating B-grade Dual Swords, Stones of Purity are no longer required.
The Superior R-grade Elixirs sold by Reputation Manager NPC "Rapidus" and "Scipio" have been removed.
You can now purchase level 1 and 2 crafting ingredients from the NPC "Kiki" located in the Town of Giran near the Warehouse Manager building.
When killing a monster, if a character is 11 levels lower or more than the monster's level and is in a party or command channel, no items will drop from the monster even if the character is far away.
The quantity of Gemstones needed to apply a Special Ability on S-grade or lower weapons has been reduced.
Drops from monsters in Awakening hunting grounds have been updated.
Drops from monsters in the Gracia continent have been updated.
Name of some pins for belts has been changed. Lesser Magic 'flutter' pin leather belt, pin leather belt, plug-liter Lesser Magic 'skill.
You can now switch Octavis' and Istina's accessories between warrior and wizard types through the following NPCs:

NPC Officer Ramir for Istina's accessories
NPC Divine Messenger Lydia for Octavis' Accessories


The graphical effect of excessive R-grade soulshot usage has been changed.
The sound effect from R-grade soulshot has been reduced.

Bug Fixes


Fixed an issue where the incorrect number of items was deducted upon purchasing from NPC Anthony in Ancient City of Arcan.
Fixed an issue where the character's appearance would not be immediately changed upon equipping an item.
Fixed an issue where Thesakar's Spear would not properly display enchantment effects.
Fixed an issue where the Clan Cloak Crest would become invisible upon applying the Metal Suit Appearance.
Fixed an issue where "Corroded Stone of Purity" would still drop in some hunting areas.
Fixed an issue where combining different types of Dynasty Armor (time-limited, event or regular) would not grant the set bonus.
Fixed an issue where the enchantment effect for +6 S80 armor was not properly applied.
Fixed an issue where the event version of the Requiem and Immortal equipment acquired through the mentor system would not be destroyed upon death when chaotic.
Fixed an issue where the "Tauti's Axe" would be classified as a Greatsword in the Auction House.
Beauty Shop

http://i.imgur.com/oPHTbBu.jpg

The Beauty Shop will now keep the history of your purchases:

When buying a Hair Style/Color or Face change, an icon will tell you if you already purchased it.
Adena will be deducted only for the first purchase of a new Style/Color.
You can re-use the Style/Color you have purchased before without paying any fees.
Hair Colors are specific to each Face Type, so the same color needs to be purchased again for each different Face Type.

The following Styles have been added:

Beret Style (Both Men and Women)
Mohawk Style (Men only)
Palm Tree Style (Women only)





http://i.imgur.com/RgzNMbb.jpg An On/Off toggle button for Hair Accessories has been added to the left side of the inventory window.
There is a 3 minute cooldown for the toggle button.
When logging into the game for the first time, the toggle will be on. It will save your preference the next time you log in to the game.
Game System Changes

Reputation System


The Reputation Penalty debuff for players with negative reputation points has been removed:

BEFORE: Reputation Penalty (lvl 7) - P. Def./M. Def. -95%.
AFTER: Reputation Penalty (lvl 7) - No Debuff.


Vitality System


The consumption speed of Vitality from monsters has slightly increased.

Player Commendation System


The Player Commendation shop will be removed. Please be sure to use up any PC Points you have left before the update goes live.

Campaign System Removed


The entire campaign system that was introduced in the Goddess of Destruction update has been removed.
Marks of Lord and Marks of The King can be exchanged for Treasure Chests at the Aden Reconstruction NPC.
List of deleted campaigns:

Find Purified Souls
Intense Herbology
Find Hidden Jewels
Orbis Zone Campaign

Dispose of the Followers of Shilen
Bat Country
Bring the Antidote
Remove the Curse of Pestilence
Care to Dance
Destroy Daemon Angmas
Destroy Shilen’s Creatures


Aden and Rune Tax campaigns have also been deleted:

The Tax Campaign that occurs on Sundays will also be removed, but the light and dark castle system will remain.
The following quest-related items will also be deleted:


Tax Bundle

Transport Box

Greater Transport Box


The Dimensional Door to the Altar of Shilen instance is now always open.


