Helios is launching (http://www.lineage2.com/helios/)!
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Red Libra event and server settings will end.
Abundance Talisman Box sale will end.
If you have any questions about the changes taking place during tomorrow's maintenance, please feel free to post them on the Lineage II forum (http://boards.lineage2.com/). We also encourage you to follow @L2andAionOps (https://twitter.com/L2andAionOps) for maintenance and server status updates.
No event for Helios update like last patches? Is it going to be all a ncoin thing?
It´s always "a ncoin thing" every event these last 2-3 years. ;)
And again no final patch notes... i bet they do things blindly, so there is no way to trace what they added in this update and they need to review it when already online. :D
Helios is launching (http://www.lineage2.com/helios/)!
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Red Libra event and server settings will end.
Abundance Talisman Box sale will end.
If you have any questions about the changes taking place during tomorrow's maintenance, please feel free to post them on the Lineage II forum (http://boards.lineage2.com/). We also encourage you to follow @L2andAionOps (https://twitter.com/L2andAionOps) for maintenance and server status updates.
so this will be the first update with no form of xp/special event setting oh ok.. that's a bit of a let down seeing how the previous few updates went but not fully un expected just means most ppl will barely xp till you do start such event thou ;)
ah and yes as mentioned before by others, so what's the latest on the Racial exchange service ?
Yup seems first one that they do no special server settings etc just Helios.
so this will be the first update with no form of xp/special event setting oh ok.. that's a bit of a let down seeing how the previous few updates went but not fully un expected just means most ppl will barely xp till you do start such event thou ;)
ah and yes as mentioned before by others, so what's the latest on the Racial exchange service ?
it's stupid as that gives no motivation for those players that took a break from L2 to actually return, not when it's so obvious they get penalized for not having played during the Months of +50% XP server setting lmao..
sure Helios is a big update but you guys forgot the sugarcoating and without any form of XP boost/fun event playing in it the grind will actually be slower then all this time before when most end game players got fed up with L2 and took a break cause it took you guys Months to actually deliver the Helios update..
yeah this will really convince most of my friends to start play again.. not.
it's stupid as that gives no motivation for those players that took a break from L2 to actually return, not when it's so obvious they get penalized for not having played during the Months of +50% XP server setting lmao..
sure Helios is a big update but you guys forgot the sugarcoating and without any form of XP boost/fun event playing in it the grind will actually be slower then all this time before when most end game players got fed up with L2 and took a break cause it took you guys Months to actually deliver the Helios update..
yeah this will really convince most of my friends to start play again.. not.
They should at least have flash sale for jewels and stuff for people coming back, making new toons etc, or should've had red libra 2 so lvl 3 and 4s can be sold.
Huge update with a lot of content here we go! Should be an interesting day. Things can only get better!
yes but not xp wise, don't think people fully understand how much of a boost the +50% XP server setting was..
I'll be honest after all these Months waiting for the update to finally arrive it's quite disappointing to see that this is how it's being launched.. I feel like an idiot and it completely destroyed my motivation to return to this game.
yes but not xp wise, don't think people fully understand how much of a boost the +50% XP server setting was..
I'll be honest after all these Months waiting for the update to finally arrive it's quite disappointing to see that this is how it's being launched.. I feel like an idiot and it completely destroyed my motivation to return to this game.
+1
I just can't get excited about this stuff anymore. Too many let downs and I came to the realization a few months ago that it'll never be enough. There will be always something that you "think" your toon needs but it does little improvement.. lmao! Not falling for this crap anymore.
i just can't get excited about this stuff anymore. Too many let downs and i came to the realization a few months ago that it'll never be enough. There will be always something that you "think" your toon needs but it does little improvement.. Lmao! Not falling for this crap anymore.
Well I am mildly excited about the Helios update. I've played since release back in 2003 and took a break off an on over the years due to deployments. Last time I was on was 2013. Saw an ad for the Helios expansion and decided to redownload L2 and get back into the swing of things. However, it appears a lot has changed, included Bartz going bye bye and my toons going with it :( I've always had love for L2 and can never play another mmo long enough because it doesn't remind me of L2. With that said, I hate seeing what is becoming everyday talk about the lack of initiative on NCWest's part to make the NA servers awesome like they used to be. Maybe one day new life will be added to NCWest and a tidal wave of innovation, support, and excitement will awaken the sleeping giant and retake the reigns as a great mmo.
Now that I've said all that. . . . who wants a new mentee :) I'm 46 TH right now and I'll be on a bit tonight.
Well I am mildly excited about the Helios update. I've played since release back in 2003 and took a break off an on over the years due to deployments. Last time I was on was 2013. Saw an ad for the Helios expansion and decided to redownload L2 and get back into the swing of things. However, it appears a lot has changed, included Bartz going bye bye and my toons going with it :( I've always had love for L2 and can never play another mmo long enough because it doesn't remind me of L2. With that said, I hate seeing what is becoming everyday talk about the lack of initiative on NCWest's part to make the NA servers awesome like they used to be. Maybe one day new life will be added to NCWest and a tidal wave of innovation, support, and excitement will awaken the sleeping giant and retake the reigns as a great mmo.
