This is the vision I have of the tank(well geared) nowadays: Tank doesnt give any dmg at all, Tanks now are purely disablers which mean they are strong because of the debuffs they give and their survival ability. I have +15 STR and 16 AP and i put everything on HP and dualclass skill as well, because I think is better for open PvP to have more HP, more useful for sacrifice,party UD, Pt rescue. A broader pull of HP imo helps healer a lot and u can spam aoe hate more. I set up my Tank full stun, therefore i stun every single target 85% of the times and that is very good for 7vs7 1vs1 etc because u disable someone and can inflict damage at the same time. Moreover, if you are an SK an orfen soul and tezza soul will increase the chance of paralyzing people (another disable skill). Furthermore, Justice punishment on robe user is OP , mental jewels needed as well(double antharas/baium soul are the best)a tank should chain stun para and punishment to disable robe users. Concerning oly, good and well geared tanks should only lose to Tyrr/Tank/Well played daggers, unless some of the other classes have uber gear or unlucky arena w/e. Therefore I would boost my pdef/mdef and such to have a better chance to beat those classes by lowering their dmg. I am also trying to switch to CON dyes to see the HP difference. I hope it was helpful.
its incredible how many things you can learn reading (and understanding) martelx's scripts, GJ!
Dude...you cant even port to hellbound, why are u talking to me?
Dude...you cant even port to hellbound, why are u talking to me?
indeed, unless HB is now open to 98-, but go on, keep teaching us all how awesome player are you, im sure most of ppl here may learn many thing from you
and why i should have to ignore you (not talking to you) when you dont ignore me IG and hit me everytime you see me flagged?
indeed, unless HB is now open to 98-, but go on, keep teaching us all how awesome player are you, im sure most of ppl here may learn many thing from you
and why i would have to ignore you (not talking to you) when you dont ignore me IG and hit me everytime you see me flagged?
Im not teaching anyone, I just said what I think about tanks.
Mandigo, pending on the gear you really don't need that much HP.. anything around 80~100k is more the enough..
also most ppl will be light years away from having 16AP, how many parties you've seen doing aoe on HB so far ? most still think gainax is da place to be lol..
Hi Mandigo,I'm Seifer from IW. ;)
Now I have 16 APs too and 15 CON legend lv5.I still think HP very important for Tank in siege.I reset AP for HP when siege.
In Olym I confused for APs.If you build Knight way,the Tank will have -5% cooldown skill (Noble Mind).You only have 12s without refect Dam 75% when Spike shield +10,buff wizard and Eva's Rune.Very useful for fight with mage and healer.
But in Warrior way,you have -10% Physical Skill MP Consumption (Noble cost) and +10 Speed (Noble Wind Walk).Usefull for fight with Yul,Tank,Tyrr.
Now I'm going to build 6 points for Knight and 8 points Warrior,you'll bonus 20% stun,more HP,more speed. :D
If you build like that,you dont have Attribute Attack + 50, 6 Attributes Resistance + 50. :(
Attribute Attack is not important for power skill,but Attribute def is very good.
Dom, you drinking and posting again? Enough of that now.
ye... I think I did it again.......****
Mandigo, pending on the gear you really don't need that much HP.. anything around 80~100k is more the enough..
also most ppl will be light years away from having 16AP, how many parties you've seen doing aoe on HB so far ? most still think gainax is da place to be lol..
This is very true but keep in mind that is not easy to get good gear as well, I mean after this brooch thing, what is the strenght of the tank? on Naia I was able to win most of the fights, I played olympiad the other day and I couldnt even kill anyone anymore and I heard other tank complaining as well. In order to beat people now with a tank you need to have better gear than the opponenet, sad but true, and I would like to hear opininion from you and other tanks. BTW the strenght of the tank: not to recive many dmg ----> NCSoft oh lets add a topaz!
Hi Mandigo,I'm Seifer from IW. ;)
Now I have 16 APs too and 15 CON legend lv5.I still think HP very important for Tank in siege.I reset AP for HP when siege.
In Olym I confused for APs.If you build Knight way,the Tank will have -5% cooldown skill (Noble Mind).You only have 12s without refect Dam 75% when Spike shield +10,buff wizard and Eva's Rune.Very useful for fight with mage and healer.
But in Warrior way,you have -10% Physical Skill MP Consumption (Noble cost) and +10 Speed (Noble Wind Walk).Usefull for fight with Yul,Tank,Tyrr.