The following campaign-related items will also be deleted:

Tax Bundle
Transport Box
Greater Transport Box
Fearsome Firecracker
Tama Herb
Echo Crystal - Theme of Love (Campaign)
Echo Crystal - Theme of Festival (Campaign)
Echo Crystal - Theme of Celebration (Campaign)
Purified Soul
Hidden Jewel



Clan Request System Removed


The Clan Request System that was introduced in the Glory Days update has been deleted.
The NPC has been removed, all request points deleted, and the following items have also been deleted:

Bronze Key Guild Badge
Black Anvil Guild Badge
Golden Wheel Guild Badge
Clan Request - 7 Members
Clan Request - 14 Members
Multi Hammer
Mentor System


Giant's Scrolls have been removed from the Mentor Guide.
Mentee Marks have been increased for Mentors who have a Mentee that is in an Academy that belongs to the Mentor's clan:

Level Mentee Marks Level Mentee Marks Level Mentee Marks Level Mentee Marks Level Mentee Marks 10 2 20 30 30 54 40 131 50 210 51 215 52 239 53 265 54 292 55 319 56 348 57 378 58 409 59 440 60 474 61 509 62 518 63 553 64 534 65 568 66 586 67 619 68 653 69 688 70 722 71 673 72 707 73 742 74 776 75 811 76 827 77 586 78 617 79 650 80 691 81 871 82 911 83 952 84 995 85 1036
Quests

Hellbound Quests
Quest Name Quest Type Level Start NPC Location Description Elikia's Letter Single 99 Verdure Elder Elikia Heine Wizard from the Ivory Tower and often called the Verdure Elder, Elikia has a message. What could it be? Operation: Rescue Single 99 Truth Scholar Devianne Hellbound The seeker of truth, Devianne knows the identity of the monsters in Beleth's Magic Circle. Kefensis' Hallucination Single 99 Truth Scholar Devianne Hellbound Devianne suspects that the massive changes in Phantasmal Ridge are not as simple as they seem. To the Desert Quarry Single 99 Erica Ken Weber Hellbound Erica Ken Weber is said to have been captured and brought here by Leona Blackbird, but that all there is to it? A Sick Ambition Single 99 Leona Blackbird Hellbound Leona Blackbird says Beleth, the main culprit behind the evil here, can be lured out by a trap. Hopefully it will work. Retrieving the Fragment of Chaos Daily 99 Leona Blackbird Hellbound Leona says that there was a pact between Iason Heine and Beleth, which resulted in slaves being sold to Hellbound and subsequently turned into Chimeras for Beleth's experiments. Leona is devising a plan to thwart the evil wizard.

New Quests
Quest Name Quest Type Level Start NPC Location Description Tapping the Power Within Single 99 Lionel Hunter Heine The knight of Goddess Eva and also the lord of Innadril, Lionel Hunter seeks those who can shoulder a fate as great as his own…but passing his tests is bound to be no easy feat. Bottle of Istina's Soul Single 97 Officer Rumiese Seed of Annihilation A bottle containing Istina's soul - it is known to be difficult to obtain, but perhaps it is well worth the risk? Bottle of Octavis' Soul Single 95 Divine Messenger Lydia Orbis Temple A bottle containing Octavis' soul - it is known to be difficult to obtain, but perhaps it is well worth the risk? Bottle of Tauti's Soul Single 97 Fergason Seed of Hellfire A bottle containing Tauti's soul - it is known to be difficult to obtain, but perhaps it is well worth the risk?

Seed of Destruction and Seed of Infinity Quests
Quest Name Quest Type Level Start NPC Location Description The Road to Destruction Single 93 Keucereus Keucereus Alliance Base Keucereus, the commander of Keucereus Alliance Base, is seeking an adventurer to send out to the Seed of Destruction. But that place is known to be full of danger - is it possible? The Road to Infinity Single 95 Keucereus Keucereus Alliance Base Keucereus, the commander of Keucereus Alliance Base, is seeking an adventurer to send out to the Seed of Infinity. But that place is known to be swarming with the undead… Slay Dark Lord Tiat Daily 93 Sergeant Allenos Seed of Destruction Sergeant Allenos is seeking adventurers who can take down Dark Lord Tiat, who rules over the Seed of Destruction. Slay Dark Lord Ekimus Daily 95 Officer Tepios Seed of Infinity Officer Tepios is seeking adventurers who can take down Dark Lord Ekimus, who rules over the Seed of Infinity. Utilize the Darkness - Seed of Destruction Daily 93 Sergeant Allenos Seed of Destruction What is this method of utilizing the darkness that Sergeant Allenos speaks of? Utilize the Darkness - Seed of Infinity Daily 95 Officer Tepios Seed of Infinity What is this method of utilizing the darkness that Officer Tepios speaks of? Utilize the Darkness - Seed of Annihilation Daily 85 Officer Klemis Seed of Annihilation What is this method of utilizing the darkness that Officer Klemis speaks of? Utilize the Darkness - Seed of Hellfire Daily 97 Sizrak Seed of Hellfire What is this method of utilizing the darkness that Sizrak speaks of?
Deleted Quests