Now that I've said all that. . . . who wants a new mentee :) I'm 46 TH right now and I'll be on a bit tonight.
You will find your toons at Freya server. 1st time you log in will say 0 toons @ freya, but after you enter..... woala.
We need compensation(50 daily coins and 15 daily boxes) for a failed 26 Jun siege start! Not some pathetic excuses from incompetent GM! http://boards.lineage2.com/showthread.php?p=3532417
Hell yeah such a great idea to annoy in every bloody topic with tears about totally unimportant stuff.
Twelve years playing and be serious guys, it's been a long time i'm not "excited" for a update in l2.:D
Where s the final patch it's the first question?
Why RMT still there?
Why low bots still there?
Why all servers are light?
Where are the change race ticket?
Yeah they kick/ban gratz the QQ's you win! They kick half of the pve/pvp scripters, true, that make happy 10 QQ followers on this forum but how we will play in a new expansion without players? Light server days and night, remove the low bots = Servers Status are "empty".
But as I say, i m not excited, i m expecting about a good content that help players in xp (new maccro sytem), and the faction system (seems based on farming .... will be hard as usual)
How many players will return? Let me guess, nobody :) Xp still hard to make, drop increase will be a fantasy (from 0.000001% they will increase to 0.000005%)
Sorry to tell, but the way you did things, you just killed your game but maybe there s a hidden agenda behind all this.... who knows.... :confused:
And be cautious guys, don't expect a real change, Our Gm's don t have any rights on the game, they are dependant from the Korean. A game based only on farming 12h/day to get 1%. Curious to see in how many times the lineage2 economy will crashed .. maybe it s the reason why they don t ban bots .... think about it :p :p:p
Yeah the usual flameerskeepers, c'mon , make your jobs... From now i will call you the 10QQ's.
And for the rest, let's see how it works after maintenance..... :eek:
Sorry to tell, but the way you did things, you just killed your game but maybe there s a hidden agenda behind all this.... who knows.... :confused
Hmmm, interesting. A hidden agenda from NCWest to kill NCWest. Yep, sounds totally logical.
ok all is nice.... but lest start correcting small problems.... 3 days ago there were 2 mass dc waves... and most people if not all lost their siege rewards....
to some this might not be important... cause they have clans with lvl 4 gift etc...
but to some other it is immportant... will there be any action since it was not our fault we got dced when siege started?
ok all is nice.... but lest start correcting small problems.... 3 days ago there were 2 mass dc waves... and most people if not all lost their siege rewards....
to some this might not be important... cause they have clans with lvl 4 gift etc...
but to some other it is immportant... will there be any action since it was not our fault we got dced when siege started?
Twelve years playing and be serious guys, it's been a long time i'm not "excited" for a update in l2.:D
Where s the final patch it's the first question?
Why RMT still there?
Why low bots still there?
Why all servers are light?
Where are the change race ticket?
Yeah they kick/ban gratz the QQ's you win! They kick half of the pve/pvp scripters, true, that make happy 10 QQ followers on this forum but how we will play in a new expansion without players? Light server days and night, remove the low bots = Servers Status are "empty".
But as I say, i m not excited, i m expecting about a good content that help players in xp (new maccro sytem), and the faction system (seems based on farming .... will be hard as usual)
How many players will return? Let me guess, nobody :) Xp still hard to make, drop increase will be a fantasy (from 0.000001% they will increase to 0.000005%)
Sorry to tell, but the way you did things, you just killed your game but maybe there s a hidden agenda behind all this.... who knows.... :confused:
And be cautious guys, don't expect a real change, Our Gm's don t have any rights on the game, they are dependant from the Korean. A game based only on farming 12h/day to get 1%. Curious to see in how many times the lineage2 economy will crashed .. maybe it s the reason why they don t ban bots .... think about it :p :p:p
Yeah the usual flameerskeepers, c'mon , make your jobs... From now i will call you the 10QQ's.
And for the rest, let's see how it works after maintenance..... :eek:
someone is mad and someone has to use hands :rolleyes:
someone is mad and someone has to use hands :rolleyes:
Hands or not will not change the fact that NcWest has become the worst company you can play L2 at lately.This company is going from bad to worse.No wonder why people are contantly leaving and going to core or other servers with all that sh_t they are pulling
Hands or not will not change the fact that NcWest has become the worst company you can play L2 at lately.This company is going from bad to worse.No wonder why people are contantly leaving and going to core or other servers with all that sh_t they are pulling
Yea, if they catch someone using ranger or adr, he gets perma ban, very fast and here they seems them to a shorty 3 day vacation lol.