Now I'm going to build 6 points for Knight and 8 points Warrior,you'll bonus 20% stun,more HP,more speed. :D
If you build like that,you dont have Attribute Attack + 50, 6 Attributes Resistance + 50. :(
Attribute Attack is not important for power skill,but Attribute def is very good.
Well of course you will have different set ups for oly and open pvp, hp dont really matter in oly for a tank. Im an HP guys coz is not nice spamming aoe hate against big clans, therfore a little bit more health will help me a lot :D
This is very true but keep in mind that is not easy to get good gear as well, I mean after this brooch thing, what is the strenght of the tank? on Naia I was able to win most of the fights, I played olympiad the other day and I couldnt even kill anyone anymore and I heard other tank complaining as well. In order to beat people now with a tank you need to have better gear than the opponenet, sad but true, and I would like to hear opininion from you and other tanks. BTW the strenght of the tank: not to recive many dmg ----> NCSoft oh lets add a topaz!
Well of course you will have different set ups for oly and open pvp, hp dont really matter in oly for a tank. Im an HP guys coz is not nice spamming aoe hate against big clans, therfore a little bit more health will help me a lot :D
I'll qq about not being able to put a decent fight to some people in olympiad and outside also. At the moment if you meet wynn it's constant **** because he just spams marks and let you die like a nab. You can fight wynn till you still have enough mana, when mana is gone you are dead for sure. Recently had a fight against healer who had better gear than me but not that uber also. He kept using Topaz and i saw my HP going down really fast. In olympiad I manage to have 40k HP atm, so when someone backstabs ur HP with almost 7k damage this is ridiculous. Haven't noticed but I bet reflect does not work against this skill and it seems damage is also calculated to all dealt damage during fight so for a example for a dagger to hide himself all the match and just when 5 secs remaining appear and use Topaz lvl 3+ on a tank thats win for dagger for sure on damage.
And outside olympiad well there isnt much people who stands and fights till the death. When I meet enemy he bsoes or runs away faster than I can kill him. The only thing that works to kill is reflect, and of course only if your opponent is dumb enough to hit you on it.
I'll qq about not being able to put a decent fight to some people in olympiad and outside also. At the moment if you meet wynn it's constant **** because he just spams marks and let you die like a nab. You can fight wynn till you still have enough mana, when mana is gone you are dead for sure. Recently had a fight against healer who had better gear than me but not that uber also. He kept using Topaz and i saw my HP going down really fast. In olympiad I manage to have 40k HP atm, so when someone backstabs ur HP with almost 7k damage this is ridiculous. Haven't noticed but I bet reflect does not work against this skill and it seems damage is also calculated to all dealt damage during fight so for a example for a dagger to hide himself all the match and just when 5 secs remaining appear and use Topaz lvl 3+ on a tank thats win for dagger for sure on damage.
And outside olympiad well there isnt much people who stands and fights till the death. When I meet enemy he bsoes or runs away faster than I can kill him. The only thing that works to kill is reflect, and of course only if your opponent is dumb enough to hit you on it.
+1 on this i completely agree with you ;)
yep topaz doesn't count as olympiad damage, same as half-kill
i totally agree with what MandingoTheBest and seifer1985 says
but that stuff that you are talking about boss jwls/sets/skills+10 and switching APs multiple times are just impossible to me, i mean i was never on botte...big clan/cp, and time to time i get bored, so it took me more than 3 years to get 99lv (just 1 month ago)
on top of that i play on magmeld that is so dead now.... and there is no way to make good adena, i've used all my adena stockpile getting my 99 armor/jewls(both standard eternal, nothing special XD) and the dam Gem "event"
aside all that, i really enjoy making olympiads (even when they were never so lively on magmeld)
and used to have a good Won vs Lost match score but since valiance i've been losing more and more (i blame +6,+7,+8 sets and ofc daggers op XD)
At the moment if you meet wynn it's constant **** because he just spams marks and let you die like a nab. You can fight wynn till you still have enough mana, when mana is gone you are dead for sure. .
for me is pretty the same against summoners, other annoying thing is somethimes summoners can cast marks so fasts that they pass through the knight cubic buff (not really through, but they are casted almost the same time as the cubic works and the ressult is you keep marks and the cubic buff)(same happend agains that flame from iss WC)
but right now the ones the makes me really angry are the dam daggers!
dude they were fine on lindvior, but now they are insane op.
the problem is right now the only way to won againt them is by reflect damage... and that reflect damage helps them too!! coz by that reflected damage "counter critical" triggers and they hits X2 damage while you keep hitting the air.... and then... banish! :mad:
im usually getting 6-14k~21k hits from daggers right now with 9k def plus shield + talisman for shield def...