The following quests and quest-related items have been deleted and will not be settled through the News Informer:

Matras' Suspicious Request
Matras' Curiosity
Jude's Request
Follow Me
Path to Hellbound
The Lord of Light and the Shadow of Darkness - Gludio
The Lord of Light and the Shadow of Darkness - Dion
The Lord of Light and the Shadow of Darkness - Giran
The Lord of Light and the Shadow of Darkness - Oren
The Lord of Light and the Shadow of Darkness - Aden
The Lord of Light and the Shadow of Darkness - Innadril
The Lord of Light and the Shadow of Darkness - Goddard
The Lord of Light and the Shadow of Darkness - Rune
The Lord of Light and the Shadow of Darkness - Schuttgart
Castle of Darkness: Liberation
Castle of Darkness: Guardian of Light
Journey to Gracia
To the Seed of Infinity
To the Seed of Destruction
Birth of the Seed
The Enveloping Darkness
Light Fragment
How to Oppose Evil
Defeating Dragonkin Remnants
Defend the Hall of Suffering
Conquer the Hall of Erosion
Defend the Hall of Erosion
Block the Lord's Escape
An Arrogant Search quests and quest-related items were deleted.



Changed Quests


Element Fragments have been removed and crafting materials have been added to the Dimension Traveler's Box reward for the following quests:

Incarnation of Greed Zellaka
Incarnation of Jealousy Pelline
Incarnation of Gluttony Kalios


Steel Door Coins have been added as a reward for the following quests:

Noblesse, Soul Testing
Day of Destiny: Dwarf's Fate
Day of Destiny: Human's Fate
Day of Destiny: Kamael's Fate
Day of Destiny: Elven Fate
Day of Destiny: Dark Elf's Fate
Day of Destiny: Ocrc's Fate
Law Enforcement
Destiny Proven


Additional rewards have been added to the following quests:

Kekropus' Letter
Kekropus' Letter: A Clue Completed
Kekropus' Letter: A Suspicious Badge
Kekropus' Letter: Decoding the Badge
Kekropus' Letter: A Hidden Meaning
Kekropus' Letter: The Swamp of Screams
Kekropus' Letter: The Forest of the Dead
Kekropus' Letter: With Courage
Kekropus' Letter: With Wisdom
Kekropus' Letter: Kampf's Whereabouts
Kekropus' Letter: Belos' Whereabouts
Kekropus' Letter: Tracking the Evil
Kekropus' Letter: Regarding a Seal
Kekropus' Letter: The Seal of Punishment
Kekropus' Letter: The Origins of a Rumor
Chasing Keltron
Heartless
Embryo in the Swamp of Screams
Embryo in the Forest of the Dead
In Search of the Eye of Argos
Daimon the White-eyed
The Varka Silenos Supporters
Not Strong Enough Alone
The Guardian Giant
Kartia's Seed
Before Darkness Bears Fruit
A Suspicious Vagabond in the Swamp
A Suspicious Vagabond in the Forest
Chasing Loygen
Chasing Meccadan
Mysterious assistant
The Seal of Punishment: Den of Evil
The new storm
The Seal of Punishment: The Fields
Return of the Alligator Hunter
The Seal of Punishment: Sel Mahum Training Grounds
Mutual Benefit
The Seal of Punishment: Plains of the Lizardmen
Not a traitor
To the Seed of Annihilation
Strange signs
Shadow of Terror: Blackish Red Fog
The Alphabet of the Giants
Unsettling Shadow and Rumors
Assassination of the Varka Silenos Commander
Mysterious Journey
Assassination of the Ketra Orc Commander
Unstoppable Futile Efforts
Assassination of the Varka Silenos Chief
The Corrupted Leader
Assassination of the Ketra Orc Chief
The Corrupted Leader: His Truth
The pursuit of Farang
Twisted Creation Tree
Abandoned God's Creature
Traitor to his place of exile
Undecaying Memory of the Past
Primal Mother, Istina
The Ketra Orc Supporters



General


Additional SP will be rewarded for Lv99 characters who complete the following quests:

Filling the Energy of Destruction
Incarnation of Gluttony Kalios (Solo)
Incarnation of Gluttony Kalios (Group)
Mysterious Suggestion - 1
Olympiad Starter


The level requirement for the quest Stopping the Wind Dragon has been changed from level 99 to level 95.