Helios is launching (http://www.lineage2.com/helios/)!
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Red Libra event and server settings will end.
Abundance Talisman Box sale will end.
If you have any questions about the changes taking place during tomorrow's maintenance, please feel free to post them on the Lineage II forum (http://boards.lineage2.com/). We also encourage you to follow @L2andAionOps (https://twitter.com/L2andAionOps) for maintenance and server status updates.
And where is the final patch note as promised ? We still don't know anything about thoses faction system. Post this final patch note ! with ALL informations
EDIT: My bad, i didn't saw the thread about final patch note. My apologizes
And where is the final patch note as promised ? We still don't know anything about thoses faction system. Post this final patch note ! with ALL informations
available since yesterday http://boards.lineage2.com/showthread.php?t=289486
You will find your toons at Freya server. 1st time you log in will say 0 toons @ freya, but after you enter..... woala.
i too have just returned after a loooong break, but didnot find any toons on Freya luckily only one account was affected the other was still on good old Bartz, sorry i mean Chronos.
i see things have not improved in the time i have been gone.
hours til update and NO patch notes? is this the way they work now?
Actually they went down at the right time as noted. You're just bad with time zones :p (not meant to offend)
He is right to point out that it's not yet 1 pm GMT. NCsoft has yet to figure out that GMT has no daylight savings. http://www.timeanddate.com/time/united-kingdom-bst.html
race change? When? I`ve read somewhere that Juji said on the 29th of June.
it will follow the path of the dodo err Helios update aka will be on the July Preview and the August etc etc till people just don't care anymore and give up on it..
all sarcasm aside it better be really happening in July else the above is reality and not sarcasm at all.
it will follow the path of the dodo err Helios update aka will be on the July Preview and the August etc etc till people just don't care anymore and give up on it..
all sarcasm aside it better be really happening in July else the above is reality and not sarcasm at all.
Well... he gave a date... that's some sort of "progress".
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Does the 15 HCoin (Hero Coins I assume) will be given when you purchase it or why is it even mentioned? Sorry if it's a dumb question, was just curious :C
Regards, Asuna
Ohhh and uhhh, P.S.
Is anyone having issues downloading the update ?
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Does the 15 HCoin (Hero Coins I assume) will be given when you purchase it or why is it even mentioned? Sorry if it's a dumb question, was just curious :C
Regards, Asuna
Ohhh and uhhh, P.S.
Is anyone having issues downloading the update ?
restart computer if launcher gets stuck.
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Does the 15 HCoin (Hero Coins I assume) will be given when you purchase it or why is it even mentioned? Sorry if it's a dumb question, was just curious :C
Regards, Asuna
Correct, you get 15 Hero coins rewarded upon purchase and I guess they mention it as normally it's 1 Hero Coin per 100 Ncoin so in this case you get 3 extra Hero coins lolz..
Helios is launching (http://www.lineage2.com/helios/)!
The L2 Store is being updated with two new cosmetic items available for 1,200 NCoin (15 HCoin) each: Red Noblesse Appearance Stone and White Noblesse Appearance Stone.
Red Libra event and server settings will end.
Abundance Talisman Box sale will end.
If you have any questions about the changes taking place during tomorrow's maintenance, please feel free to post them on the Lineage II forum (http://boards.lineage2.com/). We also encourage you to follow @L2andAionOps (https://twitter.com/L2andAionOps) for maintenance and server status updates.
Awesome, thanks alot! Will have to hop on when servers get back up :D
Well if my experience is any indication, then if you had more than one character then only one will be there, because I had a lv 16 mage and an awakened one, guess which one I found? u.u
Well if my experience is any indication, then if you had more than one character then only one will be there, because I had a lv 16 mage and an awakened one, guess which one I found? u.u
It's already been implemented. They just didn't say anything because all of the detection is on server side. They have no reason to tell you any more than what they already have, but their system is in place already.
The question you should be asking is why are all the gold farming bots and gold selling spammers still around town.
Juji is it intended that Abundance craft offering system do not add success rate anymore or this is bug ?
Heya, thanks for the report we were able to confirm this. This seems to only occur when trying to use a player crafting shop. Private crafting was showing the offering bonus to us. We're reporting it to the dev team to review.
Also if anyone else is reporting issues in Helios here. I can't stress this enough but please take screenshots of any issues and try to explain briefly the steps you took to get to the problem.
Ex.
1.) Went to a crafting shop for abundance talisman
2.) Put items into offering system
3.) Did not see any success rate bonus information change.
Heya, thanks for the report we were able to confirm this. This seems to only occur when trying to use a player crafting shop. Private crafting was showing the offering bonus to us. We're reporting it to the dev team to review.
Also if anyone else is reporting issues in Helios here. I can't stress this enough but please take screenshots of any issues and try to explain briefly the steps you took to get to the problem.