The class that benefits most from Topaz is Tanks. I did my 1st oly ever this month. I had no problem defeating yuls/othels in R99 while my Evas Templar is 98 with few enchanted skills +3/+5 in Twillight +3 and Blessed Apocalypse Avenger x2 SA +4
No Brooch applied (I got them for my iss which I play as main)
You could sell your armor and buy gems. You could make all of them lvl 3.
You knew Brooch system was going to be a one time offer (for at least 2 years).
You shouldn't get sentimental with you Eternal. You could/can still make another set.
Also for oly Tanks always relied on Shield Rate/Reflect/UD's/Lock Skills/Stun Skills.
Now you are going to need to rely a bit more on hp and hp regen. If you don't die Topaz while be useless against you (apart from the interrupt factor).
Assuming roughly equal gear, a Tyrr benefits the most from Topaz not a tank. A lv. 3 Topaz will deal roughly 60k (90k w/lv. 4) direct damage to an opponent during the course of an Olympiad match. This is bad news for a tank but literally meaningless for a Tyrr.
An average Tyrr is going to have around 60-70k HP in Oly, factor in self heals and you are looking at over 200k HP you have to get through during an oly match. Max HP build Tyrrs are hitting 90-100k. Do the math. Even a lv.5 Topaz is irrelevant outside of Tyrr vs. Tyrr.
However even a lv. 3 Topaz is allowing a lot of classes to outright KILL tanks. In fact, I would make the argument that Topaz hurts tanks the most (and Wynns too actually).
The class that benefits most from Topaz is Tanks. I did my 1st oly ever this month. I had no problem defeating yuls/othels in R99 while my Evas Templar is 98 with few enchanted skills +3/+5 in Twillight +3 and Blessed Apocalypse Avenger x2 SA +4
No Brooch applied (I got them for my iss which I play as main)
You could sell your armor and buy gems. You could make all of them lvl 3.
You knew Brooch system was going to be a one time offer (for at least 2 years).
You shouldn't get sentimental with you Eternal. You could/can still make another set.
Also for oly Tanks always relied on Shield Rate/Reflect/UD's/Lock Skills/Stun Skills.
Now you are going to need to rely a bit more on hp and hp regen. If you don't die Topaz while be useless against you (apart from the interrupt factor).
Ok guys i did some testing with tank vs feoh and vs summoners:
Feoh Wizards:
I asked for some 1vs1 full buffed with sonata and no elixir/rose w/e.
I fought 6 mages (2 with pvp sets) the other 4 had standard +6 eternal set with good epics, and this is the result.
I was using my standard weapon which is a +10 s80 sword with passive reflect + standard + 7 eternal armor. and I found out after the brooch event that I'm really struggling winning feoh with equal gear, i hit for like anywhere between 600 and 1200k. I ended up winning the fights with the nukers with normal set but after like 5 minute fights due to their mana shield and my low dmg, therefore almost impossibily to get their mana to 0. The only reason why I won those fights is because i kept them silence/stun/para/ shield spike otherwise never would have won. Then i asked a 1vs1 vs Narwin and TinFoilCannon, both with +8 dark sets and pvp weapon and i believe at least lvl 4 brooch thingie(both 1vs1 i lost), well ill tell you then i can keep the fight for like 3 minutes but then i dont really do anything to this people like 400dmg on crit therefore for a well geared tank is just almost impossible to win these fights, i believe i left narwin with 8k hp and foilcannon with 12k something around this and all the damge was by reflect and sometime they got a nuke from spike shield reflect. so as a resultthe quantity of the damage nerfed by this brooch system is insane vs tank because nukers and other dd can benefit these items also on an attack mode(ruby/elemental thing), whereas on tank the boost from the ruby etc is almost non significant. Concerning summoners: didnt have a chance to fight them in open 1vs1 full buffed but i fought a lot of the in oly. The same thing for nuker said, the only way u can beat a summer in oly is to kill him because you will never out dps them. After the brooch thing i cant kill them anymore(same gear) its just very hard to beat them nowadays. I wanna test more feoh equally geared in oly to see the difference.