Bug Fixes


Fixed an issue where sometimes a character cannot receive Kekropus' Letter with the tutorial guide.
Fixed an issue where the rewards for playing the mini-game in Monastery of Silence were sometimes not issued.
Fixed an issue where sometimes the quest An Audience with Tauti would not properly complete.
Fixed an issue where the rewards for the Hall of Orbis Quest Zone would give corroded materials.
User Interface

Adena Distribution

http://i.imgur.com/L5znh2f.jpg

A new Adena distribution system has been added to share Adena equally across all parties in the Command Channel.
Open your inventory and click on the scale icon.

Inventory

http://i.imgur.com/wbafj6W.jpg

You can now organize your inventory with tabs: Equipment/Supplies/Crafting/Misc./Quest.
The amount of inventory slots that can be viewed has been increased.

Chat

http://i.imgur.com/RkXxnJ2.jpg

More options have been added to the chat options window.
The font size in the chat window can now be changed.
A transparency option for the chat window has been added.

Character


The XP bar has been changed to display SP as well.
By clicking on the XP bar you can now switch between XP and SP.
SP will be displayed as a % based on the current and maximum SP.
Raid point information has been added to the bottom of the character window.

Enchanting

http://i.imgur.com/PteKNc8.jpg

The UI for enchanting items has changed:

After each successful enchant, you can now click a "Continue" button to automatically continue enchanting without having to drag & drop a new scroll in the enchant scroll slot.



Adding Attributes

http://i.imgur.com/NaLDs6E.jpg

The UI for adding elemental stones/crystals has been changed:

You can now enter a desired element value in the UI and it will automatically attempt to add elemental stones/crystals until the value is reached or you run out of stones/crystals.
The success rate when using this new function is the same as if you were manually adding elemental stones/crystals one by one.
When the process is finished, the number of success/fails will be displayed along with the amount of elemental stones/crystals used and the quantity remaining.
The maximum number of elemental stones/crystals that can be used that way is 99,999.



Macros


A new way to edit macros has been added:

[+] - Insert a space below the selected line
[X] - Delete the selected line
[▲ ], [▼] - Move the selected line into another row

General


Some improvements to the trading UI have been made to prevent fraud when trading items. An icon in the trade window now shows a notification of the trader's affiliation with the other player.
Raid point information has been removed from the World Info window.

Bug Fixes


Fixed an issue where the pet/servitor's HP would not be immediately updated in the UI.
Fixed an issue where the confirmation window would not appear when using the Hair Dye/Style and Facelift potions.
Fixed an issue where the Fortuna Raid Boss was not listed in the World Info Window.
Fixed an issue where in some cases you could not rotate your character while in the Beauty Shop.
Fixed an issue where some buff icons would remain after a party duel.
Fixed an issue where the camera viewpoint would change when switching between windows.
Other Changes


Vitality Maintaining Potion 1-Hour does not get removed upon death.
The problem with the Loading Priority of characters, EX: Own Character -> NPC -> Other Characters were not showing up in this order, has been corrected.
Fixed an issue where the Raid Curse debuff would be deleted upon finishing a duel.
Fixed an issue where sometimes the Scroll of Escape - Clan Hall would not work properly.
The level at which you can obtain Adventurer's Marks has been changed as follows:

BEFORE: Adventurer's Mark - Sincerity: Level 95-97
AFTER: Adventurer's Mark - Sincerity: Level 95-96
BEFORE: Adventurer's Mark - Spirit: Level 98-99
AFTER: Adventurer's Mark - Spirit: Level 97-99


Castle siege cresting time has been changed from 3 minutes to 2 minutes.
New pedestals for Event NPCs have been added to all towns and are located nearby the gatekeeper.
The pedestals will have a special glowing aura when an Event NPC is available.
When returning to Keucereus Alliance Base you will now appear on the 2nd floor.
A Sayune jump has been added between the 1st and 2nd floor of Keucereus Alliance Base.
When returning to Talking Island you will now appear near the fountain area.
When returning to Rune you will now appear in the village area.
When returning to Heine you will now appear in the city center.
A Sayune Manager was added to the Isle of Souls.
Gatekeepers' dialogue has been changed to highlight the free teleports for characters below level 40.
You can now buy harbor passes from the Primeral Isle NPC.
The attack motion of Male Kamaels using Dualswords has been changed.
Blue glow effects have been added to Adventurers NPCs for easier identification.