Ex.
1.) Went to a crafting shop for abundance talisman
2.) Put items into offering system
3.) Did not see any success rate bonus information change.
here's a bug for you.. Elcyum weapons from Red Libra event are still ingame lol..
here's a bug for you.. Elcyum weapons from Red Libra event are still ingame lol..
The Elysium weapons will be removed next week along with the other Red Libra items.
Nukers didnt had arcane power removed neither elemental spike is auto attack.
Thanks for the report, we saw some issues with what we call 'Junk Clean-up scripts' so some old item/quest/skills have not been properly removed in the update yet.
We're just waiting on the dev team to update us on the next steps.
In regards to the Elemental Spike issue, could you explain in more detail? I'm not seeing any mention of an auto-attack feature with elemental spike in either the patch notes or the skill information itself in-game.
I can't use Scroll of Escape: Bloody Swampland (5) earned from the quest: The Hero's Journey: Bloody Swampland.
The system message is:
There are not enough necessary items to use the skill
I can't use Scroll of Escape: Bloody Swampland (5) earned from the quest: The Hero's Journey: Bloody Swampland.
The system message is:
There are not enough necessary items to use the skill
Thanks for the report, verified that one. Again we'll send it off to dev team for investigation.
Heya, thanks for the report we were able to confirm this. This seems to only occur when trying to use a player crafting shop. Private crafting was showing the offering bonus to us. We're reporting it to the dev team to review.
Also if anyone else is reporting issues in Helios here. I can't stress this enough but please take screenshots of any issues and try to explain briefly the steps you took to get to the problem.
Ex.
1.) Went to a crafting shop for abundance talisman
2.) Put items into offering system
3.) Did not see any success rate bonus information change.
Is the success rate actually applied? I have a bunch of tailsmans that I was going to craft a lvl 2.
Transparent armor stones now make your body transparent. On my character i have no torso because i have a transparent stone on my chest piece. Hands head and legs are present.
Is the success rate actually applied? I have a bunch of tailsmans that I was going to craft a lvl 2.
Right now it's just cosmetic and the success rate boost is working, but not seeing it, is of course problematic. But I wouldn't suggest crafting it like that unless you already know the exact amount needed to 75% it out.
Another bug or unwanted feature:
when you create item which has 100% success rate, a window appears on creation about 'When you add offerings, the success rate can be increased up to 100%. Your current succss rate is 100%. Continue?'. I've been tried with soulshots... Be nervous after creating 4000 pieces and should ok for every 500... For an equipment it might be ok, but when I should create larger amount.... so...
Right now it's just cosmetic and the success rate boost is working, but not seeing it, is of course problematic. But I wouldn't suggest crafting it like that unless you already know the exact amount needed to 75% it out.
Could you advice the general numbers from items so we dont have to wait a week?
Transparent armor stones now make your body transparent. On my character i have no torso because i have a transparent stone on my chest piece. Hands head and legs are present.
I made a mistake. It is actually the Adenian Underwear. I have the temptaion version.
Transparent armor stones now make your body transparent. On my character i have no torso because i have a transparent stone on my chest piece. Hands head and legs are present.
Can you tell me which armor piece type (eternal/immortal etc) you have the appearance stone on and if you are wearing any t-shirt or underwear type items. and of course the race / body type (mystic or fighter) and the gender of the character
Another bug or unwanted feature:
when you create item which has 100% success rate, a window appears on creation about 'When you add offerings, the success rate can be increased up to 100%. Your current succss rate is 100%. Continue?'. I've been tried with soulshots... Be nervous after creating 4000 pieces and should ok for every 500... For an equipment it might be ok, but when I should create larger amount.... so...
Just confirming, you're saying this message is really annoying when doing bulk crafting right?
can we not use Spacial Bait any more?
do i need to do some thing like quest to make them work?
i got the Spacial Bait from the L2store before the update. https://snag.gy/3FqfXm.jpg
can we not use Spacial Bait any more?
do i need to do some thing like quest to make them work?
i got the Spacial Bait from the L2store before the update. https://snag.gy/3FqfXm.jpg
Special Bait and Bait from before Helios no longer works with fishing.
There are two new bait for sale at the Fishing NPC in each town.
Regular and R99 Bait to continue fishing.
Since you bought that on the store can you send a support ticket (https://support.lineage2.com/), and ask about a refund on them if you still haven't used most of them.
Next target working incorrectly. First of all it's choosing targets with like 10% of speed which we had before (maybe it's new feature, but hope that not) and another one thing - when you getting agression-type effect, after that effect your target is stucking and next target is not working.