At the moment there is a fighting style to fear your opponent for feoh wizard. Well it doesn't land on me that much so I wouldn't say it is a problem BUT....Arcane barrier which reuse is basic 200 (other sites says 120) secs which can be affected by epic jewels + eva's rune and can get reseted upon use + can get double duration. So for a feoh he can use Arcane barrier 2 - 4 times during a match. Normal duration is 20 secs with enchanted up to +10 it is 30 secs. Tanks Ultimate Defense skills (Final Ultimate defense 30 secs + 10 secs from +10 skill and Party rescue which has no time enchant route) and you can only use these skills ONCE a match. I'm not even mentioning Knight Frenzy only or Knight Frenzy + Protection of Faith because its a load of crap because it will help you to survive just a little bit longer but Feoh will still hit you on it or run from you. So lets compare:
A good geared feoh in oly has ~ 1m- 2 min 20 secs immune during oly match. (without double duration)
A good geared tank can have 55 secs defense immunity.
Well dunno about exact values but this looks a bit too much for a feoh to have + if he is Soultaker with his transfer pain and summon its even more fun to fight him.
Well about wynns it would be fair to have more resistance against wynn marks for tank. Or that you could reflect marks back to the caster at higher rate than now. At the moment Tanks fights Marks not wynn himself.
And about topaz... Well I never ever lost against one SK from ally in olympiad. After brooch system and l2 store promotion I lost on damage to him which was the opposite before. That made me wonder. I got Diamond jewel myself from this but the difference was way too big in the fight then before these jewelries.
P.s Ignore death isnt fixed yet in olympiad. Thats a huge problem imo.
Assuming roughly equal gear, a Tyrr benefits the most from Topaz not a tank. A lv. 3 Topaz will deal roughly 60k (90k w/lv. 4) direct damage to an opponent during the course of an Olympiad match. This is bad news for a tank but literally meaningless for a Tyrr.
An average Tyrr is going to have around 60-70k HP in Oly, factor in self heals and you are looking at over 200k HP you have to get through during an oly match. Max HP build Tyrrs are hitting 90-100k. Do the math. Even a lv.5 Topaz is irrelevant outside of Tyrr vs. Tyrr.
However even a lv. 3 Topaz is allowing a lot of classes to outright KILL tanks. In fact, I would make the argument that Topaz hurts tanks the most (and Wynns too actually).
You are telling me that Tyr has better survivability than Tanks?
It's not about pure HP numbers.
The reason mainly I am syaing that Tanks benefit most is because they have good survivability overall and low damage. Topaz significantly boosts their damage.
@MandingoTheBest You are comparing Tank w/o topaz vs feoh with topaz. The tank in the comparison need to have Topaz too.
At the moment there is a fighting style to fear your opponent for feoh wizard. Well it doesn't land on me that much so I wouldn't say it is a problem BUT....Arcane barrier which reuse is basic 200 (other sites says 120) secs which can be affected by epic jewels + eva's rune and can get reseted upon use + can get double duration. So for a feoh he can use Arcane barrier 2 - 4 times during a match. Normal duration is 20 secs with enchanted up to +10 it is 30 secs. Tanks Ultimate Defense skills (Final Ultimate defense 30 secs + 10 secs from +10 skill and Party rescue which has no time enchant route) and you can only use these skills ONCE a match. I'm not even mentioning Knight Frenzy only or Knight Frenzy + Protection of Faith because its a load of crap because it will help you to survive just a little bit longer but Feoh will still hit you on it or run from you. So lets compare:
A good geared feoh in oly has ~ 1m- 2 min 20 secs immune during oly match. (without double duration)
A good geared tank can have 55 secs defense immunity.
Well dunno about exact values but this looks a bit too much for a feoh to have + if he is Soultaker with his transfer pain and summon its even more fun to fight him.
Well about wynns it would be fair to have more resistance against wynn marks for tank. Or that you could reflect marks back to the caster at higher rate than now. At the moment Tanks fights Marks not wynn himself.
And about topaz... Well I never ever lost against one SK from ally in olympiad. After brooch system and l2 store promotion I lost on damage to him which was the opposite before. That made me wonder. I got Diamond jewel myself from this but the difference was way too big in the fight then before these jewelries.