And another thing. Maybe was before, cause i saw some messages about abundance talismans, but i'll write in case if not. If you're crafting talisman from another player you can't increase offering bonus. Only if you're crafting it on your own character.
it's stupid as that gives no motivation for those players that took a break from L2 to actually return, not when it's so obvious they get penalized for not having played during the Months of +50% XP server setting lmao..
sure Helios is a big update but you guys forgot the sugarcoating and without any form of XP boost/fun event playing in it the grind will actually be slower then all this time before when most end game players got fed up with L2 and took a break cause it took you guys Months to actually deliver the Helios update..
yeah this will really convince most of my friends to start play again.. not.I'm not coming back. There is literally no excitement here... I wanted to think I'd come check it out, but I'm just failing to care. I can't be alone...
Well,
You can farm Giants cave easily, especially if you have always money for your wasted shots!
You can do your daily Kartia and one open field quest for 1.5kk adena and 700 PC points what are totally usefull for everyone!
You can do factions, the benefit from factions are so cool, especially the talismans. It is better than L2Store!
You can fish as well. They almost added permanent agathions and usefull rewards :p
Clanhalls have also Factions, it is almost for free!
Feoh is almost doing a normal damage compared to any melee damage dealer!
Soulshot and spirishot crafting is almost possible!
Catacombs are giving you tons of sealstones!
Another bug: When I tried to switch from dual class to main and failed because full inventory, main class button became inactive and I had to restart the game to press it again after I made more free slots in inventory.
It's already been implemented. They just didn't say anything because all of the detection is on server side. They have no reason to tell you any more than what they already have, but their system is in place already.
The question you should be asking is why are all the gold farming bots and gold selling spammers still around town.
Why nProtect Gameguard still on and wasn't uninstalled from our pc's with update?
Special Bait and Bait from before Helios no longer works with fishing.
There are two new bait for sale at the Fishing NPC in each town.
Regular and R99 Bait to continue fishing.
Since you bought that on the store can you send a support ticket (https://support.lineage2.com/), and ask about a refund on them if you still haven't used most of them.
Another bug: When I tried to switch from dual class to main and failed because full inventory, main class button became inactive and I had to restart the game to press it again after I made more free slots in inventory.
Can you take a screenshot if the issue occurs again, we cannot replicate the problem following the information above.
I am not sure if this is a bug, or it was left out from the patch notes, but the pressure punch skill has changed on this update and it was not stated anywhere in the final patch notes.
PRESSURE PUNCH BEFORE HELIOS UPDATE
=====================-===== https://s31.postimg.org/ak1w4q1t7/L2_Capt02.jpg
[attack "nearby enemies" with 38563 power added to p.attack causing "THEM" to tumble towards you. Requieres a fist weapon.]
PRESSURE PUNCH AFTER HELIOS UPDATE
========================== https://s31.postimg.org/np2p2b3sb/L2_Capt01.jpg
[Attacks target with 39823 power added to p.attack causing target to tumble toward you. Requieres a fist weapon.
I am not sure if this is a bug, or it was left out from the patch notes, but the pressure punch skill has changed on this update and it was not stated anywhere in the final patch notes.
PRESSURE PUNCH BEFORE HELIOS UPDATE
=====================-===== https://s31.postimg.org/ak1w4q1t7/L2_Capt02.jpg
[attack "nearby enemies" with 38563 power added to p.attack causing "THEM" to tumble towards you. Requieres a fist weapon.]
PRESSURE PUNCH AFTER HELIOS UPDATE
========================== https://s31.postimg.org/np2p2b3sb/L2_Capt01.jpg
[Attacks target with 39823 power added to p.attack causing target to tumble toward you. Requieres a fist weapon.
Thanks for the quick reply.
I just happened to login and run into a group of mobs and use the skill. All of them got affected.
So, my apologizes. It seems is a bad description of the skill (singular instead of plural description) but the skill still affects the mobs in the area.
Thanks for the quick reply.
I just happened to login and run into a group of mobs and use the skill. All of them got affected.
So, my apologizes. It seems is a bad description of the skill (singular instead of plural description) but the skill still affects the mobs in the area.
Thanks we'll try to switch it back to the original description as before :D
Next target working incorrectly. First of all it's choosing targets with like 10% of speed which we had before (maybe it's new feature, but hope that not) and another one thing - when you getting agression-type effect, after that effect your target is stucking and next target is not working.
And another thing. Maybe was before, cause i saw some messages about abundance talismans, but i'll write in case if not. If you're crafting talisman from another player you can't increase offering bonus. Only if you're crafting it on your own character.
Neutronium, if it's possible, plz check this.
You had before? You mean with renger? :D:eek:
Well, of course it is slower! It is just game macros, it does not spam packets like 3rd party tools many people used before! ;)
My post was addressed to Neutronium who i believe knows about how was working and how working and should work now. You can get lost with your jokes which are just showing your lack of knowledge about this game. Thank you in advance.
Next target working incorrectly. First of all it's choosing targets with like 10% of speed which we had before (maybe it's new feature, but hope that not) and another one thing - when you getting agression-type effect, after that effect your target is stucking and next target is not working.
And another thing. Maybe was before, cause i saw some messages about abundance talismans, but i'll write in case if not. If you're crafting talisman from another player you can't increase offering bonus. Only if you're crafting it on your own character.
#1 - Next Target latency is a bit difficult to see on our end, but it could potentially be more visible now in target rich areas (pobably in sieges or mass pvp). Since the range is extended it will be scanning more character's than before, therefore the time to calculate the 'next' one might require more time from the client or server.
#2 - We're asking about the change to aggression, but as far as I can see holding the target while aggression is applied to the target is a reasonable change to the skill so that tanks can actually do their job more effectively.
#1 - Next Target latency is a bit difficult to see on our end, but it could potentially be more visible now in target rich areas (pobably in sieges or mass pvp). Since the range is extended it will be scanning more character's than before, therefore the time to calculate the 'next' one might require more time from the client or server.
#2 - We're asking about the change to aggression, but as far as I can see holding the target while aggression is applied to the target is a reasonable change to the skill so that tanks can actually do their job more effectively.
1. I was checking in areas with mobs which was close to me, which was far to me, in areas with a lot of mobs and with just few - no difference. It's making /targetnext a bit more useless for doombringer class which already lost possibility to make damage (with abundance talismans/roses/dark sets etc.) and to stun (with jewelry augments and garnet jewels).
2. Agression chance is good now and it must to hold target on tank but i just meant something different. Tanks must to hold targets on them while agression effect is on, not when it's over. Before update when effect faded you was able to change target with /targetnext as it should work, now you can't until you won't remove target and won't press /targetnext button again.
ok that explains why mob tanks are messing up my next target macro but my attack star macro works fine instead lol..
it's a bit of a pain to first put a token on a non tank mob to avoid the agro lock but oh well if this is really working as intended then guess we'll get used to it..
2. Agression chance is good now and it must to hold target on tank but i just meant something different. Tanks must to hold targets on them while agression effect is on, not when it's over. Before update when effect faded you was able to change target with /targetnext as it should work, now you can't until you won't remove target and won't press /targetnext button again.
Gotcha thanks for the explanation, that definitely doesn't sound correct where it breaks next target after the aggression buff is removed.
Hello, I wanted to put a Mysterious Abnormal State Resistance Dye Abnormal State / Buff Cancellation resistance / Abnormal State reflect 30 days, and instead of this due I received Academy STR Dye +1 :confused:
Here's a bug in patch notes it says Special envoys from clans gives medals to clan member for buffs etc and the member must deposit medal in clan warehouse
But when our members try to deposit in clan warehouse it wont let them gives a error.
Hello, I wanted to put a Mysterious Abnormal State Resistance Dye Abnormal State / Buff Cancellation resistance / Abnormal State reflect 30 days, and instead of this due I received Academy STR Dye +1 :confused:
Sorry i'm not following you on this. Can you explain this is more detail, which thing in-game you did to make this happen.
Here's a bug in patch notes it says Special envoys from clans gives medals to clan member for buffs etc and the member must deposit medal in clan warehouse
But when our members try to deposit in clan warehouse it wont let them gives a error.
I was able to do this using members from a clan without a problem. What is the error message received?
Seal of Shilen in Chronos is being overrun by DE summoner bots, worst than what Wall of Argos entrance used to be. Would greatly appreciate if you did a daily patrol of that zone for the next little bit.
Sorry i'm not following you on this. Can you explain this is more detail, which thing in-game you did to make this happen.
Thanks
Clannie said his got replaced for Academy STR +1 dye when Helios came out.
Also another... "bug", I think, when you reach certain level while going 1-85 you don't get the yellow "?" saying "hey, go here", you just have to figure out where the next step is.
Clannie said his got replaced for Academy STR +1 dye when Helios came out.
Also another... "bug", I think, when you reach certain level while going 1-85 you don't get the yellow "?" saying "hey, go here", you just have to figure out where the next step is.
#1 Thanks found the issue, there is a problem with the 'Henna' client file, so the new academy dyes and the Mysterious Abnormal State dye have mismatching IDs, therefore all of them have wrong dye preview and dye equipped information tool-tip. But this should be cosmetic only, when you apply the dye the correct skill is added to passive skill list.
#2 According to the patch notes the "?" notification is now changed before 4th Class is completed, but how it was implemented is not explained in any detail.
To prevent confusion while carrying out the main quest, notifications (scrolls) for certain quests are not displayed before the Awakening (3rd Liberation).