P.s Ignore death isnt fixed yet in olympiad. Thats a huge problem imo.
Tank vs Feoh: : Lets not forget Spike Shield [+10], You can use it before FUD after it and then after Party Rescue. I understand nowadays feoh do insane damage but from my point of view tanks biggest advantage is debuff immune, when feohs don't have such opportunity (You can overcome crystal form, racial skills and other by reflect/UD), and as Mandigo mentioned Justice Punishment is just OP against mages.
Considering wynn I could say that most of You(tanks, not specially You) express too many ambitions in being machines who simply can not feel (mark). I have played from point of Sigel vs Wynns and from Wynn (who is my main char) vs Sigels and from experience I gained I can truly say that it is way easier to kill wynn, than to kill sigel in opposite side. Simply because You just can lock wynn by Justice/Stun/Pull/Panther Stun/Paralyze and let's not forget the biggest fear of wynn - debuff immune which can trigger x2 and after that another one, so it may last like 18sec's. When wynn activate marks on You You lose HP fast, but not forget YOU CAN DO WHATEVER YOU WANT. When sigel activates debuffs on wynn[other classes] they can simply do nothing, just stand there and wait for cubic (which sucks and I was not smart enough to keep Smart Cubic) or do cleanse but it have some re-use.
Tank ability to heal - cubics which activates whatever they needs.
Wynn ability to heal - balance life/mark of void and they can not do it when locked.
From my own experience most of tanks are dumb enough to start oly fight just running straight to opponent not noticing they don't have immune. As pull range is lower than marks this is the moment wynn can take Your CP. Other 2 chances appears when You activate Unbind or Disparition. For most of tanks it is enough. [Summons aggro also)
Apparently tanks are what they should be (I'm sick of H5 Healer/titan/tank combination in paladins). This is not the strongest class, but from my point of view this is most balanced class in l2 for now.
And last: I'm from Shillen so there is only noobs and my opinion does mean a sh*t. :)
Yes tank have some nasty crowd control/lock and wynn has 0 debuff resistance ability and little/limited ability to lock. Even feoh has 10x better crowd control than wynn and 10x more damage too..lel
I dunno why nobody talk about death breath +10duel with fear on class with invincibility and strongest ranged dmg.
Tank vs Feoh: : Lets not forget Spike Shield [+10], You can use it before FUD after it and then after Party Rescue. I understand nowadays feoh do insane damage but from my point of view tanks biggest advantage is debuff immune, when feohs don't have such opportunity (You can overcome crystal form, racial skills and other by reflect/UD), and as Mandigo mentioned Justice Punishment is just OP against mages.
Considering wynn I could say that most of You(tanks, not specially You) express too many ambitions in being machines who simply can not feel (mark). I have played from point of Sigel vs Wynns and from Wynn (who is my main char) vs Sigels and from experience I gained I can truly say that it is way easier to kill wynn, than to kill sigel in opposite side. Simply because You just can lock wynn by Justice/Stun/Pull/Panther Stun/Paralyze and let's not forget the biggest fear of wynn - debuff immune which can trigger x2 and after that another one, so it may last like 18sec's. When wynn activate marks on You You lose HP fast, but not forget YOU CAN DO WHATEVER YOU WANT. When sigel activates debuffs on wynn[other classes] they can simply do nothing, just stand there and wait for cubic (which sucks and I was not smart enough to keep Smart Cubic) or do cleanse but it have some re-use.
Tank ability to heal - cubics which activates whatever they needs.
Wynn ability to heal - balance life/mark of void and they can not do it when locked.
From my own experience most of tanks are dumb enough to start oly fight just running straight to opponent not noticing they don't have immune. As pull range is lower than marks this is the moment wynn can take Your CP. Other 2 chances appears when You activate Unbind or Disparition. For most of tanks it is enough. [Summons aggro also)
Apparently tanks are what they should be (I'm sick of H5 Healer/titan/tank combination in paladins). This is not the strongest class, but from my point of view this is most balanced class in l2 for now.
And last: I'm from Shillen so there is only noobs and my opinion does mean a sh*t. :)
This isn't a survivability issue, this is non dmg given issue, if i hit people without pvp set for 400 dmg sooner or later they will kill me because my dmg isnt enough, therefore u run out of cooldowns and eventually die. My view now is what was before standard set, now with brooch stats become a dark set and dark set become OP dark set (Considering Obsidian and diamond) avarage player has lvl3 on both which is a reasonable boost.