- The notifications are displayed normally after completing the Awakening (3rd Liberation).
what happened to the eviscerator? damage on steel mind (atleast lvl 4) got huge decrease, cant see anything in patch notes so im wondering a bit. Would be nice if u could take a look.
on steel mind and distortion i barely see any difference compared to hitting w/o
And not onlly that, seems new update is full of bugs, Ghost Hunter AOD remuve debufs dosent work vs anithing during olipmiad. You nurfed this class to much baisicly naw has no resists no sustaine, you even killed his muvment speed, and enchanting roots are garbige. LAt patches were kill or die tryng naw its die and try dieng more.:D:D:D , the skill that you made pvp only was hour only hope of making some considerable dmg to Rb's naw even that is gone. Nice update i see dager becomeing tyr class:)):D:D:D
And not onlly that, seems new update is full of bugs, Ghost Hunter AOD remuve debufs dosent work vs anithing during olipmiad. You nurfed this class to much baisicly naw has no resists no sustaine, you even killed his muvment speed, and enchanting roots are garbige. LAt patches were kill or die tryng naw its die and try dieng more.:D:D:D , the skill that you made pvp only was hour only hope of making some considerable dmg to Rb's naw even that is gone. Nice update i see dager becomeing tyr class:)):D:D:D
Angel of Death
Added: P. Skill Power +15%, defends against debuffs 7 times, P. Accuracy +8 (at max level) Deleted: Speed & Debuff Resistance boosts Deleted: Skill Evasion boost Deleted: Crippling Poison trigger effect
Since when is defending against debuffs = removing debuffs? :confused:
Funny thing is, some people were saying, that they'll play daggers more now in this update than archers. From what I can see, you just suck as dagger lol, if you're not satisfied with it JUST MUVE ON ;)
"Changed Desert Quarry from a small-party hunting ground to a solo-type hunting ground"
This area is so nerfed. It had bats befor and could be AoEed pretty fast for the 8000 kill quest.
Now you cant even aggro them out of their spawning point. They go immune directly.
Is that correct?
The area could be fine if u atleast could train the mobs?
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It's noticable that Eviscerator does abit lower dps after the patch but its not in the patchnotes they have been nerfed or changed in that matter?
I've done close to 1K K99s and i know my char and i feel a slight lowered kill speed/dps there. It's easy to see on bosses rather then normal grinding.
Any info on that?
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You hosted earlier on the Helios update on the site that Eviscerators Warped Space would become ranged. Now you took away our coolest (but not most usefull) skills and made it a MASS ROOT?! and it is not Ranged?
It pretty much never landed on a running/moving taget as it was before so making it a ranged skill would make it alot more usefull.
Do this ROOT animation work better as a AoE target wise? or why is it changed to that? Give us back the Animation and fix the skill and ranged would be much appreciated.
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"Lowered the combat capacities of some monsters deployed in the Embryo Command Post."
got any details on this info? what was changed exactly?
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The Macro system seems to have some bugs.
Sometime when u change the macro setup with used equpiment (augumented) skills it resets to /Useskill "NULL"
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all open field mobs that got made easier to kill have also had their XP rewards lowered so we actually have less XP now then in the previous update
Friend lvling a lowbie was just saying that you don't get enough SP from quest or mobs so it's actually difficult to learn skills, I know 1-85 is meh, but... yeah...
And not onlly that, seems new update is full of bugs, Ghost Hunter AOD remuve debufs dosent work vs anithing during olipmiad. You nurfed this class to much baisicly naw has no resists no sustaine, you even killed his muvment speed, and enchanting roots are garbige. LAt patches were kill or die tryng naw its die and try dieng more.:D:D:D , the skill that you made pvp only was hour only hope of making some considerable dmg to Rb's naw even that is gone. Nice update i see dager becomeing tyr class:)):D:D:D
welcome to the feoh world :D at least u still can avoid topaz in olys ..
And not onlly that, seems new update is full of bugs, Ghost Hunter AOD remuve debufs dosent work vs anithing during olipmiad. You nurfed this class to much baisicly naw has no resists no sustaine, you even killed his muvment speed, and enchanting roots are garbige. LAt patches were kill or die tryng naw its die and try dieng more.:D:D:D , the skill that you made pvp only was hour only hope of making some considerable dmg to Rb's naw even that is gone. Nice update i see dager becomeing tyr class:)):D:D:D
So I level up a new toon after the update just to see how good this quest system really is. Well, it's not. The transitions between quests are not smooth, there's always about a level left to grind and with lowered xp it gets very slow and tedious.
It starts at lv26 already, where I found myself stuck between quests Request to find Sakum(lv 23-40) and Divided Sakum, Kanilov (lv27-40).
I remember before the update leveling 1-40 at least was one smooth ride.
After the update I'm unable to take the next quest and I have to get to the next level with a sickening rate of 0.5% per kill. At level 26, really? A big turn off.
And it goes like this all the way to 85. You call this an improvement??
These quests weren't tested and optimized.
Xp rates should have beed left untouched, that would've been pretty neat.
olympiad token for fame only work 1 by 1, you cant put 2 or more, npc olympiad manager
comparable limitations on Castle/Fort npc for trading KE for R+ grade talismans etc. which is quite annoying & time consuming to click large qties manually..
lf working macro for those kind of npc interactions lolz :P
So I level up a new toon after the update just to see how good this quest system really is. Well, it's not. The transitions between quests are not smooth, there's always about a level left to grind and with lowered xp it gets very slow and tedious.
It starts at lv26 already, where I found myself stuck between quests Request to find Sakum(lv 23-40) and Divided Sakum, Kanilov (lv27-40).
I remember before the update leveling 1-40 at least was one smooth ride.
After the update I'm unable to take the next quest and I have to get to the next level with a sickening rate of 0.5% per kill. At level 26, really? A big turn off.
And it goes like this all the way to 85. You call this an improvement??
These quests weren't tested and optimized.
Xp rates should have beed left untouched, that would've been pretty neat.
I can confirm this... I did some levelling tests myself and the furthest I got was level 40ish... Once i had to stop at around lvl20 since I had no adena to buy shots nor fortune pockets to level past the range to next quest.
It seems most quests at low levels give too little experience for the player to automatically qualify for the next quest in chain.
Its very very tedious/hard to level at 40ish when you get like 0.1% per mob. If you need a full level it will take sometime to get there. If you dont have adena for shots - its game over for you buddy.
At the moment id say the new player experience is Turned off and it propably gates the access to the game.
ONTOPIC: wanted to admit that quest items relating to "100-day subjugation operation" and "10-day adventure" (items "Dimensional Traces" and "Ten-day log") cannot be deleted neither with dragging 'em to the bin nor by cancelling mentioned quests, which makes me feel slightly uncomfortable due to trashcan-like quest invertory. Please, fix it.
ONTOPIC: wanted to admit that quest items relating to "100-day subjugation operation" and "10-day adventure" (items "Dimensional Traces" and "Ten-day log") cannot be deleted neither with dragging 'em to the bin nor by cancelling mentioned quests, which makes me feel slightly uncomfortable due to trashcan-like quest invertory. Please, fix it.
have u try abort quest???? if u dont want the items just abort the quest and the items will be deleted....
ONTOPIC: wanted to admit that quest items relating to "100-day subjugation operation" and "10-day adventure" (items "Dimensional Traces" and "Ten-day log") cannot be deleted neither with dragging 'em to the bin nor by cancelling mentioned quests, which makes me feel slightly uncomfortable due to trashcan-like quest invertory. Please, fix it.
Same issue with that dimensional coins or whatever they are called. The ones you get from Dim Raid. I had one left that I cannot turn in because there is no reward for just 1 coin and I also cannot delete it.
ONTOPIC: wanted to admit that quest items relating to "100-day subjugation operation" and "10-day adventure" (items "Dimensional Traces" and "Ten-day log") cannot be deleted neither with dragging 'em to the bin nor by cancelling mentioned quests, which makes me feel slightly uncomfortable due to trashcan-like quest invertory. Please, fix it.
have u try abort quest???? if u dont want the items just abort the quest and the items will be deleted....
Stop being naive, since aborting such quest, from Dimensional Crack, Dimensional Rift and Ten Days Adventures quest does not imply that such quest items will be deleted.
I have been able to test, to abort any of the daily quests mentioned above, and re-take the quest again, and the number of quest items will remain the same as the previous quest that was aborted earlier.
Same issue with that dimensional coins or whatever they are called. The ones you get from Dim Raid. I had one left that I cannot turn in because there is no reward for just 1 coin and I also cannot delete it.
These coins at least grants you access to the top rewards, and bots in SoS ain't deliver you from completing the quest :D Issue is an issue however, so would be cool to get a fix on that.
Sooo I sure hope they fix the boss jewel in oly problem.
it literally makes them worthless. juji has said they should NOT be functioning in there.
So surely he will fix it.... right?
Well they wouldn't be worthless if we got the ability to upgrade boss jewels in this build. It was probably a mistake we were probably suppose to upgrade jewels and have the boss jewel packs be usable in oly. The problem is you need both to make sense. Upgraded boss jewels and you can use boss jewel pack in only, or no upgraded boss jewels and no boss jewel packs in oly.
Would it be possible to get an Option in the Options that the "new" Inventory window doesnt open always when you check a private store... I mean its strange and somewhat annoying.
Would it be possible to get an Option in the Options that the "new" Inventory window doesnt open always when you check a private store... I mean its strange and somewhat annoying.
i have an issue with helios... i have ruby lvl 2 that i equip with my lvl 3 diamont on my simple brooch but i can not see ruby in passive skills https://s32.postimg.org/80fl0bhj9/Shot00018.jpg
Okay, two days lost in the quest for a third program reasons,
and nothing of a higher GM come in and clean the place, I wonder if there will be some compensation because of lost quest.
Thank new programs against bots