This isn't a survivability issue, this is non dmg given issue, if i hit people without pvp set for 400 dmg sooner or later they will kill me because my dmg isnt enough, therefore u run out of cooldowns and eventually die. My view now is what was before standard set, now with brooch stats become a dark set and dark set become OP dark set (Considering Obsidian and diamond) avarage player has lvl3 on both which is a reasonable boost.
Agreed on that. Well Vanguard skill in my opinion could be used against NPC as well not only monsters to boost the damage. Servitors are monsters not humans anyway, so why not? How much HP with all summon wynn have in olympiad? I bet it is not that low with ability points. Having more attack power against servitors only would be nice, i guess. And the most damage that tank deals in Olympiad and Outside is from reflected damaged back to attacker. So When wynn itself do not hit there is nothing to reflect.
Well I know i need better jewels to fight wynns, but as I said before it is not fighting a wynn Himself or His summons. You are fighting the marks nothing more.
Wynns have really big trouble beating tyrr and dagger, so i need better stun resistance vs them?
Tyr has problem kiling healer, so tyrr needs better m def and more HP ya?
Archers have trouble against most of classes, they need more boost?
You cant beat wynn, deal with it. Every class needs 2 big enemies there. Or else a stacked-on-reflect tank beats 100% matches.
You want some candy or what? ;) Vanguard skill has huge disadvantage. If you spam skill while using it your mana will end in 30 secs. And go level up legit way a tank to 99 and then speak to me. I've seen a lot about my class. Ignore death not working in olympiad and thats a huge nerf for tanks.
also
your beloved wynn doesnt have to do anything more besides running from tank, using marks and healing servitors while eating a snack. So where is servitors fight vs opponent? I'm talking about whole combat system as wynn is set to fight. I just dont like it. It looks to me even more lame than othells hiding whole match.
the problem right now is tanks have a lot of problems with many clases...(at least that is what im feeling since valiance..)
i mean i always had problems with healers and wyrnn, but now i have problems with daggers, tyrs, feohs and iss warcryer too
BTW F1red stop complain here and go claim you hero XD, grtz dude
You want some candy or what? ;) Vanguard skill has huge disadvantage. If you spam skill while using it your mana will end in 30 secs. And go level up legit way a tank to 99 and then speak to me. I've seen a lot about my class. Ignore death not working in olympiad and thats a huge nerf for tanks.
also
your beloved wynn doesnt have to do anything more besides running from tank, using marks and healing servitors while eating a snack. So where is servitors fight vs opponent? I'm talking about whole combat system as wynn is set to fight. I just dont like it. It looks to me even more lame than othells hiding whole match.
I AM a tank for 8 years and summoner for 4. Maybe you should know how to chain locks, instead of randomly spaming all skills in ur keyboard?
I mean if ur mana ends in 30 seconds...im not sure what class youre trying to play.
Your point again?
edit: you show how short sighted you are, you tell to go play tank, but u didnt play wynn urself in the end. Like sloughter mentioned, tank have very simplistic game which helps a lot the begginers, but wynn requires a brain and good usage of oly arena vs all classes, 1 mistake and u can die, Tank has much more room for error vs more classes and best crowd control ingame. Also wynn alrdy got hit by huge nerf where marks arent working with exile on, what else you could possibly want.
You want some candy or what? ;) Vanguard skill has huge disadvantage. If you spam skill while using it your mana will end in 30 secs. And go level up legit way a tank to 99 and then speak to me. I've seen a lot about my class. Ignore death not working in olympiad and thats a huge nerf for tanks.
also
your beloved wynn doesnt have to do anything more besides running from tank, using marks and healing servitors while eating a snack. So where is servitors fight vs opponent? I'm talking about whole combat system as wynn is set to fight. I just dont like it. It looks to me even more lame than othells hiding whole match.
Dude, I personally don't like You because of Your opinion which is based on one side view (from my toughs) and it is becoming more and more annoying to read it. This was said to You to realize, not to offend. :)
I was going to oly by all classes and from my point wynn is most action and reaction required class ( I'm not talking about skill level, because it may cause a lot of discussions, so stick to these two). As this is Sigel Knight section I will only mention that tanks have way most simplistic gameplay in olympiad. :)